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#71
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Personally I would like to see more flyable torpedo planes; they are such great fun to use. A B5N and/or a B6N would be top of my list, followed by the TBF Avenger and/or the TBD Devastator. Other than the Devastator all were surprisingly versatile, and would add greatly to Pacific campaigns.
Oh and thanks for adding rockets to the armory of the Mosquito. Much more versatile (and realistic) now. ![]() ![]() |
#72
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Beaufighter backseat anyone?
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#73
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I am still pushing for it Firestorm
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#74
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Hello Team
I think one of the updates that could be implemented is the possibility to have Rearm/Refuel/Rearm option. In fact, this will add more realism to the simulator. ![]() What abou to develop the Curtiss SB2C Helldiver? ![]() Thank you. |
#75
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#76
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Ausstattung / Datenblatt Dell Inspiron 15R-N5010Notebook: Dell Inspiron 15R-N5010 (Inspiron 15 Serie) Prozessor: Intel Core 2 Duo SU7300 Grafikkarte: ATI Mobility Radeon HD 4330 Bildschirm: 15.6 Zoll, 16:9, 1366x768 Pixel, spiegelnd: ja Gewicht: 2.6kg Preis: 600 Euro no, your machine can not run perfect water. Try with Water=3 as a last shot. some people have gotten that to run on NEW ATI cards. and not with the "newest" drivers. the "newest" drivers have caused trouble. http://www.sas1946.com/main/index.ph...c,16872.0.html yours defnitely is not NEW, its a "light" version of a mid-range card thats about 2.5 years old. Get a new Nvidia Card. Or keep wishing for the next 5 years. those are your choices, and those only. Last edited by HundertneunGustav; 02-10-2012 at 08:09 AM. |
#77
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Have you tried to enable Perfect water within the conf.ini file? If not, please search for the HardwareShaders=0 string under the [Render_OpenGL] section and put HardwareShaders=1. I do not remember if it works also for the DirectX.
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#78
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Here are mine:
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#79
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-Not likely, this game is too old , it's better to improve it in other areas IMO. -Not simple to make it realistic and easy on PC. -Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
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#80
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-A huge chunk of is is already written down in my manual in the signature. What is missing are complex USAAF formations, from basic 12 ship combat boxes to simple 18/21 ship formations with out step downs (staggering inside elements) to Javelin Down and full 18 ship combat box formation, like this: VIDEO GALLERY / Historic Footage Even if a map maker builds this kind of formation, there is no group cohesion or AI. In best scenario it will work until the formation reaches a turning point / waypoint. If TD would really like to pursue this matter, I am willing to help / share my materials.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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