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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #71  
Old 10-29-2011, 09:43 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by addman View Post
Honestly, I'd be happy with like 20% but hey! I'll take "at least 50%" any day of the week!
Yeah, but then they'll introduce the proper weather, and we'll be back to 20fps.
  #72  
Old 10-29-2011, 10:00 PM
Insuber Insuber is offline
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sacrificing pretty for stable
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Originally Posted by bongodriver View Post
sounds like my love life.....
ROTFL! Excellent one, Bongo!
  #73  
Old 10-30-2011, 01:30 AM
LOPAN LOPAN is offline
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Smile There are so many flaws that are hard to tolerate.

I am big fan of the original IL-2 series and have recently acquired CoD. When it comes to WWII FM these guys are the best, in CoD I was expecting the highest standards possible after so many years in the making and all of the experience acquired in previous years.

BUT I see a game which excel in FM realism and is laden with all kinds of glitches and flaws in other areas.

1 - I was playing the British campaign and had to down a bomber, did it, it fell at the middle of the ocean, but it didn't sink, instead it got floating around, and because of that the game engine didn't recognize it as shot down, and the only thing I could do is restart the mission and hope for it not to "land" on the ocean again.

2 - The campaign is completely dull and static, I inadvertently clicked NEW instead of CONTINUE, the game didn't warn me about losing any data (what kind of UI is that?) and lost all my progress. Then I went to the directories to see how the game stored data, I noticed it stored all the campaign progress with a single integer number. I was hoping to see a dramatic campaign with cutscenes and all whistles and bells, whereas any action you take would have effect in the next mission. But all there is, are texts with a lot of typos (the narrative is good BTW).

3 - In the campaign each pilot has its callsign, the game doesn't inform you anywhere what is your callsign, I had to just guess I was supposed to be "Luton 3".

4 - The mirror doesn't work, all static. The game has been out for some time now and still you have to manually disable it every time? Also, there is a huge frame rate drop when this mirror is on (like 10-12fps).

SUGGESTION: You could make an autoexec which would run at the start of every mission, then the player could set the keys to be "pressed automatically", like disabling mirror, magnetos position, fuel cock etc.

5 - When you select the comms, the screen at the top right gets all cluttered with the status messages and comms mixed, I can't read anything.

6 - The graphics, comparing to "Wings of Prey", I can run it at 60fps constantly and the graphics look noticeable more beautiful and detailed, while in CoD I get around 30-45fps.

Guys, please take my critics as positive as possible, I think it is a great game, I just want to help you address some issues and make it the best thing ever. And sorry for my english.

(I love campaigns, don't play in MP BTW)
  #74  
Old 10-30-2011, 02:07 AM
Nicolo Nicolo is offline
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All this has been said more then a hundred times here and I believe most of us agree with you Lopan.
But when I got this game in august, I spent many hours just flying around and enjoyed a lot. Besides the bugs and unfriendly UI, I had fun with the campaign as well. Perhaps because I'm a newbie and just dealing with CEM and reading this forum was a lot more then I could handle.
Single player at this moment is not much fun indeed, but there were lots of more pressing issues to be solved. The users here have been asking a lot for AI and comms, so for the next patches we hope to get some new life for single player.
There are some user made campaigns you may find interesting, just do some search here in the forum and you will find the links.
If you can, give it a try in MP, the community is very friendly and always willing to help.
  #75  
Old 10-30-2011, 02:08 AM
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CWMV CWMV is offline
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What funny is that the FM's are probably the moat bugged thing in the game! Lol!
Even worse than the abysmal stock IL2 FM's.
Well...maybe not that bad. Agreed though that the offline part of the game is unplayable with the current comms and Ai issues.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
  #76  
Old 10-30-2011, 02:16 AM
Nicolo Nicolo is offline
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Yes, but I believe he was talking about the FM's "feeling". Just fly around in CloD is much more fun then IL 1946 because of the handling, the weight it suggests.
  #77  
Old 10-30-2011, 02:28 AM
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Robert Robert is offline
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IL2 4.01 was a good FM.


Other than that I think BoB:Wings of Victory has had superior FMs.
  #78  
Old 10-30-2011, 02:28 AM
katdogfizzow katdogfizzow is offline
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Patience people. Patience
  #79  
Old 10-30-2011, 02:51 AM
LOPAN LOPAN is offline
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Well, I have never flown a WWII plane nor anything else so I believe I am not the right person to talk about FMs.

I play combat Sims casually since Chuck Yeager's Air Combat, and IMO IL-2 has the most realistic handling I've ever seen (or what I think it might be) . But that's just my opinion, I'm not an expert or anything.

The campaign is indeed fun, but after all this years have passed and a full-budget price, I was expecting many more features, something revolutionary I might say.

And thanks for the tip, I'll give a try in these user made campaings too.
  #80  
Old 10-30-2011, 04:14 AM
LOPAN LOPAN is offline
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This is just what happened:

I was playing again this mission where you have to shot down a single He 115 to see if maybe I'm lucky this time.

I shot the bomber, it fell in 90º towards the ocean and then it bounced on the water like a basketball ball and then it just stays there motionlessly forever. And worst of all, as I said, I can't finish the mission because the game doesn't recognize it as a plane shot down. That's the 4th time.

Nowadays I constantly find myself, most of the time as I play games, worrying about design flaws, bugs, glitches and poor concept rather than having fun itself.

I'm getting tremendously disappointed lately that I'm thinking of selling my gaming rig and just buy a simple office desktop.
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