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#61
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And instead? Which system do you have in mind then? I see no problem with having several 'red 1's around... mission builders should take better care of this and prevent double using then.
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#62
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I have a question : would it be possible to enable other planes than american planes to have nose arts on ? It would be fun if other nations could also put high quality nose arts on and not a low quality one through the plane's texture.
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#63
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What I’ve seen of new cockpits looks very good to me. If you made them, I can only say: “good job!” |
#64
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Russian squadron: 1 – 39; 27 – 54. RAF squadron: K – F; W – E. In this way, if you’re flying a dynamic career, and aircraft 39 or F-Freddy get lost, some time should pass before they are replaced. Talking of dynamic career, I would like to see them updated. Here in forums we have a high density of online flyers and custom mission builders, but many Il2 customers fly offline. |
#65
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I'm not sure, what you really mean. Its all about the DCG?
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#66
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As it would not be historical correct, this huge work amount is far less worth the result.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#67
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If I understand correctly your question, yes, it’s about Dynamic Campaign Generator. 1) Would it be possible to assign random (realistic) numbers to aircraft lined for take off? 2) Would it be possible to permanently assign a certain number to a certain plane? Once that plane get lost, a newly numbered one will come from reserves, maybe with the same number, maybe not. If random numbers are applied, could they be used for radio calls? Of course, I understand that this would mean new voices recording, so it may be not easy... But, after all, I must admit that this would be only eye-candy, even if it would improve realism and immersion. Probably the real question is: are you thinking to update DCG? |
#68
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Careful not to confuse.
IL2's default Ngen & Dgen programmed by Starshoy IIRC With Lowegrins DCG 3rd party Dynamic Campaign Generator. http://www.lowengrin.com/news.php Last edited by KG26_Alpha; 08-18-2009 at 08:17 PM. |
#69
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I'm a bit disappointed the recon triggers will not be coming out with 4.09 official, this would be the most interesting thing to myself and long time friend Paul Lowengrin author of DCG.
the following is a bit of .. errr .. speculation, though a repeat of what Blackdog said earlier in some respects: 1. Oleg may be interested in keeping IL-2 interest up until SoW engine and BoB is released. It is free advertising for SoW because most find out about SoW / BoB because they have IL-2. IL-2 1946 is still selling, largely to people interested in the available mods and online players because it is the *only* version to have for mods and online play at Hyperlobby. Now it might not mean a whole lot of money to 1C, but it's obviously enough that Oleg and his team can continue working on SoW. IL-2 is not competition to SoW engine or BoB. SoW engine, even after release, will take considerable time, maybe years to make other full featured large scope simulations from .. which comes to my 2nd point. 2. Oleg *might* be looking for new development teams to work with the SoW engine, and what better way to for such a group to prove themselves than to work first with the IL-2 engine ? .. just speculating, but it wouldn't surprise me that Team Diadalos' motivation for doing work to finish 4.09 is that they have then have established a good working relationship with Oleg, proven their abilities to develop, and therefore will be working with the SoW engine. A proven IL-2 developer, Ilya's RRG Studios, is already working on an SoW engined "Project Galba". Last edited by WWFlybert; 08-21-2009 at 08:07 PM. Reason: acknowledging that Blackdog is saying about the same |
#70
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![]() Simplier to answer then: No. Neigher Ngen/Dgen nor Lowengrins work has come up ever in our plans and discussions yet. Still I may be wrong and have missed something, but I doubt that. I'm sorry. We are already taking care of quote a wide area of the games aspects, so this may even be adressed in future. I consider this as a suggestion for now.
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