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#601
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i know not everyone agrees but what is the harm in adding planes if it takes little to no effort. I never said anything about you needing to fly them. Im just extremely dissapointed about all the epic ai planes which we cannot personally pilot without mods, which i sortof gave up on considering that all my fav servers block them. but to each his own, i just fail to see how anyone would say that adding aircraft is a bad idea, who cares if the pits are crappy, at least let those who arent picky with detail pilot them, and let those who are cockpit nuts fly those planes which have high level of detail, noones stopping you from not flying a certain plane you feel is not high enough resolution, but again not adding planes does limit many of those who arent as picky. As a side note, if you love extreme detail why dont you get Il2 cliffs of dover. That game has a very minimal plane set but each plane has extreme detail and high res textures. The only thing keeping me from getting il2COD is the lack of many plane choices, ohh and the fact it has to use steam when u have no intention of going online. Although i use it for MP only games, steam is byfar horrendous for those who prefer not to have to use 3rd party crap to boot a SP game..... |
#602
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#603
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Amen.
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#604
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For sure.
Heck the 109's have hardly been touched. Biggest reason I got into using mods were the beautiful 109's compared to the awful stock versions.
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#605
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I would really like to see the Hawker Typhoon modelled. It would make a great mid-war combatant over France against Bf 109's and Fw 190's.
Having just finished reading Roland Beamont's superb "My Part Of The Sky" all I can think of is Typhoons!! |
#606
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This should be a really easy addition to make for the game but it would be an incredibly useful addition for all Movie-makers.
Basically you create an invisible aircraft and make it neutral so it isn't targeted by Allied or Axis aircraft. IT IS ONLY FOR OFFLINE PLAY! This then allows you to 'film' footage without the camera aircraft getting in the way of the shots. It allows the most beautiful sweeping shots of aircraft as the players aircraft is invisible and doesn't get in the way of the locked F6 view. Here's an example of what it looks like, why it is incredibly useful and why I hope it will be considered for addition to the offline play. Cheers, MP PS> I would like to know if this is at-least something that can be considered? I doesn't need any modelling, it just needs to be an invisible aircraft, with no engine sound, no Polygons and neutral so it isn't attacked by enemy aircraft. Cheers
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#607
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As it stands now, the navigation lights are virtually useless.
I would like to request that they be brightened/enlarged so they can at LEAST be seen somewhat like they were in 4.09m. Perhaps not QUITE as bright, but surely there can be a compromise. As it stands now, there is absolutely no purpose to them whatsoever. If nothing else, a conf.ini entry, or a difficulty option? old_navlights 1/0 1 = 4.09m behavior 0 = 4.12+ behavior ? |
#608
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Any news if my favourite Japanese fighter the Ki-44 will make it into 4.12 as AI or ideally flyable?
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#609
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Land-based artillery (howitzers, mortars) having the capability of indirect fire on the map would sure be nice, with the ability of mission builders to specify a target area for particular battery (while risking the abuse of some very unrealistic applications of artillery by some mission builders!
![]() Last edited by Treetop64; 06-22-2012 at 02:55 PM. |
#610
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+1!
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