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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: Would you sacrifice small graphical issues in order to be able to use 6-DoF
Yes I could cope with this as it would add to my flying experience 270 85.44%
No, I'd rather have my head on a fixed stick thanks you very much 46 14.56%
Voters: 316. You may not vote on this poll

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  #61  
Old 02-20-2011, 11:58 PM
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Fenrir Fenrir is offline
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Quote:
Originally Posted by trashcanman View Post
Voted No.
Team Blueadalos have only nerfed a few RAF aircraft so far.
They should be allowed to focus their time and energy on improving the 109 and 190 still further, enhancing the explosive power of German bombs and fiddling with the Spitfire FM to create yet more mystical anti-torque.
Apparently "refraction" can remove the 190 bar but doesn't work on the P-47 razorback gunsight ....
Imho Oleg has allowed this bunch of chancers to officially mod IL-2 in order to generate sales for CloD by making IL-2 a joke game
When you look at the map textures, bomb doors, AI flyables, 6DoF etc etc etc available in UP in a far more stable format than 4.10 it beggars believe
Team Blueadalos is Olegs secret marketing tool
The only joke here is your attitude. Take a hike loser.
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  #62  
Old 02-21-2011, 12:08 AM
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Fenrir Fenrir is offline
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To quote Tom Neil, famous Battle of Britain and Malta Hurricane pilot, and later flyer of Mk V and Mk XII Spitfires on ops:

Quote:
"... the pilot strapped himself in using his Sutton harness - left shoulder, right leg, right shoulder, left leg - which were secured in the area of his tummy by an outsize peg which went through a hole and was kept in place by a split pin; the more familiar quick release box was not available until much later in the war. Inertia straps also being a gadget of the future, he then would flick up his harness release toggle, enabling him to lean forward and adjust instruments, or whatever."
Nuff said. You ulterior agenda boys have really gotta try harder, you know.
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  #63  
Old 02-21-2011, 12:28 AM
carl carl is offline
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Thumbs down

tolwyn wrote
Unfortunately the answers to this poll are so biased, it's ridiculous.

A simple Yes or No would have been better than introducing the poll-authors bias.

I think I'd like my 2¢ here in this thread.

I voted no.
For a few reasons, but I'll focus on one that gets overlooked.

I've been strapped in an aerobatic plane (a Citabria, to be precise). I couldn't lean forward if I wanted to. So, my head was "stuck to a stick, thank you very much." I had some limited "wiggle room" but not much.

So, 6DOF is a gimmick in a WW2 game, since you'd be strapped so damn tight into your plane you wouldn't be able to do what you guys would like to do with 6DOF enabled.

And you don't get to have it both ways. If you loosened your straps (virtually) to have enabled that freedom, you would need to face the consequences of a severe g-loaded maneuver not being properly strapped in.

Wanna add that?

I have a TrackIR. I've had a TrackIR since 2003 or 2004.
But in my opinion, to model 6DOF in a way that would be realistic in the paradigm of being strapped into a cockpit wouldn't make many if any of you happy

plus 1

i flew firefly aerobatics up to a mere 4.5g, loose straps would not have been much fun, and poll wording certainly seems bias although doubt it really had much influance
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  #64  
Old 02-21-2011, 02:20 AM
Bearcat Bearcat is offline
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Quote:
Originally Posted by KG26_Alpha View Post
6DoF

Its simply unrealistic as its in its present form, you cannot move around that much in a fighter aircraft when strapped in, you are not wearing an inertia belting system in these aircraft you simply cannot move as given by 6DoF.
Any forward movement for gun sights was done by seat adjustment not the pilot leaning forwards.

Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system.

.
That is a bogus argument.

At best.

Zoom is and always has been a feature of this sim.. and actually every sim over the past 12 years or so, at least everyone I have flown.. from the moment that macros were possible it was possible to have zoom on a simulated slider... even though zoom is now on a slider.. my zoom is still the way it has been.. with a macro, set at .002 second intervals .. and you can say what misinformed mumbo jumbo you want.. but if you try to fly and fight zoomed in you will die a quick virtual death... Zoom definitely has it's place in any sim.. and that, because it is part of the stock sim and always has been.. even before TIR came out, renders it a non issue.

6DoF doesn't need to stay in it's present form.. but it needs to be implemented.. and the mods have shown us that it is possible.. There are many features in this sim that take into consideration the fact that every one using it is not 19-24 years old with 20-20 vision and that we are trying to reproduce and fight in a 3D world on a 2D screen..


Quote:
Originally Posted by Lixma View Post
I know....
Let's get the current plane-set's gaps and holes filled so 6DOF can happen without glitches. A lot of work, yes, but then you release it as....
IL-2 : Anniversary Edition

It will bring the game up to date, future-proof it for a while and bring in some revenue for TD or 1C:Maddox.
That is not going to happen unless they use some of Freddie's repaints.. but to tighten it up and put it in the official stock version of the sim would go a long way to offering the community a standard they can rely upon. As I said some folks will always fly modded.. but many, myself included if given some of the options I have now in the modded sim in a stock version, particularly the ones mentioned by Neil and myself.. and some of the improved loadouts and planes.. like the Mustang 25s.. and 30s... and the A and the additional K-14 gunsights on some planes that actually had them like some of the Spits & Jugs... , would take that option knowing that anyone who wanted to join a server we were in woukld have to be flying the same version.. As it is now regardless to the version ... you cant get in a stock server if you have mods correct?

