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  #61  
Old 07-20-2010, 02:10 PM
Riceball Riceball is offline
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Quote:
Originally Posted by winny View Post
And I didn't say that you said they weren't scared...
My mistake.
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  #62  
Old 07-20-2010, 02:18 PM
Riceball Riceball is offline
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Originally Posted by trk29 View Post
Have you ever been directly underneath a helicopters wash several hundred feet in the air? My buddy fly's a shitter for the Marine corp and I have been near it as it was taking off and I can tell you rotor wash from one of those is mind boggling. I'm sure they knew they had a job to do and were 100% confident they could get it done. But at some point me personally I would say "This is crazy we are sitting on top of rockets". I was saying it would be scary sitting on the pylon directly underneath the rotor there is not much room in between the two.
Lol. I see your point.

But neither you, nor your buddy, have seen real combat, been captured, (like the men involved in this rescue mission) and experienced the feeling of being rescued.

Like I said. It would be the best time of my life.


Sorry to get this topic so off track.
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  #63  
Old 07-20-2010, 05:22 PM
dkwookie dkwookie is offline
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Back to the game. So the co-op is local only? How great would co-op online 4 player with 2 Apaches. I really cannot wait for this game. Anton and the crew did us proud with BOP so theres every chance this will replace Gunship as the best Heli game ever. I agree with other comments though we need some other gunships in there. Heres what I want:
Havok
Hind
Little Bird
Lynx
Cobra

Throw in a Black Hawk for CTA missions. I really think CTA should have Black Hawks deploying troops to capture, even if its just a visual cue.
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  #64  
Old 07-21-2010, 01:06 AM
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Robotic Pope Robotic Pope is offline
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I'd like all of these please, and the Lynx, WAH-64, and Merlin for CTA like wookie said.

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  #65  
Old 07-21-2010, 03:05 AM
kjwright kjwright is offline
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Quote:
Originally Posted by Balderz002 View Post
I want to be Nic Cage, I will wear an eyepatch and everything!
I am the greatest! I am the greatest
Shoot 'em,
nab 'em, grab 'em!Shake 'em, bake 'em,cook 'em!Broil 'em,kick 'em!Twist 'em!All gone!Bye-bye!
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  #66  
Old 07-21-2010, 02:05 PM
Dubbedinenglish Dubbedinenglish is offline
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Originally Posted by dkwookie View Post
Back to the game. So the co-op is local only? How great would co-op online 4 player with 2 Apaches. I really cannot wait for this game. Anton and the crew did us proud with BOP so theres every chance this will replace Gunship as the best Heli game ever. I agree with other comments though we need some other gunships in there. Heres what I want:
Havok
Hind
Little Bird
Lynx
Cobra

Throw in a Black Hawk for CTA missions. I really think CTA should have Black Hawks deploying troops to capture, even if its just a visual cue.
KA-52 or bust


Excited to see another flight game in and a sim too. Hopefully there is no delay and we see a demo soon.
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  #67  
Old 07-21-2010, 07:21 PM
trk29 trk29 is offline
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Only bad thing I can think of so far is, it is supposed to come out this fall and we just found out about this game. Maybe they realize that it is such a niche market that advertising is not worth spending the money on. We knew about BOP well before release.
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  #68  
Old 07-21-2010, 07:56 PM
winny winny is offline
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Quote:
Originally Posted by trk29 View Post
Only bad thing I can think of so far is, it is supposed to come out this fall and we just found out about this game. Maybe they realize that it is such a niche market that advertising is not worth spending the money on. We knew about BOP well before release.
I was thinking that this is a budget type game, big releases usually have a 5 month promotion leading to release, this has only 8-9 weeks, add to that the fact that Activision have already released a game with the same name previously and I come to the conclusion that this is a stop-gap release using some of the technology of the innevitable sequal TM maybe to test the waters with activision? I'm just guessing btw.
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  #69  
Old 07-21-2010, 08:53 PM
trk29 trk29 is offline
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Originally Posted by winny View Post
I was thinking that this is a budget type game, big releases usually have a 5 month promotion leading to release, this has only 8-9 weeks, add to that the fact that Activision have already released a game with the same name previously and I come to the conclusion that this is a stop-gap release using some of the technology of the innevitable sequal TM maybe to test the waters with activision? I'm just guessing btw.
I was thinking the same thing. Hopefully Activision has let Gaijin do what they want with this game and it will be a smash hit. And then hopefully Acitivsion will see their talent and fund a sequal to BOP, make right where 505 went wrong.

Last edited by trk29; 07-21-2010 at 08:55 PM.
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  #70  
Old 07-21-2010, 09:00 PM
Lexandro Lexandro is offline
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I wouldnt mind a good chopper game. I havent played one one in years, but it was helluva fun. The one I had was Apache vs Havok iirc. There was a campaign you could do and I remember one mission in particular.

I had to take out a tank coloumn moving west down a river valley. I flew to the target 5 feet off the surface of the water following the riverbeds contours. I got to 2 klicks away and went in to a hover. The tanks were around a corner in the river that was hidden behind the valley contour. So I very gently hovered over to just below the lip of the hillside. I then landed the Apache and rolled it forward on the deck so that the nose mounted sights were just able to target the tanks. I then locked up targets and proceded to fire mavs at them while still landed. Thanks to the angle of the slope I was on the mavs went up and came back down right on top of them smashing them to bits. I then cruised home for a debrief and a cuppa.

And that was all with atrocious DX8 graphics and physics. If this game has good graphics, good physics and a generous amount of flight characteristic settings then I will be one of those seriously considering buying the game. Full chopper flight controls really require a pedals setup as a twist grip stick really wont cut it in the long run. So I hope Gaijin take this in to account and give players fully customisable controls.
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