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#71
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The devs like new, shiny AC. |
#72
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no weathering in the skin required anymore! |
#73
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"IMO they look perfect now."
They're better, but still not like that (1) ... ![]() ... but really better, yes. (1) perhaps the typical English green will be seen under a grey sky ? |
#74
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"Especially that 109 looks way too polished."
Many of these aircrafts were almost factory new or rather well maintained. |
#75
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Drivers in vehicles....hip hip..hooray and Fandabbydozy !!
You old devil Oleg...keeping us guessing about people in vehicles ! As already mentioned...can you....
Cheers and have a good weekend all of you. Simon |
#76
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When it's overcast and/or the sun is setting, the textures, etc will all look more and more "real" as the color fades - and... much easier for the computer to make it look "real". Take note that thebest screenshots in any sim are typically dawn or dusk. Development shots look great. What a great platform to build on... |
#77
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For instance...
![]() ![]() ... but on the other hand, even the taxi of the boss can be quite dirty ! ![]() |
#78
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"Clouds make a tremendous difference in color perception."
Yes, you're right, and this is precisely why I really would like to have in the game a high overcast (1) like this : ![]() (1) no need, at once, for it to be dynamic. |
#79
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"The developers are showing us the most difficult sections of the day to model color-wise... bright sunlight."
And that's why photographers avoid like the plague to take pictures at 1200, what is for some strange reason the favorite hour for screen-shooters ![]() |
#80
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I'm not quire sure what you mean - are you saying that the green in the image you posted is perfect, and that's what the colour in CoD should look like?
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