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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 02-18-2011, 05:24 PM
swiss swiss is offline
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Colors are getting better and better, IMO they look perfect now. But as a former IL2 skinner, I'm really missing some weathering. There will be more, right? Especially that 109 looks way too polished. Or is there going to be a dynamic aircraft weathering system?
You can do that yourself, with a slider, ingame.

The devs like new, shiny AC.
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  #72  
Old 02-18-2011, 05:24 PM
Biggs Biggs is offline
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Quote:
Originally Posted by Dores View Post
Colors are getting better and better, IMO they look perfect now. But as a former IL2 skinner, I'm really missing some weathering. There will be more, right? Especially that 109 looks way too polished. Or is there going to be a dynamic aircraft weathering system?
you do know that weathering is on a slider now, right?

no weathering in the skin required anymore!
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  #73  
Old 02-18-2011, 05:28 PM
ChrisDNT ChrisDNT is offline
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"IMO they look perfect now."

They're better, but still not like that (1) ...



... but really better, yes.



(1) perhaps the typical English green will be seen under a grey sky ?
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  #74  
Old 02-18-2011, 05:29 PM
ChrisDNT ChrisDNT is offline
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"Especially that 109 looks way too polished."

Many of these aircrafts were almost factory new or rather well maintained.
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  #75  
Old 02-18-2011, 05:31 PM
Stiboo Stiboo is offline
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Drivers in vehicles....hip hip..hooray and Fandabbydozy !!


You old devil Oleg...keeping us guessing about people in vehicles !


As already mentioned...can you....
  • confirm release date?
  • Official list of flyable and non-flyable planes?
  • Types of triggers available for the FMB?

Cheers


and have a good weekend all of you.

Simon
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  #76  
Old 02-18-2011, 05:35 PM
Caveman Caveman is offline
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Quote:
Originally Posted by ChrisDNT View Post
"IMO they look perfect now."

They're better, but still not like that (1) ...



... but really better, yes.



(1) perhaps the typical English green will be seen under a grey sky ?
Clouds make a tremendous difference in color perception. The developers are showing us the most difficult sections of the day to model color-wise... bright sunlight.

When it's overcast and/or the sun is setting, the textures, etc will all look more and more "real" as the color fades - and... much easier for the computer to make it look "real". Take note that thebest screenshots in any sim are typically dawn or dusk.

Development shots look great. What a great platform to build on...
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  #77  
Old 02-18-2011, 05:35 PM
ChrisDNT ChrisDNT is offline
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For instance...






... but on the other hand, even the taxi of the boss can be quite dirty !

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  #78  
Old 02-18-2011, 05:38 PM
ChrisDNT ChrisDNT is offline
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"Clouds make a tremendous difference in color perception."


Yes, you're right, and this is precisely why I really would like to have in the game a high overcast (1) like this :






(1) no need, at once, for it to be dynamic.
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  #79  
Old 02-18-2011, 05:40 PM
ChrisDNT ChrisDNT is offline
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"The developers are showing us the most difficult sections of the day to model color-wise... bright sunlight."

And that's why photographers avoid like the plague to take pictures at 1200, what is for some strange reason the favorite hour for screen-shooters
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  #80  
Old 02-18-2011, 05:43 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by ChrisDNT View Post
"IMO they look perfect now."

They're better, but still not like that (1) ...


... but really better, yes.


(1) perhaps the typical English green will be seen under a grey sky ?
I'm not quire sure what you mean - are you saying that the green in the image you posted is perfect, and that's what the colour in CoD should look like?
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