Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fantasy Wars

Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

Reply
 
Thread Tools Display Modes
  #71  
Old 01-28-2008, 11:08 AM
Horus Horus is offline
Registered Member
 
Join Date: Jan 2008
Posts: 1
Default

Love the game, this is the game Mark Of Chaos should have been. Only small gripe i have is that it lacks grit and character. 9/10 A classic.
Reply With Quote
  #72  
Old 01-28-2008, 05:31 PM
Orrion Orrion is offline
Registered Member
 
Join Date: Jan 2008
Posts: 2
Default Great game!

The A.I. in the game is not bad.
I love the way it targets your routed/damaged units for destruction, and whoa be the player that has a routed hero hanging out in the open.
I also like the way that you have to keep your mounted knights back a bit so they don't go impetuously crashing to their doom into the woods after an orc unit.
I give it 9 out of 10
Reply With Quote
  #73  
Old 01-29-2008, 09:24 PM
Feral Knight Feral Knight is offline
Registered Member
 
Join Date: Jan 2008
Posts: 4
Default

Excellent game. I used to play Fantasy General to death and now this game gives me what I have been aching for.

I was surprised to see the AI making smart moves and how little loading there is. Furthermore, the game is a nice challenge, something to sink my teeth in. It's technically sound as well. What I am missing at the moment is simply more maps. And a techtree for the Elves on the site

What's holding the game back is that it looks like another Warcraft/Warhammer clone and gamesites do not go deep with it. Personally, I like Orcs and Elves battling it out, but that's me. Also, I think in the age of Halo's and generic racegames, old school turnbased doesnt get the attention it deserves.

I believe that if you call yourself oldschool, this game is a must-have.
Reply With Quote
  #74  
Old 01-29-2008, 10:55 PM
asadexes asadexes is offline
Approved Member
 
Join Date: Dec 2007
Posts: 184
Default

I personally miss a campaign map as the Total War series,
with the old school gameplay and a quest sistem will be really a revolution in the strategy games
Reply With Quote
  #75  
Old 01-30-2008, 08:48 AM
Feral Knight Feral Knight is offline
Registered Member
 
Join Date: Jan 2008
Posts: 4
Default

Nah I don't miss it. That would make it too commercial

Besides, a campaign map like Total War doesn't make a good game, just look at Empire Earth 3...
Reply With Quote
  #76  
Old 01-30-2008, 12:37 PM
LordFu LordFu is offline
Registered Member
 
Join Date: Jan 2008
Posts: 8
Default

Funny, because I was just thinking how great it was that I didn't have to bother with a Total War-style campaign map. I love how Fantasy Wars focuses directly on the tactical combat.
Reply With Quote
  #77  
Old 01-30-2008, 01:46 PM
asadexes asadexes is offline
Approved Member
 
Join Date: Dec 2007
Posts: 184
Default

Yes but it would be great to take decision about were to fight enemies and about the composition of the forces.
Reply With Quote
  #78  
Old 01-30-2008, 08:08 PM
Devean Devean is offline
Approved Member
 
Join Date: Jan 2008
Posts: 55
Default

I agree that a campaign map would be a nice addition. But not like the one in Total War. Rather like the map in "Shadow of the Horned Rat" - you make the decision between options A, B and sometimes C, and the campaign continues depending on your choice. You also would get different units, quests and so on... yes, it would triple the effort needed to create a campaign, but it would be so nice...
Reply With Quote
  #79  
Old 01-30-2008, 08:45 PM
asadexes asadexes is offline
Approved Member
 
Join Date: Dec 2007
Posts: 184
Default

i prefer to be free to accept or not casual quests only with a customizable hero, to develop my troops and cityes, to choose who and were to attack in a totally free world domination campaign.
Reply With Quote
  #80  
Old 01-31-2008, 11:40 AM
megakill megakill is offline
Approved Member
 
Join Date: Sep 2007
Posts: 152
Default

Quote:
Originally Posted by Devean View Post
I agree that a campaign map would be a nice addition. But not like the one in Total War. Rather like the map in "Shadow of the Horned Rat" - you make the decision between options A, B and sometimes C, and the campaign continues depending on your choice. You also would get different units, quests and so on... yes, it would triple the effort needed to create a campaign, but it would be so nice...
Hint about branching missions... Guess what is coming in the sequel. )
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:53 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.