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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: What do you think of this kind of pre-purchase option for SOW?
I think it's a good idea and probably would pre-purchase. 108 69.68%
I think it's a good idea but probably would not pre-purchase. 13 8.39%
I think it's a bad idea. 34 21.94%
Voters: 155. You may not vote on this poll

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  #71  
Old 10-07-2010, 03:57 PM
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philip.ed philip.ed is offline
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Well, not the latter too; but in the other categories I'd like to think so LOL
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  #72  
Old 10-07-2010, 04:14 PM
352ndBushpilot 352ndBushpilot is offline
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Great idea!

Love the A10c beta, as I am sure I would the SOW one, if they would go down that path.

Sure, the beta can be distributed, but there security measures come into play. (online connectivity, limited amount of install, you name it)

cheers,

BP
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  #73  
Old 10-08-2010, 09:51 AM
Abbeville-Boy Abbeville-Boy is offline
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Quote:
Originally Posted by philip.ed View Post
Well, not the latter too; but in the other categories I'd like to think so LOL

you will have to work on your spelling skills first (two) proper communication is an imperative must have skill for all beta testers

edit:
i hope that your dozens of previous observations won't deter future update presentations, due to excessive whining syndrome

Last edited by Abbeville-Boy; 10-08-2010 at 12:36 PM.
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  #74  
Old 10-08-2010, 04:15 PM
JG27CaptStubing JG27CaptStubing is offline
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The biggest difference with DCS which I purchased by the way is that is has a very strong DRM scheme... You have to activate it and deactivate it when you have hardware changes or you want it on a different machine.

I also think because the sim in a way is more complex modeling all the different systems of a modern plane it has more to flesh out. I could be wrong because of the volume of airplanes the weather stuff and many other things in SOW. Either way I like the approach and for a smaller team I think it's a great idea to get it out into the hands of the community. It also builds awareness and heck I support any Flight Sim at the moment. We is tiny.
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  #75  
Old 10-08-2010, 09:41 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Abbeville-Boy View Post
you will have to work on your spelling skills first (two) proper communication is an imperative must have skill for all beta testers

edit:
i hope that your dozens of previous observations won't deter future update presentations, due to excessive whining syndrome

man what a stupid mistake. I feel like an even bigger idiot now.
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  #76  
Old 10-09-2010, 04:43 PM
Madfish Madfish is offline
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[EDIT]Holy cow, this thread goes fast[/EDIT]

@Feuerfalke
It's nice how you try to define openbeta and beta. But I believe you're also incorrect. In fact there are so many approaches to this - beta is just a popular term for quality assurance and in fact the typical approach for QA can be applied here. In fact it's more related to SQA (software quality assurance http://en.wikipedia.org/wiki/Software_quality_assurance )
However, every company does it differently. Modern open betas are usually almost always just plain release candidates for example.

Personally I would say that it wouldn't make a lot of sense to beta the game using a public method. It's a niche product and it has very specific requirements. They can't beta with people like us because only freaks will actually join up.

So the question is what could they want to be tested and what requirements do the people who could test it have to fulfil.

In other words: selecting individuals would be way too much trouble and people would just claim stuff to get into the beta. However if they would just give beta rights to everyone who pre-purchases the game they'll end up with a ton of people who are most likely just in for the fun anyways.



If people are so eager to play the game early they do not have any discipline and thus are not the greatest beta testers anyways. So it's probably best to test everything internal. Remember how long this game has been in production! I can hardly believe that they will have a lot of bug fixing left actually.
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  #77  
Old 10-09-2010, 05:10 PM
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77% yes 22% no
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  #78  
Old 10-09-2010, 05:33 PM
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ElAurens ElAurens is offline
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OK, Aviar I respect you and your long participation in the IL2 community, but lets call this for what it really is.

An attempt to play the game early.

That's all it is.

As far as beta testing goes, I've done some, as have most of the "Pigs". It is really not that fun. It can be very repetitive, and really boring at times.

However it is necessary. The best scheme is to break up testing into small, dedicated groups that each have a different responsibility. As my squadmate Tailspin said early, you need real pilots to test FMs, and long time sim players to test the various parts of the game, and they have to be dedicated, observant, and have the ability to report in a concise and accurate way their findings.

It is not a wide open free for all so you can just fly around and blow stuff up.

S!
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  #79  
Old 10-09-2010, 07:46 PM
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I won't be surprised that within 24 hours after the release of SOW, we will see a number of verifiable bugs posted on the internet. Many of these will have players shaking their heads asking... "How could they have missed such an obvious bug?"

Believe me, I've seen this many times over the course of IL-2. Sometimes it simply comes down to a numbers game. 2000 eyes are better than 20 eyes. A large number of players can easily catch more issues than a small number of closed testers.

Personally, I'm not even that interested in SOW, as I am very happy with 4.09 and looking forward to 4.10. However, it would be nice to have SOW as bug-free as possible.

Listen, if you ask me, the chances of Oleg doing something like this are probably less than 1%, so I never thought it would actually come about.

The real reason I posted this poll was to let people know that there are some real innovative ideas happening in the flight sim industry, and that's it's ok to think out of the box. These are the companies that realize their 'communities' can be a real asset to their business.

In cases like this, everyone is a winner. The players get a better product and the company sells more games.

Aviar
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  #80  
Old 10-09-2010, 08:44 PM
woodchuck woodchuck is offline
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I'd be happy to pre-purchase SOW, BOB or IL2 ver. 4.11 with no beta or strings attached if it would help the 1C team.
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