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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 04-14-2011, 09:56 AM
Fjordmonkey Fjordmonkey is offline
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Thanks for the update, Luthier!

*dons the Beta-tester-hat again* Once again, friends, into the crucible!
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  #62  
Old 04-14-2011, 09:57 AM
dgeorge04 dgeorge04 is offline
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Thank you Luthier,but PLEASE PLEASE PLEASE tell us about FORCE FEEDBACK
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  #63  
Old 04-14-2011, 09:58 AM
II/JG54_Zent II/JG54_Zent is offline
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Sounds good.... i had cancelled my preorder but will buy the game as soon as FFB is implemented... no FFB = no buy.
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  #64  
Old 04-14-2011, 10:04 AM
HamishUK HamishUK is offline
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Quote:
Originally Posted by dgeorge04 View Post
Thank you Luthier,but PLEASE PLEASE PLEASE tell us about FORCE FEEDBACK
As much as I like FFB the game itself has issues that are more urgent than any FFB.

I can live without FFB for now but optimisation and dials etc not working is far more important
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  #65  
Old 04-14-2011, 10:19 AM
utu utu is offline
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Please Devs, check the complex engine management also, it is bugged!
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  #66  
Old 04-14-2011, 10:20 AM
reflected reflected is offline
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Quote:
Originally Posted by Laszlo View Post
Hello Luthier,

please sorry for my bad english.

For next Patch we need a very important Button --> a Volumebutton in the Audio menu.
Much people with Windows XP cant turn down the Volume and the game is much much to loud.
If the game runs the people with windows xp cant talk in teamspeak and fly.

To make a change in conf.ini (mastervolume) dont works at all because the volumeloudness is similiar like before.

The people become headache.

This is a little but important think.
+1

Different sliders for chatter, engine, and environment please!
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  #67  
Old 04-14-2011, 10:25 AM
steveg steveg is offline
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question: is running the texture manager on a seperate core the same change which was previously described as moving graphical rendering to a seperate core ?
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  #68  
Old 04-14-2011, 10:32 AM
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Moggy Moggy is offline
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Quote:
Originally Posted by utu View Post
Please Devs, check the complex engine management also, it is bugged!
On a related question, are there any plans to fix the fuel tank starting issue on the Hurricane? It's a very minor issue but 1 which is bugging me.

http://forum.1cpublishing.eu/showthread.php?t=20898
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  #69  
Old 04-14-2011, 10:42 AM
Therion_Prime Therion_Prime is offline
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Any word on the input lag problem that some people have ?

http://forum.1cpublishing.eu/showthr...t=20232&page=5
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  #70  
Old 04-14-2011, 10:44 AM
MadTommy MadTommy is offline
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All sounds good.

I've removed the fps mod.. not that it made a big difference anyway. I certainly do not want to head towards a steam VAC ban..

@ Wolf_Rider & Blue Scorpion you two could get into a fight in a kitten farm!
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