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#71
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Q - do the engines still cut under negative G's?
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#72
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Well, they most certainly should, as they have carburetors and no injection.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#73
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well ,does the IAR80s ??
they have the same engines.............................actually, we will see. |
#74
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DFLion |
#75
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#76
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Thanks for the doc. I'm a bit excited by the subject to read it properly - but It'll certainly help me use the plane in a more imaginative, enjoyable and accurate way once it is released.
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#77
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Thanks a lot, dunno about other fellas here, but this is one of my favorite parts about the new patch, that is knowing how and where to place to units in historical context for missions. The guide for 4.09 was excellent and I guess the 4.10 guide will be almost book-sized based on it's content. Thanks for taking the time to write and research all this information, it's much appreciated. I'm currently making some stand alone missions that highlight 4.09 content, but now I will leave room for 4.10 aircraft.
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#78
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Thanks csThor! The Hs-129 is one of those planes I always wondered why it hasn't been given the old flyable treatment before. Many freak planes I could've lived without if I just got this lovely ground-pounder instead. Really looking forward to 4.10
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#79
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@TD: you guys are amazing! great to see someone still working on the P.11 - just to be clear, does it also have updated (higher-res) internal cockpit views or is it just external fixes? either way, great that this is being done - look forward to flying it!!! |
#80
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![]() A super document it is, too, and if it's representative of the rest of the content, a huge treat is in store for us. A minor observation, and one which should be relatively easy to sort out with search/replace: German, Soviet, Romanian (etc.) should be capitalised. Thanks TD! ![]() |
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