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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 12-11-2012, 01:32 PM
Hooves Hooves is offline
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Originally Posted by ATAG_Bliss View Post
Welcome to a 1v1 dogfight simulator that doesn't even have cockpit damage modeled. If it follows the same ludicrous business model of buying fuel gauges, compasses, gunsights, pistols, ammo, weapons etc, expect an HE111 to cost $200. This is the final nail. The ROF engine is terrible. Vanilla 46 has 10 times the features in the FMB.

Pretty sure they said they are going to make the engine WWII ready, and besides what are your choices Bliss? Clod the Battle of Britian FOR EV ER. Or something that might offer some damned variety.

Here is to hoping that the RoF engine version of the BoB doesn't inexplicably have ridiculous Flak on the French side, or ungodly underpowered British Aircraft.
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  #62  
Old 12-11-2012, 01:36 PM
katdogfizzow katdogfizzow is offline
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Giving respect to the roots of the IL-2 Sturmovik series, the partnership will start with the development of Battle of Stalingrad which focuses on the Eastern Front air war during the titanic struggle over the industrial city of Stalingrad in 1942-43.
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Q. Will BOS install over CLOD as promised by previous management?

A. Sorry it will not, BOS will be based on a completely different engine
Optimistic.
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  #63  
Old 12-11-2012, 01:55 PM
BlackSix BlackSix is offline
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Could we have a tiny bit of additional information on this?
Yes, later, when we are ready. Today we told about the most basic things only.

Last edited by BlackSix; 12-11-2012 at 02:02 PM.
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  #64  
Old 12-11-2012, 01:58 PM
MadTommy MadTommy is offline
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I think its great news.

Development with RoF engine and 777 is far better than either no development or the ongoing roller coaster that the CloD engine & Maddox Games were providing.
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  #65  
Old 12-11-2012, 02:21 PM
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Osprey Osprey is offline
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One thing for sure, I won't miss the Stasi that run this forum.
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  #66  
Old 12-11-2012, 02:23 PM
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CWMV CWMV is offline
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Hey great news! Thanks much!
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #67  
Old 12-11-2012, 02:29 PM
catar catar is offline
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Originally Posted by ParaB View Post
Good news. The release date of early 2014 means that hopefully it won't be another rushed release like CloD.

And I do actually like the business model of RoF. I get high-quality aircraft for reasonable prices, the devs get a constant cash flow to stay in business.

Good enough for me.
I don't mind paying $10-$15 for aircraft.Rather that then $60 for useless game
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  #68  
Old 12-11-2012, 02:38 PM
Davy TASB Davy TASB is offline
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Originally Posted by catar View Post
I don't mind paying $10-$15 for aircraft.Rather that then $60 for useless game
Didn't mind paying for planes but objected to buying crap like different coloured silk scarves.
That said I doubt if I shall be shelling $500 or so on planes for this venture like I have (or at least will have when the payware finishes ) for RoF. The WW1 air war was really my bag, WWII I can take or leave especially the Russian scenario.

Have to agree with the likes of the proverbial RoF hater Bliss though about his fears about the engine not being able to do cockpit damage and not being able to handle many aircraft for multiplayer.

This sim will be a "wait and see" for me.

Have a nice day!

Last edited by Davy TASB; 12-12-2012 at 10:59 AM.
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  #69  
Old 12-11-2012, 02:54 PM
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zapatista zapatista is offline
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Originally Posted by Davy TASB View Post
.
That said I doubt if I shall be shelling $500 or so on planes for this venture like I have for RoF.
lol, you gotta be freakin kidding me

yo furbs, come and look at this one and then try and tell me again how happy you are

unbefreakinleavable !!
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  #70  
Old 12-11-2012, 03:00 PM
salmo salmo is offline
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Originally Posted by Skoshi Tiger View Post
Will it contain similar scripting possibilites as COD in regards to mission creation? There was some very good work done by the community. It would be a pitty if this facility was lost.
ROF scripting is done via a GUI rather than direct coding in C#. This probably will make it easier for the 'lay' person to create scripted mission events. The ROF scripting works reeasonably well. I hope that this facility will be expanded, perhaps with the ability to create your own custom script libraries, as the new BOS develops.
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