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#61
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The damage done to the flight sim community with the release of this shoddy product is unrepairable. Its virtually killed half the squadrons that had large numbers on il2 servers, and coupled with the fact that there can be no more online wars/competions the creation of future squads looks very bleak. The death of WW2 flight simming will not come about because of those who have had the balls to ask questions and complain it will come about by the sheer arrogance of developers who believe they can get away with this kind of disrespect to their loyal customers , shame on them, they should be on here every single day thanking us greatly for our loyalty and extreme patience why they sort out the mess that 'they' created. How many time in the past did we hear the words "Oleg would never do that to us" or "Luthier wouldn't lie to us", well its time to wake up, because they have and they did. |
#62
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![]() Easy tiger. Its not so bad! Life will go on! My squad mates and I have a great time playing this sim, with more of our squad making the move to cliffs all the time - the largest thing holding them back has been hardware updates needed. Dude this game cost less than a box of beers. I think some perspective is needed. Just chill, enjoy it for what it is and like us all hope that it continues to improve. Or better yet, grab your stick - head onto the ATAG server and come have a good time. Laterz, Recon. |
#63
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A price of 12 Euro is still too much for (this) CoD. It worths 10 Euros, not one only more cent. Actually this game is still so crude after 7 months that is really hard to be optimistic for its future.
However we need to wait for the next patch, but i seriously don't believe anymore in The Battle of Britain. Probably The Battle for Moscow will be the first chapter of the new IL2 serie (in the next two years). |
#64
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Well, it is what it is, I've "learnt" to accept that. It's great fun for some online skirmishes on either one of the two servers that I prefer to populate but that's about it. It's still very bare bones. I like it for what it is but Battle of Britain it is not, Skirmish of Britain rather.
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#65
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I don't think it will ever really replicate the sort of numbers one saw in a typical BoB engagement. Blaming it on hardware limitations is a cop out too. It just requires a creative solution that the developers are incapable of producing.
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#66
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Good luck to all who get it cheap.
I bought that wothless boxed thing when it first came out because I believed them. I'm no fan or hater,just indifferent. I am a Tree fan though! |
#67
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WOV BOB, managed to get decent numebrs, and waht people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.
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#68
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I know. EAW did it too, many years ago. These days it'd take a creative aproach to give distant AI a simplified set of routines, changing to a full set of behaviour once the player aprroached within a certain distance. In my opinion though, the Maddox Games people have long since lost sight of the very basics of what makes for good gameplay, and I do not expect them to rediscover it under Luthier's leadership.
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#69
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On big +1
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#70
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It's just desperation, presumably sales have been so low on the US release (because everyone knew that the game was a turkey) that they're just hoping to attract bargain-bucket sales. "How bad could it be?" |
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