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Controls threads Everything about controls in CoD

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  #61  
Old 01-28-2011, 01:20 PM
Royraiden Royraiden is offline
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Originally Posted by Katana1000S View Post
I'll tell you what is a worthy addition to WW1 and WW2 simulation fans, and its often overlooked as a gimmick, is the Buttkicker device, bolt one of these to your PC chair and fire up RoF and you will be amazed, you really need to try one to experience it ... It works way better than you would imagine, in a real WW1 or WW2 aircraft you would feel the engine at different throttle settings through the seat of your pants, the Buttkicker goes some way to replicating this ... I'll always remember trying it in RoF for the first time and flying over flack, one flack burst was so close it literally made me jump out of my seat with a massive thump through the seat that could be felt even over the the engine vibrations.

Best of all the Buttkicker has no PC performance hit draw back, just plug it in and go.

I'm looking forward to trying it in IL2 CoD and feeling as well as hearing the magnificent sound of the Merlin engine.
What is it exactly?I assume some kind of chair vibrator LOL.ROF has the best forcefeedback I've felt, taking off was intense with ffb.
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  #62  
Old 01-28-2011, 01:25 PM
ghodan ghodan is offline
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Quote:
Originally Posted by Royraiden View Post
What is it exactly?I assume some kind of chair vibrator LOL.ROF has the best forcefeedback I've felt, taking off was intense with ffb.
Its like a subwoofer that does not make sound.
http://www.thebuttkicker.com/gaming/index.htm

It is hooked up on your speaker out of your sound card.
The amp filters on low end / deep sound.
Those sounds it "transfers" to the buttkicker unit that shakes/viberates.

Beter the explenation of the website:
http://www.thebuttkicker.com/ButtKic...logy/index.htm

What is a ButtKicker® brand low frequency audio transducer?

ButtKicker brand low frequency audio transducers are musically accurate, powerful, virtually indestructible and patented linear transducers, which recreate amplified audio signals in the feeling range. They are similar to loudspeakers, but instead of moving a cone, and transferring sound waves through the air, they attache to seats, floors, platforms, etc, and send low frequency sound directly into the listener's body. The effect is amazing.

It takes two senses to perceive full range sound. We hear sound, but we also feel sound, especially low frequency. Traditionally, it has taken big speakers, moving tremendous amounts of air, to feel the low frequency of sound. People like loud concerts because they want to feel the sound pressure in their bodies.

However, ButtKicker transducers reproduce the feeling range of audio in a more direct way than through air. The perception is actually better and sound pressure disappears. When using headphones, for example, with ButtKicker brand transducers, the listener perceives powerful, musically accurate, concert-level audio, but no one else hears anything. The sound is completely isolated to the listener.

This becomes very interesting for music monitoring and recording studios. Over one hundred of the top touring bands use ButtKicker products for stage monitoring because of the complete control they give them over their mix and sound level, without sacrificing any quality. Most musicians tell us immediately that they hear better and play better when using ButtKicker transducers.

In a recording studio, ButtKicker transducers allow for low volume, incredible isolation.. and, because the they were designed to be musically accurate, to fractions of frequencies, studio engineers are finding that their mixes are coming out tighter, cleaner and better balanced.

Music writers, producers and studio musicians who do soundtrack work for commercial companies and stage show producers, in large commercial facilities or smaller home studios are beginning to rely on ButtKicker brand low frequency audio transducers to check the accuracy of their mixes.


How They Work

ButtKicker low frequency audio transducers are in a class of their own.

Based on a revolutionary, patented design that is more musically accurate, more powerful and longer lasting than voice coil shakers and other tactile devices, ButtKicker brand low frequency audio transducers allow the user to feel powerful bass without excessive volume.

The magnetically suspended piston moves precisely in response to amplified audio signal input. This 3.25 lb mass generates tremendous force that is accurately transferred to whatever the housing is attached to.

ButtKicker brand transducers are virtually indestructible and maintenance-free, with many thousands of units in service for over six years... without failure. The ButtKicker brand family of low frequency transducers is used by the world's most demanding customers - IMAX, Disney, Universal Studios, professional and amateur musicians, theme parks and attractions, home theater professionals and enthusiasts, computer and console gamers and car audio installers.

Last edited by ghodan; 01-28-2011 at 01:27 PM.
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  #63  
Old 01-28-2011, 01:28 PM
Cowboy10uk Cowboy10uk is offline
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Quote:
Originally Posted by ghodan View Post
There was a 2 man company who build high quality spitfire controls.
Unfortunaly one of them died and the company quit production

http://spitfiresite.com/2010/04/spit...ct-review.html


These are still available from RC Simulations.


