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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: Would you sacrifice small graphical issues in order to be able to use 6-DoF
Yes I could cope with this as it would add to my flying experience 270 85.44%
No, I'd rather have my head on a fixed stick thanks you very much 46 14.56%
Voters: 316. You may not vote on this poll

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  #51  
Old 02-20-2011, 09:07 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by KG26_Alpha View Post
6DoF

Its simply unrealistic as its in its present form, you cannot move around that much in a fighter aircraft when strapped in, you are not wearing an inertia belting system in these aircraft you simply cannot move as given by 6DoF.
Any forward movement for gun sights was done by seat adjustment not the pilot leaning forwards.

Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system.
You obviously haven't researched your own head movement abilities. Try moving your head to the sides and see past your monitor. I bet you can, I can with my 24", sitting roughly 80cm away, and a normal 24" monitor is about the same width as a front canopy frame. The cockpits weren't that big either. See, because pilots are strapped in, they needed to move their heads quite a bit. Hence the term "rubber neck".
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  #52  
Old 02-20-2011, 09:33 PM
Avimimus Avimimus is offline
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It depends how long/how much one has sat at computers...
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  #53  
Old 02-20-2011, 10:04 PM
Tolwyn Tolwyn is offline
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Unfortunately the answers to this poll are so biased, it's ridiculous.

A simple Yes or No would have been better than introducing the poll-authors bias.

I think I'd like my 2¢ here in this thread.

I voted no.
For a few reasons, but I'll focus on one that gets overlooked.

I've been strapped in an aerobatic plane (a Citabria, to be precise). I couldn't lean forward if I wanted to. So, my head was "stuck to a stick, thank you very much." I had some limited "wiggle room" but not much.

So, 6DOF is a gimmick in a WW2 game, since you'd be strapped so damn tight into your plane you wouldn't be able to do what you guys would like to do with 6DOF enabled.

And you don't get to have it both ways. If you loosened your straps (virtually) to have enabled that freedom, you would need to face the consequences of a severe g-loaded maneuver not being properly strapped in.

Wanna add that?

I have a TrackIR. I've had a TrackIR since 2003 or 2004.
But in my opinion, to model 6DOF in a way that would be realistic in the paradigm of being strapped into a cockpit wouldn't make many if any of you happy.
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  #54  
Old 02-20-2011, 10:06 PM
Tolwyn Tolwyn is offline
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Quote:
Originally Posted by kimosabi View Post
You obviously haven't researched your own head movement abilities. Try moving your head to the sides and see past your monitor. I bet you can, I can with my 24", sitting roughly 80cm away, and a normal 24" monitor is about the same width as a front canopy frame. The cockpits weren't that big either. See, because pilots are strapped in, they needed to move their heads quite a bit. Hence the term "rubber neck".
Yup. And the game currently gives "rubber neck" the right treatment.
Also... head on a swivel. You can't really move that swivel forward and back and kiss your instruments.
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  #55  
Old 02-20-2011, 10:14 PM
Billfish Billfish is offline
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Frankly, I turn off the 6DoF option as the way it all sits I simply didn't like it and will do so stock or not.

K2
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  #56  
Old 02-20-2011, 10:25 PM
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Feathered_IV Feathered_IV is offline
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Voted Yes. Including as a selectable option would be outstanding.
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  #57  
Old 02-20-2011, 10:31 PM
Falke Falke is offline
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Voted yes.

I use it with my UP 201 and it sure is nice to be able to lean this way and that, or duck your head to look around canopy frame, to see and track other a/c exactly as you would in real life, never having your head leave the cockpit mind you, nor notice and rendering problems.

If you don't have it, or haven't tried it you're missing one of the things that brings Olegs masterpiece even closer to perfection! It really is that good.

Last edited by Falke; 02-20-2011 at 11:33 PM.
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  #58  
Old 02-20-2011, 10:44 PM
trashcanman trashcanman is offline
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Voted No.
Team Blueadalos have only nerfed a few RAF aircraft so far.
They should be allowed to focus their time and energy on improving the 109 and 190 still further, enhancing the explosive power of German bombs and fiddling with the Spitfire FM to create yet more mystical anti-torque.
Apparently "refraction" can remove the 190 bar but doesn't work on the P-47 razorback gunsight ....
Imho Oleg has allowed this bunch of chancers to officially mod IL-2 in order to generate sales for CloD by making IL-2 a joke game
When you look at the map textures, bomb doors, AI flyables, 6DoF etc etc etc available in UP in a far more stable format than 4.10 it beggars believe
Team Blueadalos is Olegs secret marketing tool
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  #59  
Old 02-20-2011, 10:50 PM
Clipperkite Clipperkite is offline
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The arguments against the introduction of 6dof simply don't add-up in my view. If the nay-sayers are to be believed, once strapped into a WW2 fighter you had very little ability to move around, let alone look behind you. Well, if that is true would someone please explain to me why 'blown' canopies, of the malcolm hood and bubble type were introduced? What purpose would they serve? Why would you completely redesign the fuselage of an aircraft like the Spit and the Mustang to accomodate these new canopies if you couldn't actually take advantage of the increased visibility they afforded??

It simply doesn't make any sense. Have a look at the early canopies of PRU Spits. You will see bulges added on the sides to facilitate a better downward view. Why would you do this if you can't actually move/tilt your head??

Read some of the tactical reports made of fighters after the intrduction of blown canopies. The test pilots make it very clear that the view to the rear of the aircraft is greatly improved.

The existing non-modded IL-2 view is about as unrealistic as it is possible to be. For godness sake lets just stop the madness and just make the change! 6dof makes the game so much more enjoyable.
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  #60  
Old 02-20-2011, 10:50 PM
SEE SEE is offline
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Quote:
Originally Posted by Tolwyn View Post
Yup. And the game currently gives "rubber neck" the right treatment.
Also... head on a swivel. You can't really move that swivel forward and back and kiss your instruments.
So why include zoom, or Gunsight view, or Padlock, external views, open cockpits and ac with magic icons over them. The title has 'difficulty' levels and players select which difficulty they prefer - these arguments smack of 'elitsm' and:-

a) assume that everyone wants full realism. Have a good look at the 'servers' and the ratio of difficulty levels.

b) even on a full switch server you can zoom or select views beyond the capability of a human being with or without headtracking!

I am not convinced by any argument against - they don't hold merit IMO.

Last edited by SEE; 02-20-2011 at 11:04 PM.
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