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#61
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Agreed, KG26_Alpha.
And other than the deformation the damage effects are not symetrical. I guess the chance of suffering the same damage to both flaps without shooting them off the wing is pretty much down to zero. In Olegish: Possible damage (not at once) In EliminateSpeculationish: It's a showcase for visual damage-effects. You will never see all this damage at once on a single plane ingame, as the plane would disintegrated long before due to weapons-effects, fire, explosions, structural stress, etc. |
#62
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You could sure put that many holes in it with a Ki-27 and it would still keep on flying. My guess is it might tickle the pilot to death though |
#63
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Hi, Oleg,
I would like to see hydraulic failure modelled in SOW. This would lead to the gear being lowered on an aircraft that has been hit as can be seen in some Gun camera footage. It would also make it feasible to lower the gear manually if the gear will not lower. I think this would be a cool feature both when attacking an aircraft and also having been attacked making an emergency landing possible. Cheers. |
#64
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Make AAA (at least and Flak maybe) shoot at plane based on type of planes and MARKINGS. So if a Spitfire as german marking RAF AAA will try to shoot it down.
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#65
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![]() As for the "gun cam" gear dropping that's probably due to the pilot before bail out or extensive damage to the gear locking mechanism, not sure the damage modelling will go that far, would be nice if it did. Last edited by KG26_Alpha; 05-27-2009 at 10:13 PM. |
#66
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Will we see oil splats/smears on cockpits generated from enemy aircraft engines that have been damaged? I have read numerous combat accounts where this happened after attacking an enemy aircraft.
Last edited by Tree_UK; 05-27-2009 at 10:09 PM. |
#67
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__________________
MOD is LIFE! |
#68
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just went back to replaying IL2, it's still a classic!
![]() A few bugs though that are annoying, hope they are are fixed in SOW. (1) AI planes target a enemy plane far off in the distance and ignore enemy in their windscreen. (2) AI gunners on some bombers fire at open space when enemy is near. (3) AI planes when taking off ignore if the plane in front is on fire and try to takeoff, exploding when they hit it. As to SOW, it would be great when a plane lands to re-arm / refuel if ground crew actually run out and a fuel truck moves out to your plane and you see them in action. Seeing resting pilots relaxing in chairs, laying on the ground while waiting to be scrambed would be totally sick also. . |
#69
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I'd like to see some shots of ordnance in the next picture update. RAF and Luftwaffe bombs.
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#70
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