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#71
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#72
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The Dornier looks fantastic. I'm happy with everything I see in this video (apart from [not final] tracers of course). The planes look far better than WOP and without those crappy filters. The thing I do like about WOP is the canopy scratch marks etc and of course the terrain. I know this Sim will feel much better than WOP too and have a flyby camera option in the initial release.
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#73
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The screenshot above,shows bump,spec and bloom,add that to the video shown and you've got another masterpiece,nuff said.
Last edited by Crunchieone; 04-03-2010 at 08:33 AM. |
#74
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Oh I'm really dying to see final version.
Great job guys! |
#75
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#76
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A thing we really need for movie-making is Z-axis rotation for the camera.
In all the flight sims out so far, you can never get the horizon to be anything but straight and level. No good for movies that! We need Z-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program. Last edited by Freycinet; 04-03-2010 at 08:04 PM. Reason: corrected, thanks dknme |
#77
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#78
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Very nice video!
It's really much better than IL-2, no doubt about this. I very much liked the visibility and then the clouds and the colours (especially the sea). I'd prefer better looking skins, but actually that's something that we should see after the game release - too early to worry about this, especially when knowing that we already get twice the quality of IL-2 ![]() Tracers, ok not good, but it's WIP as very wise Oleg came to explain so we don't have any misjudgement. All in all, and knowing that we're still seeing WIP and DX9, I'm sure that we're about to see a hell of a game ![]() PS. Oleg, is it yet too early to talk about system specs? |
#79
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What happen with this shots (like in Star wars), I see laser shots from Spitfires. Please to improve this in the final game
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#80
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__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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