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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 03-22-2012, 09:16 PM
ATAG_Bliss ATAG_Bliss is offline
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An app's target audience could be in the millions though. And some of those teams all share the same profits equally. It makes sense to have a lead you by the hand type atmosphere. I don't think comparing it to a flight sim, the most complex type of game out there with the smallest target audience, is really fitting.

I don't really see Luthier talking much less than he ever did. Oleg always did it. Should he have stepped up IMO??, sure, but it's not like Luthier has stopped communicating. He never really did anyway. B6 is at least trying though. It's a shame that we don't get anything new anymore thanks to the negativity. I'd love to see more of the sequel every week.

And it's obvious that there isn't gonna be a game engine for the sequel to run on until they fix the 1st one, BOB.
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  #52  
Old 03-22-2012, 09:31 PM
Insuber Insuber is offline
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Originally Posted by ATAG_Bliss View Post
An app's target audience could be in the millions though. And some of those teams all share the same profits equally. It makes sense to have a lead you by the hand type atmosphere. I don't think comparing it to a flight sim, the most complex type of game out there with the smallest target audience, is really fitting.

I don't really see Luthier talking much less than he ever did. Oleg always did it. Should he have stepped up IMO??, sure, but it's not like Luthier has stopped communicating. He never really did anyway. B6 is at least trying though. It's a shame that we don't get anything new anymore thanks to the negativity. I'd love to see more of the sequel every week.

And it's obvious that there isn't gonna be a game engine for the sequel to run on until they fix the 1st one, BOB.
The first Il2 was sold in 6 or 7 million copies, IIRC.
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  #53  
Old 03-22-2012, 09:35 PM
Chivas Chivas is offline
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This is a false dichotomy. Somewhere down the line, somebody started spreading the notion that Maddox Games can't be communicative and also develop a halfway decent sim at the same time.

I don't believe that to be true.
I would assume there have been a number of good sims developed that had no contact with prospective buyers during the development. I know all I need to know about the COD development. I know they are still working on the sim and will update us when they have something worth updating.
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  #54  
Old 03-22-2012, 09:35 PM
ATAG_Bliss ATAG_Bliss is offline
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The first Il2 was sold in 6 or 7 million copies, IIRC.
Yeah I agree, but it's a combination of 10+ years of updates, patches, expansions, etc.

Are you saying that cliffs of dover sold the same amount or better yet FB sold the same amount in the 1st 3 months that angry birds did when it was released?

Cmon now Insuber - not exactly apples/apples type comparison here.
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Old 03-22-2012, 09:36 PM
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Originally Posted by Insuber View Post
The first Il2 was sold in 6 or 7 million copies, IIRC.
Only the original IL-2 from 2001?! 6-7 million?! That can't be, many triple A console games don't sell half of that but are still considered successes. If they really sold that many copies no wonder they took their time developing CloD.

If the whole of the il-2 series have sold more than a million copies through the years it's enough to consider the game a success.

Last edited by addman; 03-22-2012 at 09:38 PM.
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  #56  
Old 03-22-2012, 09:38 PM
ATAG_Bliss ATAG_Bliss is offline
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Heck, just look at some recent youtube videos of 46. There's still people asking everyday, "what game is this? Where can I buy it?" I bet the amount of copies still being sold today would probably surprise you..
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Old 03-22-2012, 09:45 PM
carguy_ carguy_ is offline
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Originally Posted by Insuber View Post
The first Il2 was sold in 6 or 7 million copies, IIRC.
Uhuh, maybe from 2001 to 2010. Then again, you must have some good info that you would provide to us to prove it. Or maybe just link something to make us think it`s even highly likely.
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Old 03-22-2012, 09:47 PM
Chivas Chivas is offline
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Originally Posted by Insuber View Post
The first Il2 was sold in 6 or 7 million copies, IIRC.
I would bet that the initial sales of COD were higher than the initial sales of the original IL-2 . The original IL-2 sold slowly by word of mouth and took time to build momentum, while with COD everyone in the flight sim community new about it and people would have bought it sight unseen on the developers reputation. Thats probably the only reason the development didn't fold after the initial unfinished release as enough copies were sold to keep the development solvent long enough that its possible it could be finished.
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  #59  
Old 03-22-2012, 09:49 PM
Insuber Insuber is offline
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Originally Posted by addman View Post
Only the original IL-2 from 2001?! 6-7 million?! That can't be, many triple A console games don't sell half of that but are still considered successes. If they really sold that many copies no wonder they took their time developing CloD.

If the whole of the il-2 series have sold more than a million copies through the years it's enough to consider the game a success.
Not the first only, all the Il2 editions and sequels until 2009. FB, AEP, PF, 1946. The figure was given by an UBI Forum mod some years ago.
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Old 03-22-2012, 09:51 PM
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Originally Posted by Insuber View Post
Not the first only, all the Il2 editions and sequels until 2009. FB, AEP, PF, 1946. The figure was given by an UBI Forum mod some years ago.
Get your facts straight already.
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