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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 08-24-2011, 08:48 AM
Trumper Trumper is offline
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Originally Posted by icarus View Post

Who cares? If it happens great, if not move on.
It does matter to people who can't get the game to run now and have shelved it in the hope of one day it may be mended,it does matter to those of us still waiting to see if it works and the improvements are good enough to warrant spending money on a major computer upgrade, - - it does matter for the future of all the future developments and addons of this sim.
Simply it does matter
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  #52  
Old 08-24-2011, 11:10 AM
Fjordmonkey Fjordmonkey is offline
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Originally Posted by Rather peeved View Post
You have to admit it's all pretty vauge. if i told my boss I'd have something ready in about two weeks - kinda sorta - then didn't, i'd get the sack.

i'm sorry for my negative attitude. i hope and think they probably will come through eventually. but i'm still struggling to trust these guys given the deliberate deception surrounding the orginal launch.

it's a long road back.
Somehow I think you A: don't work in the IT-field, and B: You don't work as a developer.

Might be wrong, though, but it's just a hunch I have.
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  #53  
Old 08-24-2011, 02:07 PM
icarus icarus is offline
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Originally Posted by Trumper View Post
It does matter to people who can't get the game to run now and have shelved it in the hope of one day it may be mended,it does matter to those of us still waiting to see if it works and the improvements are good enough to warrant spending money on a major computer upgrade, - - it does matter for the future of all the future developments and addons of this sim.
Simply it does matter
I never said it didn't matter. Those are your words not mine.

The big yawn is for the daily vigil and clock watching. Not whether it happens at all.
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  #54  
Old 08-24-2011, 04:20 PM
Tree_UK
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Originally Posted by Fjordmonkey View Post
Somehow I think you A: don't work in the IT-field, and B: You don't work as a developer.

Might be wrong, though, but it's just a hunch I have.
Ive asked this question myself, not about 'rather peeved's' post but about the actual devepment team of CLOD. To get it this bad after 6 years of development suggest a record high level of incompetence/severe lack of ability and product management.
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  #55  
Old 08-24-2011, 04:42 PM
Tree_UK
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Originally Posted by Chivas View Post
The publishers, UBISOFT and IC, have been funding the project for years, and obviously not willing to keep funding the project for another year. This genre does NOT make enough money to fund the project indefinitely. Publishers regularly fund projects because small developers usually don't have the funds to pay empoyees for years of development.
Ubisoft only got onboard in 2010, Oleg announced they had just found a publisher and that the publisher would make themselves known, some people have failing memories around here.
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  #56  
Old 08-24-2011, 04:49 PM
adonys adonys is offline
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I frankly don't think it's incompetence, or at least not as the main factor, but rather a late development start (they in no way have worked on this for 6 years) with a tiny dev team (programming department).
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  #57  
Old 08-24-2011, 05:20 PM
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I frankly don't think it's incompetence, or at least not as the main factor, but rather a late development start (they in no way have worked on this for 6 years) with a tiny dev team (programming department).
To release in the state it was in was either sheer incompetence or something much more sinister.
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  #58  
Old 08-24-2011, 05:29 PM
esmiol esmiol is offline
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like the dev team of Rise of flight in his release then?

seriously... it is sad o see the state of the game when it was release... but it is not the firts aand the only game who are release not finished... it is more and more often ...... it is sad... but is is like that know... money first...quality after.

we could be happy to have dev still working after release... lot of game are release not finished and stay unfinished.
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  #59  
Old 08-24-2011, 05:38 PM
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Bakelit Bakelit is offline
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Originally Posted by adonys View Post
(they in no way have worked on this for 6 years)
Agreed. I would pay 25 € asap for a bound book detailing the true development history of CLOD up to the release. Would make for fascianting reading.

But if it came anything like the sim, it would have an über awful dustjacket, pages 22-104 of 300 would be missing, others misprinted and the pictures be crudely pixellated. And the bookmark would refuse to stay inside.
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  #60  
Old 08-24-2011, 05:38 PM
Chivas Chivas is offline
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Originally Posted by Tree_UK View Post
Ubisoft only got onboard in 2010, Oleg announced they had just found a publisher and that the publisher would make themselves known, some people have failing memories around here.
UBISOFT never went anywhere they were the publishers of COD/SOW since 2005, there may have been a strained relationship, but they were still in the picture big time. If Oleg could have gotten ridden of them he would have, as he didn't need them to distribute the game in the West. Steam is doing that just fine. UBI fronted too much money and Oleg couldn't afford to get rid of them. It was one of the reasons Oleg left the day to day operations of his company too explore other monetary interests that publishers couldn't drain dry.
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