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  #721  
Old 01-16-2013, 05:28 PM
Malkav Malkav is offline
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Originally Posted by nic727 View Post
When it will be released? Can't wait to download that patch!!!
2 weeks left
  #722  
Old 01-16-2013, 06:14 PM
Luno13 Luno13 is offline
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Every time someone asks, they push it back another day.
  #723  
Old 01-16-2013, 06:41 PM
ECV56_Guevara ECV56_Guevara is offline
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Originally Posted by Luno13 View Post
Every time someone asks, they push it back another day.
+1
plus a kitten die.
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  #724  
Old 01-16-2013, 09:09 PM
IceFire IceFire is offline
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Originally Posted by X-Raptor View Post
However I thank all D.T. boys for their great and nice add-on in next 4.12 there is really important missing promise: I didn't see ANY MENTION about A.I. debugging as promised to take care from D.T. about the many bugs that still affect A.I. 4.11 like deeply explained in the 4.11 debugging tread in this forum by all guys (like me) pointing out what is still wrong into A.I. of 1946/IL2.
I like graphic and cosmetic improvements like shown in last videos or the possibility to change A.i. formation flight ... but I think was much more important and prioritarie to improve and debug the A.I. of this game as promised.
I think it would be fair to say two things:

1) That TD is continuing to work on the AI implementation (as referenced by a number of replies on this forum).
2) That the video was not meant to be a catch all for all new features but a demonstration of a few new ones.

Actually if I were to add a third... there was one small mention of AI in the video and that would be with regards to the taxiing AI which is now much smarter than before (i.e. before they would blindly follow the route laid out... no longer).
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  #725  
Old 01-17-2013, 12:01 AM
flying flying is offline
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Originally Posted by Malkav View Post
2 weeks left
I guess one month left
  #726  
Old 01-17-2013, 10:17 AM
Pursuivant Pursuivant is offline
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Originally Posted by daidalos.team View Post
Pursuivant please watch this video again and stop at 1:03
Wonderful news! Will custom sounds be allowed for offliners?

Quote:
Originally Posted by daidalos.team View Post
I'm sure you can find huge list of easter eggs again, but try to see the relevant thing there.
I lost track of all the changes to the UI in that update. There were just too many to list.

Quote:
Originally Posted by daidalos.team View Post
Probably nobody ever found the easter egg in 4.10, but it is finally revealed in 4.12. You can see a switch related to it at 0:53.
TD is just too sneaky.
  #727  
Old 01-17-2013, 01:57 PM
AnpeJIb_23 AnpeJIb_23 is offline
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Originally Posted by daidalos.team View Post
nobody ever found the easter egg in 4.10
this is it?
grab0013.jpg
  #728  
Old 01-17-2013, 03:01 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Pursuivant View Post
Wonderful news! Will custom sounds be allowed for offliners?
It will be allowed in general and for all, but it will be possible to disable it for online play (server setting).
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For bugreports, help and support contact:
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For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
  #729  
Old 01-17-2013, 03:02 PM
jameson jameson is offline
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What no vodka?
  #730  
Old 01-17-2013, 03:02 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by AnpeJIb_23 View Post
this is it?
Attachment 11926
Haha! You remember me to funny time back then, helping on that map! Yes, you can take it as one.
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For bugreports, help and support contact:
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For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
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