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#51
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The new multiplayer GUI is great compared to the last one (only the server name are missed on the server's home screen), the improved reflections are wonderful especially on Thiger Moth's windshield and also on instrument's glass and some propeller hub (even if it's too pronounced on other parts like exhaust manifold).
The debris when a bomb hit the ground is a nice addition, and the improved night lighting too, now we wait for moonlight shadows ![]()
P.S. thanks for the advice FG28_Kodiak ![]() Last edited by Stefem; 06-22-2011 at 05:07 PM. |
#52
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#53
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In cockpit, you will find a switch under that indicator, click it!
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#54
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#55
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no explosions when the aircrafts hit the ground
only fire and smoke ![]() |
#56
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not a bug reported via an error log as such but more of an observation.
applied skins do not "all" load correctly as mentioned by someone. heres a test to confirm. Possibly the first section always works ok and whoever you assign yourself too (plus wingman or lead wingman) ![]() ---------- planes explode fine for me when hitting ground. they also leave some parts behind with the 14762 patch. Last edited by Ali Fish; 06-22-2011 at 02:08 PM. |
#57
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Hi all.
Firstly, I followed Blackdog's recommendations regarding patching. Flying over England with a variation of the Manston QMB mission (Flying a Spit). I got great performance pretty much capped at the v-sync limit of 60 FPS all the way through..no degradation in FPS over the course of the mission (which had been a really frustrating problem for me) - so a cautious thumbs up so far as I have not done enough testing to confirm if the FPS degradation issue is completely sorted. Flying over France is a different story however... Using the "British - Attack Column" QMB mission... FPS basically halved (low 30s FPS dipping into the high 20s), but I had always have had lower FPS flying over France. The really bad thing is I am getting crash to desktop every single time I try this mission. I have tried it 8 times and have crashed to desktop each time a few minutes into the mission. I have ever only had one or two crashes across all patches (beta and official since game release. I tired the log thing and it gave me the following; ------------ BEGIN log session ------------- Loading mission ... Load landscape... Load bridges LongBridge: wrong width. (3) Load static objects... Spawn.get( Armor.custom_chief47 ) NOT FOUND Server: SFChammer will fly for the Red forces. Mission loaded. time = 10.688 Battle starting... It doesn't say anything after the mission has started. Hope this is of some help. ![]() EDIT: just been flying over England again...Manston QMB mission again. No crashes (again), but the log gave the following errors; [6400] ERROR [SOUND] Sample $bob/speech/gb/Actor1/Feet.wav not found [8576] ERROR [SOUND] Sample $bob/speech/gb/Actor1/Feet.wav not found [8704] ERROR [SOUND] Sample $bob/speech/gb/Actor1/Feet.wav not found [15628] ERROR [SOUND] Sample $bob/speech/gb/Actor1/start_pusuit.wav not found Probably to do with the fact the list of radio commands have been reduced since the beta patch, so that presumably only the ones that are now working are shown on the in game GUI. Devs are no doubt aware that these errors would now show up in the log, but thought I may as well post them anyway. Last edited by naz; 06-22-2011 at 03:16 PM. |
#58
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Yup, that bug is still around. Frustrating to be honest, its been around for as long as I remember and it should be a simple thing to fix.
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#59
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Its number 1045678... it will be done soon im sure, sleep easy
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#60
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Dedicated server just got logged out by Steam log file sent by email.
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