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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 04-08-2011, 12:29 PM
Strike Strike is offline
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Funny maraz, that looks really really bad. Required hardware usually is the minimum to be able to even start the game at all.

I bought a new rig and emptied my pockets JUST for the purpose of this sim. Does it lag? yes, does it micro-freeze? Yes. so am I angry?? No, I'm happy I can play with it in its state and I'm looking forward to see it unfold and improve over time. I don't HAVE to play it now to it's full potential....

I pre-ordered Natural Selection 2 through steam and that's a shitty, laggy-ass beta with beautiful graphics. However, I played the original and loved it for what it was. Game is going great and the company is earning a LOT of money on the beta, so why shouldn't IL-2 CoD improve after they got their initial sales? It can't get any worse now can it...? That's why beta patch was released so they don't screw up the install completely for everyone in a official auto-downloadable patch..
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  #52  
Old 04-09-2011, 09:01 AM
OldBuzzard OldBuzzard is offline
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Quote:
Originally Posted by doghous3 View Post
I haven't followed the development of this game at all. But I consistently see posters quoting a range from 6-10years..

Is there actually any official statement made by the developer's of when they actually sat down and decided to make CoD.

Not suggesting people are pulling figures out of the air mind, it's just a fleeting thought as to how long they actually have spent developing it.
Well, it was announced on the UBI page back on 5/16/2006, with a "release date" of November 2006, so it had obviously been in development for some time before that.

http://www.ubi.com/US/News/Info.aspx?nId=3950

I stand by my previous statement of 6-8 years.
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