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#641
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Most definitely. Closely.
Look at SimHQ.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 11-04-2010 at 12:41 AM. |
#642
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Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.
Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen. |
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__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 11-04-2010 at 12:41 AM. |
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Well, that is interesting - "Battle of Moscow" eh? Perhaps this is why Oleg said that he would make an announcement about the 3rd proposed release in the series as it was going to be advertised at this expo?
As to UbiSoft being the publisher, well, I hope they aren't because I have experienced the change in fortunes that came with the various releases in the IL-2 series as UbiSoft just kept doing screwy stuff with protection software and so on, and it left a sour taste in pretty much everyone's mouth at the time. However, if Saqson says they are the publisher then I am inclined to believe him, but it's not official til Oleg, or whoever is publishing BoB, says it is. Also, I really wish people would stop talking so much sh!t all the time about things and people they clearly have no clue about! Specifically, in the case of Saqson: if any of you had any knowledge of the development history of IL-2 over the last ten years you would know that he has been right in the middle of it from the start! I started playing IL-2 in 2003, and then picked up Forgotten Battles a couple of months later when I joined a squad, and I followed the forums closely from that time. Saqson was right in the thick of it the whole time up to the release of Pacific Fighters, and is obviously still involved... (see Major Setback's post above... ![]() So to sum up, do yourselves a favour and educate yourself before you start mouthing off. |
#645
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#646
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Could not agree more. This place is like a mass pavlov's dog experiment. - Friday update arrives from Oleg etc - We all start to salvitate and devour the info - We get a few pages of 'Cool' and Wow comments - A few questions are asked - Oleg answers these questions (sometimes in Olgish) - Olegs answers lead to futher questions - Some members start to speculate/interpret Olegs answers. - Some residents begin making suggestions/comments/off the cuff remarks to fill in the time until the next update occurs. - Other residents start snarling at the previous comment makers - A few broken records turn up - A few new members ask questions about when, what PC and Copy Protection. - The usual combatants start sledging each other about newbies questions/comments - The Forum turns into a mass biatch fest - Friday arrives we get a new update - Rinse and repeat I just hope this isnt some cruel psychological warfare test. If you need me just ring the bell outside my kennel ![]() Last edited by KG26_Alpha; 01-20-2011 at 06:50 PM. |
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#648
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Project Galba
Title: TBA Publisher: Ubisoft (intl) 1C (CIS) Engine: Storm of War (1C:MG) Status: In Development ===== From this site |
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But, not from the start. I joined Luthier (on commercial basis) closer to the end of the PF development. Prior to that, as 3rd party enthusiast, I did few ship models for free, which were included into FB.
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#650
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