#61
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Thank you TD for all your effort upgrading the best flight sim ever
PS- with the Bf -110 family, maybe we can hope you include the command "abwehrkreis!" - defensive circe; a manouver so typical of the Zerstoerergruppen. Last edited by igorlikesP-38; 02-24-2017 at 01:26 AM. |
#62
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Thanks guys. All your work is much appreciated!
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#63
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I remember descriptions of "figure 8" formations used by Sturmoviks as well. Honestly, the greatest enhancement left for Il-2 would be an AI upgrade to allow use of tactics and also more realistic options for retreat (e.g. an option to have AI start fleeing if separated from allied aircraft).
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#64
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I'm at 4.13RC4m... which patches do I need? Been a while? Can I just go ahead and install 4.13.3 on top? or do I need 13.1 13.2 etc?
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#65
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second variant
13.1 13.2 and after 13.3
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work hard, fly fast |
#66
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Thank you, for the reply ...and the patch!
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#67
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your welcome)
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work hard, fly fast |
#68
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Quote:
During WW2, defensive circles were used by RAF Defiants attacked by Bf-109 during the Battle of Britain, P-40/Kittyhawks attacked by Bf-109s during the North Africa campaign, and by F4F attacked by Zeroes during the early phases of the Pacific War (until USN pilots discovered the vastly superior "Thatch Weave"/"Beam Defense" tactic). The problem is that IL2 currently doesn't allow you to order AI planes to perform tactics based on section/rotte, flight/kette, or squadron. I'd be happy if you could just command your wingman to take over the lead, or act as bait for a simple "drag and bag" 2 vs. 1 set-up. |
#69
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Quote:
Damaged aircraft, or aircraft which are low on fuel, will head to a rally point first if it's on the way home. Mission builders could also set rally points using the FMB, which would work as described above. |
#70
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Quote:
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