Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #61  
Old 06-29-2012, 04:19 PM
simast simast is offline
Approved Member
 
Join Date: Apr 2012
Posts: 59
Default

Patch 1.07 in action:



My spects are in signature..
__________________
Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5
Reply With Quote
  #62  
Old 06-29-2012, 04:20 PM
AbortedMan AbortedMan is offline
Approved Member
 
Join Date: Apr 2012
Posts: 241
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Hi - I'm still downloading it atm, but I thought there was supposed to be new octane levels and a couple new hurricane variants + some other work on the FMs. Maybe that's not till the official patch?
Yeah I'm stuck at work too...why isn't anyone mentioning the RAF 100 octane aircraft's performance? Did they not make it in this patch?
Reply With Quote
  #63  
Old 06-29-2012, 04:21 PM
Steuben Steuben is offline
Approved Member
 
Join Date: Oct 2010
Posts: 116
Default

How do i get rid of the ubi logo again? It seems ATI is clocking down! nevermind got it! Search function of the forum is your friend XD

Last edited by Steuben; 06-29-2012 at 04:25 PM.
Reply With Quote
  #64  
Old 06-29-2012, 04:28 PM
il_corleone's Avatar
il_corleone il_corleone is offline
Approved Member
 
Join Date: Jan 2011
Posts: 204
Default

Quote:
Originally Posted by AbortedMan View Post
Yeah I'm stuck at work too...why isn't anyone mentioning the RAF 100 octane aircraft's performance? Did they not make it in this patch?
The 100 octane versions of spitfire y hurri are in this beta patch, its seems are faster and more powerful in climb rates
__________________
GTX560TI 2GB-I5 2500-4GB DDR3-488GB Western Digital WD5000AAKX-Win7 64-Bits

[IMG]http://www.rincondesimulacion.com/im...00x200warz.png[/IMG]
Reply With Quote
  #65  
Old 06-29-2012, 04:30 PM
Meusli Meusli is offline
Approved Member
 
Join Date: Oct 2007
Posts: 376
Default

Quote:
Originally Posted by simast View Post
Patch 1.07 in action:



My spects are in signature..
Looks like a driver issue to me, try a different set. Also check that the epilepsy filter is off.
__________________
Intel Core i7 920 2.66Ghz (Nehalem) @ 3.33Ghz
Gigabyte EX58-UD3R Intel X58
OCZ 6GB DDR3 PC3-10666C9 1333MHz Gold (3x2GB) Triple Channel DDR3
Gigabyte GeForce GTX 670 Windforce 3X 2048MB GDDR5
Samsung SpinPoint F1 1TB SATA-II 32MB Cache
Reply With Quote
  #66  
Old 06-29-2012, 04:30 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Quote:
Originally Posted by il_corleone View Post
of i been testing, the clouds are not anymore fps killers, only when inside you lost 3 or 4 Fps
Really?
__________________

ATAG Forums + Stats
Reply With Quote
  #67  
Old 06-29-2012, 04:31 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

What is the change with the tracers? I can't play CloD until I get a new PC, so I'm stuck gleaning everything from this forum (I couldn't really see the tracers properly in your video, il_corleone).
__________________
Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up!

Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9
Reply With Quote
  #68  
Old 06-29-2012, 04:31 PM
simast simast is offline
Approved Member
 
Join Date: Apr 2012
Posts: 59
Default

Quote:
Originally Posted by Meusli View Post
Looks like a driver issue to me, try a different set. Also check that the epilepsy filter is off.
Epilepsy filter is off. Using WHQL certified 301.42 NVIDIA driver.
__________________
Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5
Reply With Quote
  #69  
Old 06-29-2012, 04:31 PM
BRIGGBOY BRIGGBOY is offline
Approved Member
 
Join Date: Jan 2010
Location: Brigg in Lincolnshire
Posts: 275
Default

Cracking news. I think someone has earned some more brewski's
Reply With Quote
  #70  
Old 06-29-2012, 04:39 PM
Al Capwn Al Capwn is offline
Approved Member
 
Join Date: Sep 2011
Location: MA, USA
Posts: 67
Default

Quote:
Originally Posted by philip.ed View Post
What is the change with the tracers? I can't play CloD until I get a new PC, so I'm stuck gleaning everything from this forum (I couldn't really see the tracers properly in your video, il_corleone).
In my quick test I found that tracer view distance is fantastic now and I even noticed ricocheting rounds off the ground!

Edit: I'm getting even better performance with this patch, and clouds don't kill my fps (I never tested flying through, I only meant flying around them) although trees do still cause stuttering. Also, when radio orders are given the game still seems to freeze for a second; such as when watching the BlackDeath track.

Last edited by Al Capwn; 06-29-2012 at 05:06 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:39 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.