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#71
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Another question, does the server run multithreaded i.e. will it take advantage of all the CORES?
I'm wondering whether to set affinity so it doesn't bother the ROF server. I think by the end of this I'll know more about starting a server than starting the engine of these planes.. Thanks for the help Bliss |
#72
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Sorry for going off on one here especially as this is my first post here but I find it incredibly frustrating that there seems to be no 'simple' way of putting up a dedicated server let alone several. Unless of course someone can correct me on this?
Ive been running dedicated IL2 servers since it first came out. The community cried out for a dedicated server to be released and eventually it was. I believe without the community and the dedicated boxes supporting it IL2 would have died out completely years ago with a loss of revenue to its developers too. I am keen to support CLOD, we tried when it was first released but gave up as it was too buggy and there was no dedicated server. We are revisiting it again now and have server hardware sat idle because I refuse to buy multiple copies of the game and set up multiple steam accounts. Somone put me out of my misery and tell me I dont have to do this?
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www.battle-fields.com
The folk behind UK dedicated and Battle-Fields servers |
#73
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I'ts not that hard you bone head
![]() Seriously, we got it working without buying a second copy of the game. We created a second steam account with another gmail - only for the purposes of having steam running in the background just in case. Basically: 1. Login to your dedicated server with your own account on steam first, then download the game fully then logoff steam. 2. Login to steam with your secondary steam account (doesn't own the game) 3. Use notepad to create a file called ServerScript.cmd in your (Documents\1C SoftClub\il-2 sturmovik cliffs of dover), and make the contents as per code block below. 4. Go to a CMD prompt - do it from a shortcut as Administrator. 5. CD to the steamapps cliffs of dover folder 6. In cmd prompt type "Launcher.exe -server" 7. In the new server window that comes up, type in "f ServerScript.cmd" and the server will start 8. Ask a few people to add the IP address of the server to Steam favourites, then it will eventually appear on the master list. 9. Go fly This is for the ServerScript.cmd: Code:
difficulty AntropomorphicControl 0 difficulty ComplexEManagement 1 difficulty TorqueGyroEffects 1 difficulty EngineTemperatureEffects 1 difficulty FlutterEffects 1 difficulty WindTurbulence 1 difficulty StallSpins 1 difficulty Vulnerabilty 1 difficulty BlackoutsRedouts 1 difficulty Realisticgunnery 1 difficulty RealisticBombing 1 difficulty LimitedAmmo 1 difficulty LimitedFuel 1 difficulty CockpitAlwaysOn 1 difficulty NoOutsideViews 0 difficulty HeadShake 1 difficulty NoIcons 1 difficulty NoPadlock 1 difficulty Clouds 1 difficulty TakeoffLanding 1 difficulty RealisticLandings 1 difficulty NoMapIcons 1 difficulty NoMinimapPath 1 difficulty NoAutopilot 1 difficulty NoReplacementPlace 0 difficulty NoReplacement 0 difficulty NoSelect 0 difficulty NoReplacementArmy 0 difficulty NoSelectArmy 0 difficulty NoCreate 0 missLoad "missions\Multi\Dogfight\REPLACE_ME_WITH_MISSION_NAME.mis" battle start Don't forget firewall ports, mission editing, and consider the C# script from ZaltyS that removes AI from empty player planes from airbases Last edited by O_TaipaN; 10-31-2011 at 11:08 AM. |
#74
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Thanks for that. Ill have another look, But for example to set up a Red Orchestra server or any of the more popular games using steam you type a simple script into a cmd prompt, it downloads the latest version of the server and away you go.
Most other games you simply download the server file and run it after altering one or two scripts. Unfortunately we in the flight sim community rely heavily on the good will of others who produce software like HL and FBD (j) etc to make things work. Just my 10 cents and after 12 years of hosting games I think I have a fair grip on how things are and how they should be. Right rant mode disengaged for now. ![]()
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www.battle-fields.com
The folk behind UK dedicated and Battle-Fields servers |
#75
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O Taipan what kind of server are you using? You dont have a fancy graphics card in it do you to get this working?
I have followed your instructions and im getting an error in the launcher failed to load steam service and servicestart: failed to start plus a popup saying connection to steam lost exiting. Im off in search of a cure but if anyone can help I'd appreciate it.
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www.battle-fields.com
The folk behind UK dedicated and Battle-Fields servers Last edited by Bone Head; 10-31-2011 at 08:12 PM. |
#76
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![]() ![]() That's your install process above. Once it's setup you can start it with 2 commands only. We like to play DCS but our server can't run DCS because it needs a full 3d graphics card - Eagle Dynamics doesn't make a DServer app. My point is be greatful we got one out of the box. DCS will wait another year or so before we get one for dedicated boxes. |
#77
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I have read through this thread & I'm still stuck trying to start a dedicated COD server. Like bonehead, I get "failed to load steam service and servicestart: failed to start" in the command window. I'm not a computer newbie, but I can't figure this one out.
1. I have a steam account with my COD installed & playing well. 2. I have created a second (empty) steam account & know how to change from one account login to the other & back again. 3. I open a command window from the steam directory & type "steam.exe -silent -login (username) (password) no Brackets! -applaunch 63950 -server " using my second (empty) account login & password (as in 1st post in this thread) & get the above command window errors. 4. Taipan says (step 1) "Login to your dedicated server with your own account on steam first". What dedicated server? That's what I'm trying to do. baby steps please someone ![]()
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#78
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Ignore the steam error it will still work, follow the rest of the steps dude
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#79
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Bone Head I missed your post - but yeah we have a VM ie no 3D graphics, and we always get an error on launch with no issues.
Steam error in the server black text window, but we get no popup about "connection to steam lost". I could guess that you need to port forward in your firewall, check the port in confs.ini |
#80
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 11-01-2011 at 08:12 AM. |
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