Put some of the mods in the stock version.. even a modified 6DoF and you will have more people flying stock. There will always be people who will fly modded.. that is a done deal.. and that too is a good thing... (might as well be..) but give those who would like to fly stock more reasons to do so... so that 1C will be the cake.. and the mods will be the icing.. for may... for the moment at least it is the other way around.

again... just food for thought...
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  #65  
Old 02-21-2011, 04:18 AM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by trashcanman View Post
Voted No.
Team Blueadalos have only nerfed a few RAF aircraft so far.
They should be allowed to focus their time and energy on improving the 109 and 190 still further, enhancing the explosive power of German bombs and fiddling with the Spitfire FM to create yet more mystical anti-torque.
Apparently "refraction" can remove the 190 bar but doesn't work on the P-47 razorback gunsight ....
Imho Oleg has allowed this bunch of chancers to officially mod IL-2 in order to generate sales for CloD by making IL-2 a joke game
When you look at the map textures, bomb doors, AI flyables, 6DoF etc etc etc available in UP in a far more stable format than 4.10 it beggars believe
Team Blueadalos is Olegs secret marketing tool
It seems your personal issues are far beyond the scope of this thread, or perhaps even this forum. I'm curious though, could you explain for me the significance of the "Team Blueadalos" phrase. You use it as if it's some triumph of rapier-like wit and an overpowering intellectual smackdown, so I'm hoping you can explain.
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  #66  
Old 02-21-2011, 05:21 AM
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robtek robtek is offline
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Because of "strapped in and not being able to move much" i'd like to remark that from all i've read about it, it seems that most fighter pilots did choose to be only loosely strapped in to have the freedom to move.
Also in almost every description of a intended crash landing "tightening the straps" is mentioned.
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  #67  
Old 02-21-2011, 05:57 AM
jameson jameson is offline
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Just like to post some thoughts here that occured whilst reading this thread. Firstly, that even if tightly strapped in, it is still possible to move your head from side to side and to rotate it to look somewhat behind you over the shoulder. Combine this with the very small canopy of the bf109, (and the Spitfire's cockpit and canopy were only very slightly bigger) and that alone would have afforded a fairly good all round view, IMHO. In fact, why were spitfires fitted early on with 'blown' canopies at all? Following the logic of some posters here it would have been a complete waste of time and effort, something the British didn't have much of in 1940. I have used headtracking in the past and think that this gives a much more realistic view from the cockpit (when it worked!), than the rigid pov permitted by the on stick hat switch. I didn't find the "holes" that much of a problem, and for 109's at least these were fixed early on by the modders. See Hauptmann Phillips on the Russian front sitting in his 109, at 20+ seconds:
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  #68  
Old 02-21-2011, 06:27 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Thats the funniest footcam of WW2 I 've ever seen (the guy that gets blown away).

To me this small timeframe, where you can see the pilot, tells me following: There is no much space to move upward. Pilot can definitly move his head quite a bit, even if he is strapped. Its even easy ergonomical testing, which I can do at home - without moving my upper body, I can get my eyes near the line of my shoulders, although I cannot keep my head straight horizontal, but have to bank it. I also can look directly behind me, but again not straight and with one eye only.

But I think this is all well clear - the fixed 4DoF is as unrealistic as the 6DoF in mods is.
I say the kind and ammount of movement in a WW2 airplane, no matter which one, is very restricted (with the Bf109 being a very narrow one). And a 6DoF solution has to be like this.
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  #69  
Old 02-21-2011, 07:32 AM
Erkki Erkki is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Thats the funniest footcam of WW2 I 've ever seen (the guy that gets blown away).

To me this small timeframe, where you can see the pilot, tells me following: There is no much space to move upward. Pilot can definitly move his head quite a bit, even if he is strapped. Its even easy ergonomical testing, which I can do at home - without moving my upper body, I can get my eyes near the line of my shoulders, although I cannot keep my head straight horizontal, but have to bank it. I also can look directly behind me, but again not straight and with one eye only.

But I think this is all well clear - the fixed 4DoF is as unrealistic as the 6DoF in mods is.
I say the kind and ammount of movement in a WW2 airplane, no matter which one, is very restricted (with the Bf109 being a very narrow one). And a 6DoF solution has to be like this.
Agreed with. AHII has it pretty restricted already, but maybe still a little too loose. Also buttons and axis need to be given to those without head tracking devices.

Maybe also possibility to "save" a head position behind hotkeys, like the Shift+F1 button now in the game.
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  #70  
Old 02-21-2011, 08:51 AM
janpitor janpitor is offline
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I think this is a good idea. An 6-dof incorporated in a way simulating real restrictions and with a possibility of not using TIR
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