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  #71  
Old 02-10-2012, 12:46 AM
Pips Pips is offline
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Personally I would like to see more flyable torpedo planes; they are such great fun to use. A B5N and/or a B6N would be top of my list, followed by the TBF Avenger and/or the TBD Devastator. Other than the Devastator all were surprisingly versatile, and would add greatly to Pacific campaigns.

Oh and thanks for adding rockets to the armory of the Mosquito. Much more versatile (and realistic) now. But you left off the same for the P-51! Well, perhaps in 4.12.
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  #72  
Old 02-10-2012, 02:11 AM
_RAAF_Firestorm _RAAF_Firestorm is offline
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Beaufighter backseat anyone?
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  #73  
Old 02-10-2012, 03:00 AM
IvanK IvanK is offline
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I am still pushing for it Firestorm
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  #74  
Old 02-10-2012, 03:49 AM
P-38L P-38L is offline
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Hello Team

I think one of the updates that could be implemented is the possibility to have Rearm/Refuel/Rearm option. In fact, this will add more realism to the simulator.

What abou to develop the Curtiss SB2C Helldiver?

Thank you.
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  #75  
Old 02-10-2012, 07:12 AM
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FenbeiduO FenbeiduO is offline
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Quote:
Originally Posted by Shardur View Post
Yamamoto was the famous Japanese Admiral, I think you might mean the IJN Battleship Yamato?
I'm sorry.I was so agitated
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  #76  
Old 02-10-2012, 07:47 AM
HundertneunGustav HundertneunGustav is offline
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Quote:
Originally Posted by nic727 View Post
I try everything:

1. I Updated my graphics driver and chipset, change the conf.ini but it did nothing to the game (it did not returning to default conf.ini because I did 'Read Only'.
I tried to install mods, but it didn't work or it change the language of my game.
2. I have installer my game in C: in a created folder called Il2 1946.
3. I have OpenGL 2.1 and it suppose to work but I can't put perfect setting, the cloud have some line in them like paper cloud (It just do that when playing but not in the INTRO MOVIE and RECORDED MOVIE from DaidalosTeam.) and the ground just flash each pixel...

The only idea I ahve is to put DirectX perfect mod with the water I post. It's working for DirectX 9.0 too...
I think it can be easy to put smoke shadow in DirectX too.


-------------

Other idea,
- put 3rdeye smoke mod in another patch to have realistic smoke
- put Antialiasing option in the game
- Put new water texture from Carmaster (SAS forum) Water=4 with foam, etc.
- New torpedo trails from AllaircraftSimulation
- put new map like new desert online texture from ROKO, great britain (with campain), africa (with campain), tunisia from ROKO, etc.

PS: I can post the link if you want...


--------------
NEW IDEA FOR PERFECT SETTING (NEED HELP TOO):

1. When I installed Il2 1946 in Windows 7 64 bits, I jsut put all the file in a new folder and extract there. After, I copied Il2fb.exe in my new folder to launch the game. Each time I start the game, the Disc start to run, but I don't know if the only thing I can do to run the game is to install the game in another folder or playing by the disc, but it's impossible.
2. TeamDaidalos can test Intel HD grpahics to optimize the game for this graphic card. NO? It's easy no, just buy an Intel HD graphics or a laptop like me (Inspiron 15r N5010) and developp a little bit a version of the game on this card and after, jsut put the same patch for all (not 1 patch for Intel and 1 patch for other lol).
Dell Inspiron 15R-N5010
Ausstattung / Datenblatt
Dell Inspiron 15R-N5010Notebook: Dell Inspiron 15R-N5010 (Inspiron 15 Serie)
Prozessor: Intel Core 2 Duo SU7300
Grafikkarte: ATI Mobility Radeon HD 4330
Bildschirm: 15.6 Zoll, 16:9, 1366x768 Pixel, spiegelnd: ja
Gewicht: 2.6kg
Preis: 600 Euro

no, your machine can not run perfect water. Try with Water=3 as a last shot. some people have gotten that to run on NEW ATI cards.
and not with the "newest" drivers. the "newest" drivers have caused trouble.
http://www.sas1946.com/main/index.ph...c,16872.0.html
yours defnitely is not NEW, its a "light" version of a mid-range card thats about 2.5 years old.

Get a new Nvidia Card.
Or keep wishing for the next 5 years.
those are your choices, and those only.

Last edited by HundertneunGustav; 02-10-2012 at 08:09 AM.
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  #77  
Old 02-10-2012, 09:29 AM
_1SMV_Gitano _1SMV_Gitano is offline
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Quote:
Originally Posted by nic727 View Post
I want perfect water
Have you tried to enable Perfect water within the conf.ini file? If not, please search for the HardwareShaders=0 string under the [Render_OpenGL] section and put HardwareShaders=1. I do not remember if it works also for the DirectX.
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  #78  
Old 02-10-2012, 11:54 AM
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T}{OR T}{OR is offline
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Here are mine:
  • all-in-one 4.12 patch for 4.07
  • self shadowing (not necessary in cockpit)
  • propwash
  • stepdown for bombers when flying in formation
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  #79  
Old 02-10-2012, 12:57 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by T}{OR View Post
Here are mine:
  • all-in-one 4.12 patch for 4.07
  • self shadowing (not necessary in cockpit)
  • propwash
  • stepdown for bombers when flying in formation
-Mega patch would be huge, I don't think we will make it.
-Not likely, this game is too old , it's better to improve it in other areas IMO.
-Not simple to make it realistic and easy on PC.
-Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
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  #80  
Old 02-10-2012, 01:19 PM
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Quote:
Originally Posted by FC99 View Post
-Not likely, this game is too old , it's better to improve it in other areas IMO.
-Not simple to make it realistic and easy on PC.
That was a very long shot on my account. I just had to get it out.


Quote:
Originally Posted by FC99 View Post
-Mega patch would be huge, I don't think we will make it.
-Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
-There are files overwritten with every patch right? And vast majority of people uses torrents nowadays. Even if you don't do it, M4T has one huge download, i.e. is doing the job for you IMHO.
-A huge chunk of is is already written down in my manual in the signature. What is missing are complex USAAF formations, from basic 12 ship combat boxes to simple 18/21 ship formations with out step downs (staggering inside elements) to Javelin Down and full 18 ship combat box formation, like this: VIDEO GALLERY / Historic Footage

Even if a map maker builds this kind of formation, there is no group cohesion or AI. In best scenario it will work until the formation reaches a turning point / waypoint. If TD would really like to pursue this matter, I am willing to help / share my materials.
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