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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-27-2012, 09:27 AM
BlackSix BlackSix is offline
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Originally Posted by JG52Krupi View Post
Could you also ask what model file type and software they use, thanks
We now turn to 3D Max 2012 with older versions.
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Old 01-27-2012, 09:40 AM
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Quote:
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We now turn to 3D Max 2012 with older versions.
Thanks
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Old 01-27-2012, 09:40 AM
jimbop jimbop is offline
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Thanks for the update. I was shooting down a 110 on ATAG when I heard about the update on teamspeak - great fun and a nice explosion too.

Don't think that the loudest speak for the majority. Looking forward to the patch and the sequel.
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Old 01-27-2012, 05:02 PM
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Originally Posted by jimbop View Post
Thanks for the update. I was shooting down a 110 on ATAG when I heard about the update on teamspeak - great fun and a nice explosion too.

Don't think that the loudest speak for the majority. Looking forward to the patch and the sequel.
that's true, the majority stopped to think about Cod and returned to Il2.
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Old 01-27-2012, 10:12 AM
jimbop jimbop is offline
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BlackSix, will Luthier provide answers for the last set of questions? It has been a few weeks.
  #6  
Old 01-27-2012, 01:34 PM
Abbeville-Boy Abbeville-Boy is offline
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Originally Posted by BlackSix View Post
It’s our pleasure to continue our weekly updates in 2012!

From now on our Friday updates will include both information on Cliffs of Dover (when we have something exciting to reveal) as well as updates on the state of our not-yet-announced sequel.
ok we must wait
  #7  
Old 01-27-2012, 01:39 PM
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Awesome update!

I got bored of the drivel and skipped from page 8 to this one. Have I missed anything?

Cheers Luther and B6 for taking the time to do this. Every Friday would be awesome, but don't you think bi-weekly updates would be so much more apt?

Just kidding
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Old 01-27-2012, 01:40 PM
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Thanks! A great update.
It is good to hear on the progress and solving the bugs, but I already knew that. You guys just take your time. When the time comes, many of us will buy the new game, preferably another Collerctor`s Edition. I just hope you can come up with a way to keep the development going. As you wrote, it is much harder nowadays. A DLC concept IMO is a must here.

Oh and I forgot ye olde saying for good luck :
BlackSix YOU DA MAN!

Quote:
Originally Posted by Luthier View Post
For example, there are team members who are great at making 3D models of tanks. They can’t just switch over and make a cockpit one day. They’d need many months of retraining. And even more than that, a tank modeler can’t just come in one day and fix a memory leak in the network code. All he can really do is make great tank models regardless of what a network programmer or a map maker are doing.
Could you be more specific?

Last edited by carguy_; 01-27-2012 at 01:48 PM.
  #9  
Old 01-27-2012, 01:49 PM
planespotter planespotter is offline
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Nice clear update on the state of sim developing, thanks L! Personally i can't get excited about BoM (Russian planes? Moscow? Yawn...) but I will buy it for the game fixes and to support devs. Take your time guys. CoD works fine on my machine and I am really enjoying.
  #10  
Old 01-27-2012, 03:18 PM
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Thanks for the info BS and Luthier! Things are looking good!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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