![]() |
#51
|
||||
|
||||
![]() Quote:
![]() Thanks |
#52
|
||||
|
||||
![]() Quote:
OK today I did the almost exact test as you did (my way to travel was 41.8Km from point to point). Here are my results (no wind, 500m): From France to GB, 300km/h, 41.8km: -> estimated time: 8min 21sec G.50 = 7min 37sec = 44sec difference He 111H = 7min 18sec = 1min 3sec difference From GB to France, 300km/h, 41.8km: G.50 = 7min 00sec = 1min 21sec difference He 111H = 6min 48sec = 1min 33sec difference So both planes fly faster from GB to F (37sec the G.50 and 30sec the He111) Again, its not very bad but its a difference considering its done in an "laboratory environment" . However its not as bad as my first testing which was done almost exactely from E - W (260 degrees). To me it seems that - theres some kind of "secret wind" (considering the difference between GB-F, F-GB) or - the gauges dont work proper (considering the difference between He111 - G.50) And here my one way testing results from earlier: (no wind, HDG 260deg, 100m alt, 3min fliying time) Me110 C7: 248km/h (gauge) for 3min = 14km actual distance: 12,4. Difference = 1,6km Me1109E3: 250km/h (gauge) for 3min = 14,2km actual distance: 12,5. Difference = 1,7km SpitIa: 222km/h (138mph gauge) for 3min = 13,8km actual distance: 11,1. Difference = 2,7km Hurri (Rotol): 206km/h (128mph gauge) for 3min = 13,3km actual distance: 10,3. Difference = 3,0km He111H: 248km/h (gauge) for 3min = 14,4km actual distance: 12,4. Difference = 2,0km Last edited by NaBkin; 09-22-2012 at 12:37 PM. |
#53
|
|||
|
|||
![]()
I suggest you do everything at sea level. 500m is to high it introduces a real difference between Indicated Airspeed (IAS) and True Air Speed (TAS). Doing the test at sea level pretty much eliminates this as IAS is very close to TAS.
I don't see any correction in your results for TAS. 500m Altitude on a Standard day would result in around 6Kmh diff between IAS and TAS. I will have a look at 3min test like yours but at sea level only. Personally I think 3 mins is too short a time period and magnifies any errors. You also need to always fly the test both ways to ensure cancellation of any wind effects. In addition I think you would be better off doing ALL your tests between to fixed markers a known distance apart rather than flying a time and seeing where you end up. There are issues transferring your perceived position to the map then measuring. Nothing to stop you precisely placing Ships at 10000m intervals using the Grid on the FMB map and using this as a test track. Timing between features a known distance apart is the way to go imo. Last edited by IvanK; 09-22-2012 at 10:46 PM. |
#54
|
||||
|
||||
![]()
Way ahead of ya.. www.flightsimtesting.com
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#55
|
||||
|
||||
![]() Quote:
Which is just another good reason to not rely solely on the gauges! Best to use some of the C# scripts aval (FST has one and klem has one based on FST's with some added features) that collect data in real time. And not only the gauge values (I_*), but the internal game 3D world values (Z_*). In the testing I have done so far, I have found the gauge values (I_*) to not only be off, but laggy and with offsets. Where as most (not all) of the internal game 3D world values (Z_*), thus far, seem to match the real world data better. On that note All the game calculations are done using the internal game 3D world values (Z_*), the gauge values are derived from these. When I say derived, I mean they may add code to them to make them mimic real world gauges (laggy, offsets, etc) Hope that helps!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#56
|
||||
|
||||
![]() Quote:
But to be honest.. Doing the test is not a big deal.. Anyone can test an in game plane.. But I will say this, very few take the time to do the research on how the tests were actually performed during WWII to ensure the test method and plane configuration used in game is as close as it can be to the actual WWII test data.. That and I am the only one I know of, thus far, that has not only gone as far as to make the effort to actually test the plane performance, but also gone as far as to provided the tools to compare/graph the game results along side the real world results.. Which can be seen at my website, i.e. www.flightsimtesting.com
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-23-2012 at 10:58 PM. |
#57
|
||||
|
||||
![]() Quote:
Just playing with the numbers, I found that if I took the Z_TAS and the TAS roughly calculated from IAS (cockpit gauge) for altitude (~2% per 000ft) they weren't very far apart whereas the Z_IAS and IAS (cockpit) were a long way apart. It left me wondering if perhaps IAS (cockpit) is derived from Z_TAS (with maybe a few more accurate atmosphere adjustments)
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#58
|
||||
|
||||
![]() Quote:
Bare with me here, in that it was well over a year ago that I started looking at the CoD data.. And from what I recall, the Z IAS value made no since.. If I recall correctly, it had the same shape and values of the Z TAS, only with a little bit of an offset. There were also some issues with the I vs Z ROC value (Z TAS 3).. I recall taking the derivative of the Altitude, both I and Z and recall one of them making since, and the other not. There were a few more that were not what I was expecting, I would have to check my notes. So, all in all there are some issues with the Z values. Hopefully one of these days 1C will provide a read me that explains what they are such that we don't have to guess what they are! ![]() On that note, due to these unknowns, my plan to leave the choice as to which value to use up to the users when using my CoD analysis tools at my web site
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-24-2012 at 03:30 PM. |
#59
|
||||
|
||||
![]()
WWII flight testing for the most part was not sophisticated.
Quote:
If you did that, you would know this issue.
__________________
|
#60
|
||||
|
||||
![]()
That is your opinion and your welcome to it..
And yes we have established the fact that you belive you know more than the test engineers and pilots who preformed these tests and flew these planes in WWII.. We get it! And just to be crystal clear.. Nobody here is saying that it is NOT ok for you to belive that! All I and others are asking of you is that you don't take it personal when I and others don't agree with your self assessment Thanks in advance! S!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
![]() |
|
|