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#71
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....Really?
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#72
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I am highly pleased with two things:
- Spit1a has now CSP - FM will be worked on. This is currently my top priority after some performance issues. |
#73
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Has the PP been fixed on the e-4?
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#74
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Who will be the first to find the awesome new addition? *chukles*
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#75
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From what I've read so far, you were right. Question now is: because of them negative waves?
![]() I really, really hope, it's only because of not emptied cache-folders. But I fear, that's not the cause...
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Intel Core i7-2600K 3,4GHz, cooled by SCYTHE Mugen III ASUS P8Z68-V PRO Corsair Vengeance 8GB PC3-1280 Gainward GeForce GTX 580 Phantom 3GB GDD CRUCIAL SSD 128GB M4 + Samsung EcoGreen F4 2000GB SATA II Creative SB X-Fi Titanium MS SW FFB2 + CH-Pro Throttle/Pedals TrackIR 3 + Vector Expansion (drv. 5.1.3) + Charvel's profile Samsung Syncmaster 240T (1920x1200) win7 ult 64bit |
#76
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After one test mission:
+sounds +gfx performance seems good, sometimes very good. But haven't flown over cities yet old bug: the 2 big rectangles over the map bug which I've mentioned in bug threads of 2 previous patches is still there. new bug: while chasing a Spitfire with Bf109-4, I accidentally rammed it. My plane exploded immediately, but the Spitfire continued flying as if nothing had happened. There is a piece of tail missing, but I'm not sure if that was caused by the crash or my firing earlier. Anyway, the plane kept flying even though I think its tail would have been pretty much destroyed by my propellor and the explosion. Here's how the plane looked: |
#77
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Just seems to me its always 1 step forward, 2 back now..
Yes we have a CSP for the SPit, brilliant..but i think we need the orig lighting effects back, the better FPS back and the ORIGINAL cockpits back too while were there.. |
#78
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oh you optimist...
oh wait Quote:
is it an idea for all to clear cache files etc as with applying the beta patch?
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specs - OS - Win7 64 bit CPU - Intel Core2duo x6800 OC@3.2ghz MOBO - MB-EVGA122CKNF68BR RAM - ddr2 6gb @800mhz GPU - nVidia geforce GTX 280 1gb Last edited by MD_Titus; 10-17-2011 at 05:48 PM. |
#79
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yes
yeahh we've got the reflections in cockpit back also the orange gauges in the BF 110 is back |
#80
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Ok - for MP - This patch is AWESOME so far!
Been playing with between 40-60 players and haven't had a stutter from a spawn, connect, or disconnect yet. I've only had 1 or 2 very very small micro stutters on the deck thus far. (And I'm talking milliseconds) This is by far the smoothest it's ever been. Now time for more testing! Thanks fellas ![]() |
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