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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 04-17-2012, 10:23 AM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Nephris View Post
Of ffs..not another useless thread on that...

Old development rule:
Release it, when it´s done!

Again:
How many of you will cry & whine for a patch that introduces new bugs?
Patience is virtue


I bed my 2 pennies this thread will be deleted...any calls?
Sorry, but I for one am sick of reading posts like this given the fact that they should have only released the game when it was finished in the first place. Why preach to everyone to be patience when everyone knows that you are testing people's patience when they have paid for a broken product and are left waiting for it to be fixed. Seriously, are you one of these people who would except a crapped out car you bought new and just sit back while it's in the garage getting fixed for a year? If it wasn't for these people moaning in the first place you may never have seen this patch, so just think about that for a moment.

Last edited by PotNoodles; 04-17-2012 at 10:31 AM.
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  #52  
Old 04-17-2012, 10:26 AM
taildraggernut taildraggernut is offline
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But the moaning should have stopped once the devs started working on the fix we wanted.
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  #53  
Old 04-17-2012, 10:38 AM
PotNoodles PotNoodles is offline
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Originally Posted by taildraggernut View Post
But the moaning should have stopped once the devs started working on the fix we wanted.
The moaning will stop they deliver on their promises. There is a well known saying "Actions speak louder then words." People are bored because they haven't seen any action for so long now and they feel they are been strung along. Lets just hope the patch is released a.s.a.p because it's well overdue.

Last edited by PotNoodles; 04-17-2012 at 10:47 AM.
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  #54  
Old 04-17-2012, 10:38 AM
ramstein ramstein is offline
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in 36 hours Steam will send out the patch? Or will it be a stand alone beta (not official), and we will need to back up our copy..
??
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  #55  
Old 04-17-2012, 10:41 AM
Volksieg Volksieg is offline
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I'm guessing it will be a matter of backing up first and manual install... steam will introduce it once it is out of beta phase. Of course I will stress that this is an educated guess on my part.

Out of interest... where are you getting 36 hours from?
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  #56  
Old 04-17-2012, 10:56 AM
HessleReich HessleReich is offline
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I too am interested in this 36 hour estimation, is it based on the timeframes given in the friday update?

"It's going into wide internal testing today, which will last through the weekend and probably a couple of days more."
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  #57  
Old 04-17-2012, 10:57 AM
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JG52Uther JG52Uther is offline
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Read what I just posted in the Sukhoi thread...
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  #58  
Old 04-17-2012, 11:58 AM
MBF MBF is offline
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Quote:
Originally Posted by Allons! View Post
Hi all,

imhho they should release now whatever the status is. At this time being Luthier i would rather release the patch with stuttering and have another 2 weeks for completing whatever is to be completed then letting this community hang another 2 weeks - 2 months in this status.

After initially releasing the game itself in that status there is no need nor credibility for extreme painstaking. Making things work and killing the launcher.exe problems will be a little step for Luthier and a great step for Clod Online gaming. Then when it comes to stuttering etc. everybody will see himself what the problems are.

Just my 2 ct to a question the devs are likely to ask themselfes this day.

Greetz, Allons!
(Whose game works very well right now with Gamebooster and the NVidia Beta drivers.)
I disagree. They are doing the right thing.

The patch is almost ready to be deployed, the process is internal testing first in case any obvious bug made its way into the build (no need to release it in such state).

Then deploy the beta in case there are not-so-obvious bugs (makes sense to take the time to collect bug information from as many sources as possible),

Then patch and possibly make a new iteration if needed.

Releasing the patch in the "internal test" phase would be a waste of time if there is a bug that crashes the game because of some trivial bug (no matter how good a programmer is, these things happen), it takes a lot of time to patch, build, and upload stuff that is several hundred MBs.
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  #59  
Old 04-17-2012, 12:07 PM
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JG26_EZ JG26_EZ is offline
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Quote:
Originally Posted by ramstein View Post
in 36 hours Steam will send out the patch? Or will it be a stand alone beta (not official), and we will need to back up our copy..
??
A beta doesn't get put into Steam's auto update thing. As far as I know, you have to add betas manually.
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