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#61
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Still impressed most by how "solid" the aircraft look. Its quite striking to me. Is it just a feature of the resolution? or the polygon count? Its like the perfect shape has been achieved and that makes the model look like a solid item.
Fantastic work anyway, |
#62
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Ok, hard to explain with my poor English... Simply I want to get it not like the hack... We will see in final... |
#63
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excellent previews, looks great despite WIP.
thanks for the regular small updates, keeps the interest alive. |
#64
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Thank you sir. Very nice work from the crew and the updates are appreciated.
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#65
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Is there any other games developer who spends the time to talk to the community like this? Cheers Oleg, great work on your part.
Just one simple question: is the game still on the tables for a release this year? ![]() |
#66
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#67
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Yep, this is great and unique that you take time to awnser our questions !
in other big productions they only do small teaser videos and don't ask anyone if it looks good or not... they just say it's perfect... so, just a question ! ![]() in the screens with the Hurri being at a pretty low altitude, we don't see any grass, was it desactivated for the screens or is it just still too far to see it ? i can say it would require a lot of PC ressources to have them from a good distance so, will this be an option ? scalable ? |
#68
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I personally working over the next sim theater.... doing the doc what should be there that to make it interesting for all... And two variants of theaters... depending of possible calculated in future income.... I hope you understand me right. |
#69
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So does that mean that it will be released soon, because you are already looking towards the future? A lot is already here for a North-African theatre
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#70
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