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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 04-01-2011, 02:15 PM
maclean525 maclean525 is offline
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Thank you for posting this roadmap. Hopefully it calms the fears that this sim is not going to be supported going forward. We are all, I'm sure, eagerly awaiting the new patches and I can't wait for the 19th to get my copy!
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  #72  
Old 04-01-2011, 02:31 PM
SG1_Gunkan SG1_Gunkan is offline
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Thank you Luthier! If your team needs more money, tell us and i will buy another copy. you keep the good work, i will keep investing money on you.
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  #73  
Old 04-01-2011, 02:34 PM
Anvilfolk Anvilfolk is offline
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It's a rare sight that developers are this open and upfront about their software, especially in tight situations like these. Thanks to luthier & team for being "one of the few"...
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  #74  
Old 04-01-2011, 02:35 PM
adonys adonys is offline
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Quote:
Originally Posted by luthier View Post
5. Resurrecting SLI support. This is our next biggest priority; it’s done by the same programmer now in final stages of optimizing buildings. We are really hoping this will be a quick task, but I don’t have an ETA at this point. It’ll either be a couple of days, or a much longer undetermined amount of time if we have to submit versions to card manufacturers and ask for their input.
While at this, please have a look at the new dual GPU cards too, Nvidia 590 GTX and AMD 6990
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  #75  
Old 04-01-2011, 03:06 PM
lighthaze lighthaze is offline
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Very nice! Thank you!

But, truth be told. If you ask me: Take at least your sundays free. I think no sane person wants you too lose the fun in creating superb games. And six days a week is really anything we can ask.
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  #76  
Old 04-01-2011, 03:10 PM
mcler002 mcler002 is offline
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Quote:
Originally Posted by Widow17 View Post
Thats great news, your an awesome team, really, very much appreciated work you do )
Too bad first impressions can have such an impact, after about 10 hours with the game i can say its ten times better than Il2, which is already a great game. First i only saw the performance and flickering groundtextures, then after that first "shock" i started to notice the good parts of the game.
.
Defo agree, I did a couple of video tracks whilst flying over water without any major performance problems, but i do question the AI gunners........ hoovering over enemy bombers and getting no major damage (at i was in a He-111)... Shall have to edit the tracks and post them on you tube...

Silly AI...

Last edited by mcler002; 04-01-2011 at 03:12 PM.
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  #77  
Old 04-01-2011, 03:15 PM
TheEditor TheEditor is offline
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Thxs dude!

Theres all this talk about SLI but what about crossfire?
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  #78  
Old 04-01-2011, 03:15 PM
l3uLLDoZeR l3uLLDoZeR is offline
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Quote:
Originally Posted by norulz View Post
Lets all hope the programmer Luthier speaks is not this guy... rushing to work on debugging:


Oh yes..I have seen the Black Devil ride, always rumor that he's dead, but new videos still show up!

Thanks for the update Luthier! If you posted this a week ago you could have lowered our blood pressure! Can't wait to get some MP dogfights poppin, the wait might be worth it for the US release.
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  #79  
Old 04-01-2011, 03:23 PM
Stukadriver Stukadriver is offline
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Could you tell me the details on the 64 bit exe? Does this only work on a 32 bit machine? I have W7 with 64 bit...
Thanks.
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  #80  
Old 04-01-2011, 03:30 PM
Royraiden Royraiden is offline
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Thanks again Luthier.I hope when you said SLI support you were referring to multi gpus setups in general,not just only for Nvidia cards.Keep up the good work.
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