Thank you for shopping with RC Simulations. click here for our information site.

For a complete guide to our ordering process please click here

Catalogue overview >>> Controls & Hardware >>> Spitfire Controls

Spitfire Controls Special Order Delivery 6-8 weeks
Spitfire Controls Special order 6-8 Weeks from date of order
6,210.00 GBP
Order no.: SC001 More details...

However You may have to take a new mortgage out to buy it, The price is Very Steep. After using this at the Rc Sims Flight Sim show a few years ago though, I can promise you its a wonderful piece of kit to use. Put it together with the snap together spitfire from http://www.creativecockpits.com/ And you have a full Spitfire Sim. Will look fantastic, although you may end up divorced



Ill stick with my Warthog and Saitek Pro flight rudders for now.
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  #64  
Old 01-28-2011, 01:47 PM
Royraiden Royraiden is offline
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Originally Posted by Katana1000S View Post
I got mine second hand from Ebay quite cheap here in the UK.

Even if you are not pleased with it, they seem to retain their re-sale value well and you would not lose much by selling it on, mine is a keeper though.

Oddly it works better in some games and sims than others, does not work too well in Falcon 4, but that's a really old software sound engine, but in all versions of IL2 and anything newer than Falcon 4 it rocks ,,, and I mean rocks

If you are going for one, look for the new digital amp solid state version, mine is the original and has a little fan running in it that you can just hear, but then again I fly with good headphones and don't hear it anyway.

Oh yeah, in FSX the buttkicker is amazing too, as are games like ARMA 2 when you need to feel the sound as opposed to just hearing it.
Care to elaborate on how does it feel?Im kinda curious.For example does the vibration increase in proportion to every single throttle change?Stall buffet,gunfire,etc you get what I want to know.
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  #65  
Old 01-28-2011, 01:52 PM
ghodan ghodan is offline
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Quote:
Originally Posted by Royraiden View Post
Care to elaborate on how does it feel?Im kinda curious.For example does the vibration increase in proportion to every single throttle change?Stall buffet,gunfire,etc you get what I want to know.
It reacts to low frequency sound and the power of the low frequency sound(s).
The more low and power full the sound of the thing happening, the more powerfull the shake/vibration of the Buttkicker
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  #66  
Old 01-28-2011, 01:56 PM
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DD_crash DD_crash is offline
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You will KNOW when you have been hit!
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  #67  
Old 01-28-2011, 02:05 PM
Royraiden Royraiden is offline
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Originally Posted by DD_crash View Post
You will KNOW when you have been hit!
This game is gonna get me broke dammit.Hotas setup+better freetrack setup and now Ill add this to the wishlist.
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  #68  
Old 01-28-2011, 02:06 PM
ghodan ghodan is offline
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Ofcourse there is also the Ivibe
http://www.ivibe.com/default.htm

Version 3 is almost ready for sale according the the forum news.

This product does 2 things:
1) Same as the buttkicker , so react to low freq sound. But then with 5 or 6 "shackers/kickers"
2) If the game is supported then it will do some more inteligent stuff like forcefeedback.

Last edited by ghodan; 01-28-2011 at 02:11 PM.
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  #69  
Old 01-29-2011, 01:34 PM
roadczar roadczar is offline
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This looks really good. How comfortable is the seat?

Quote:
Originally Posted by ghodan View Post
Ofcourse there is also the Ivibe
http://www.ivibe.com/default.htm

Version 3 is almost ready for sale according the the forum news.

This product does 2 things:
1) Same as the buttkicker , so react to low freq sound. But then with 5 or 6 "shackers/kickers"
2) If the game is supported then it will do some more inteligent stuff like forcefeedback.
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  #70  
Old 01-29-2011, 09:16 PM
kendo65 kendo65 is offline
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Interesting thread. As the excitement builds for COD, I've just taken the plunge and ordered the CH Combat Stick and Pro throttle.

Need to get rudder pedals, and CH are the obvious choice, but I've heard that some people find them too narrow. Simpeds seem to get great reviews but the only site I can find

http://shop.strato.de/epages/Store6....=/Shops/219707

is currently out of stock for the no-toebrake versions (budget doesn't run high enough for the version with brakes!).

Does anyone know of alternative stockists for these pedals? I'm in UK.

Also, this is my first step out of fairly cheap all-in-one flightstick/throttles. What can I expect precision-wise from the CH products? A big difference?

Thanks.
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