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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 03-16-2008, 08:27 PM
Mysticpuma's Avatar
Mysticpuma Mysticpuma is offline
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Location: Bromsgrove, UK
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So can these be placed in the 408 directory too, or only the 409beta?

Cheers, MP
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  #72  
Old 03-17-2008, 06:57 AM
KYA KYA is offline
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Posts: 10
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Quote:
Originally Posted by Spinnetti View Post
Well, I certainly appreciate all the effort put in supporting my favorite game of all time, but there are still a few oddities.

I have core duo, x1600 ATI 256 meg, all settings on perfect, openGL


[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Your config posted here is invalid for ATI card!!!

TexFlags.TexEnvCombine4NV=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
The're Nvidia features!

Check your selection in il2Setup!
It should be ATI Radeon 1XXX..3XXX/X800/9XXX.
After that, you can switch to custom mode
and select TexCompress [x]. If you need it.
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  #73  
Old 03-17-2008, 01:28 PM
GhostFiles GhostFiles is offline
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Posts: 30
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Quote:
Originally Posted by KYA View Post
Your config posted here is invalid for ATI card!!!

TexFlags.TexEnvCombine4NV=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
The're Nvidia features!

Check your selection in il2Setup!
It should be ATI Radeon 1XXX..3XXX/X800/9XXX.
After that, you can switch to custom mode
and select TexCompress [x]. If you need it.
Here is my X1950Pro 256 with the same settings. Silky smooth, and beautiful on a 32inch HDTV 1440x900.

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

GF

Last edited by GhostFiles; 03-17-2008 at 07:16 PM. Reason: Missing section
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  #74  
Old 03-17-2008, 10:53 PM
Spinnetti Spinnetti is offline
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Location: Kentucky, USA
Posts: 108
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Quote:
Originally Posted by KYA View Post
Your config posted here is invalid for ATI card!!!

TexFlags.TexEnvCombine4NV=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
The're Nvidia features!

Check your selection in il2Setup!
It should be ATI Radeon 1XXX..3XXX/X800/9XXX.
After that, you can switch to custom mode
and select TexCompress [x]. If you need it.

Check back to my earlier post. The new defaults for Radeon look horrible. Went back to these setting (see the pictures I attached) and all is well again. Runs smooth at 1680x1050
__________________
"A witty saying proves nothing" - Voltaire
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  #75  
Old 03-18-2008, 07:48 PM
Ferdinand Ferdinand is offline
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Join Date: Mar 2008
Posts: 2
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Quote:
Originally Posted by GhostFiles View Post
Here is my X1950Pro 256 with the same settings. Silky smooth, and beautiful on a 32inch HDTV 1440x900.

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

GF

I've got the same card and basically the same settings except for the NV variables which I thought were only for Nvidea. I'll give it a try when I get home.

I notice that you have Landgeom set to 2, are you getting the increased view distance? If not set it to 3 and see if you get some intermittant stuttering like I do.

Ferd
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  #76  
Old 03-18-2008, 08:06 PM
ManicGibber ManicGibber is offline
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Join Date: Feb 2008
Posts: 12
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I'm getting white-patch flashes on the land texture to the left of the sun when scrolling in from behind on external view. It seems to only happen once or twice, the weather was set to raining and the time was 1900hrs. I've not noticed it yet on other weather settings.
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  #77  
Old 03-18-2008, 10:18 PM
vtrelut vtrelut is offline
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Posts: 16
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I have installed the new dlls from March 13th and noted an issue when flying the Yak-3: missing textures. I could not see landing gear and wheel cover plates, and some parts of the canopy were missing as well. After I reverted to the dlls of Feb. 17th, the Yak-3 was normal and got back its features.

Anybody noticed such a problem with the Yak-3 and the new dlls? (external view).

I use a nvidia 7800GS AGP card.
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  #78  
Old 03-19-2008, 08:24 AM
KYA KYA is offline
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Join Date: Mar 2008
Posts: 10
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Quote:
Originally Posted by vtrelut View Post
I have installed the new dlls from March 13th and noted an issue when flying the Yak-3: missing textures. I could not see landing gear and wheel cover plates, and some parts of the canopy were missing as well. After I reverted to the dlls of Feb. 17th, the Yak-3 was normal and got back its features.

Anybody noticed such a problem with the Yak-3 and the new dlls? (external view).

I use a nvidia 7800GS AGP card.
Please writedown ntrk(it must reproduce ths problem),
and send it us or post here with conf.ini, driver version info.
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  #79  
Old 03-19-2008, 01:59 PM
GhostFiles GhostFiles is offline
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Posts: 30
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Quote:
Originally Posted by Ferdinand View Post
I've got the same card and basically the same settings except for the NV variables which I thought were only for Nvidea. I'll give it a try when I get home.

I notice that you have Landgeom set to 2, are you getting the increased view distance? If not set it to 3 and see if you get some intermittant stuttering like I do.

Ferd
LandGeom=3
Slovakia:
Over land, smooth as silk.
Over water, TIR seems a tad slower.
Over water, AI 109 has a short consistent skip.

Pacific Islands:
Over water, TIR is a bit slower.

I have not done much testing other than listed above. All other results are the same. Seems ok to me.

What CPU do you have? I might run it at 3.9Mhz, just to rule out ATI card or CPU limitations.

Gf

P4E 3.4 @ 3.51
P4p800Edeluxe AGP
2 gig Corsair 3200 dual channel
wd2500ks
sblive
TIR 3
hotas/pedals
1440x900
ATI x1950pro 256
Maximum settings
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  #80  
Old 03-19-2008, 02:18 PM
GhostFiles GhostFiles is offline
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Join Date: Mar 2008
Posts: 30
Default Ferdinand ???

What are you using for your display?

LCD? CRT? HDTV?

HDMI? Component? VGA?

Gf
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