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#71
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I should run at home.
So will read all on Monday then. |
#72
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Nooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooo
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#73
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![]() Quote:
![]() oh and BTW nobody saw that mistake or said it, but we are friday 18 not 17... I guess you do need to run home and get some sleep ! ![]() |
#74
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Amazing shots. What about the Avro Anson ? I think AI-only !?
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#75
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![]() Quote:
Years ago you mentioned that SOW will have river bank elevations. Its hard to tell if the creeks in these screenshots have an elevation change. Do you still plan this feature? River banks would make the terrain come to life even more than they do already. ~Salute~ Chivas |
#76
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modeled from original drawings. I've noticed most sims, especially ww2 the planes look too thin/flimsy, especially in the wings.
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#77
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Me too...with two additional wows,
Wow~,wow~,wow~..... looks like encouraging news. Cheers. |
#78
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Looking good
![]() Still a bit to go in the landscape department in terms of matching the graphical fidelity of Wings of Prey. But really getting there... As a point of difference, the trees in Wings of Prey really do have a nice sense of volume. The landscape textures also seem to be higher res than the SOW screens I've seen so far. I can see in these latest screens that the textures also blur out fairly aggressively away from the camera, but as you mention the graphical settings aren't finalised. Very excited to see SOW mature into a powerhouse of a sim. Take your time and get things looking and flying as best they can. ![]() Cheers, |
#79
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I know Elvis have left the building but….
“for our textures we use satellite data and photos of WWII time – mix”…. All I can say is, and probably so at the time of release, is whooow! |
#80
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S!
Nice to see SoW shape up nicely! And the GUI looked familiar ![]() |
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