Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #51  
Old 02-04-2011, 10:23 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
Approved Member
 
Join Date: Oct 2007
Posts: 174
Default

sorry i'm confused a bit here ....

so .... what do we get afterall?

Do we get any kind of Off-line Campaign at all?

I mean i don't see any other way for a person

that gets in Pilot seat for the 1st time to learn

how to fly if there are no campaigns of any kind...

And if that doesn't happen we will never get

new blood fast enough to man our Staffels & stuff ...

eh?
Reply With Quote
  #52  
Old 02-04-2011, 10:35 AM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

There will be a campaign offline, an Allied one and an Axis one, that has been confirmed, just no dynamic campaign, but with all the talent over at mission and campaign hosting sites we will be entertained for a long time to come
Reply With Quote
  #53  
Old 02-04-2011, 10:46 AM
Supah Supah is offline
Approved Member
 
Join Date: Apr 2008
Posts: 25
Default

Quote:
Originally Posted by Novotny View Post
Damn right Supah! In Half-life it takes 20 minutes of being a research scientist before all hell breaks loose. What a load of crap! There should have been at least five years of shuffling paper and complete silence before, say, one of my colleagues went all kooky and wore tights to work. Alien invasion? As soon as the shooting started I stopped, uninstalled it and swore at my monitor. How unrealistic can you get? I totally puked.

All this fantasy 'having fun' crap is ruining games.

I want to fly CoD for an entire career lasting up to a year in which absolutely nothing happens. Maybe there'll be an incident in which my pay gets held up for two months whilst I sort out some confusion over the exact spelling of my middle name. Perhaps even two months of waiting for parts. If I even fire my guns in the first 3 months of having the title then it's just an arcade game and I hate those.
Half-life 2 is hardly a simulation, it is a first person shooter. If you want to be a dick fine, good luck with the rest of your life.
Reply With Quote
  #54  
Old 02-04-2011, 10:51 AM
Novotny Novotny is offline
Approved Member
 
Join Date: Oct 2007
Location: Belfast, Northern Ireland
Posts: 355
Default

And whilst CoD may be a simulation, it is also a game. Lighten up
Reply With Quote
  #55  
Old 02-04-2011, 10:52 AM
concrete concrete is offline
Registered Member
 
Join Date: Feb 2010
Posts: 1
Default

based on:
-everything that was said at the forum in past 10 years
-original IL2 1946 and everything is in play,
-announced COD and everything is in play COD
-statements made by Oleg that are related to whatever he wont to insert into the game (control of AAA!?)
we (I) can conclude:
COD is less than 10% (or perhaps less than 5%) content of the current IL2 1946 v4.10 which took 10 years to get to this level.
The same principle as it appeared from IL2 v1.0 and how now looks IL2 1946 v4.10 in these 10 years, I am not at all concerned about the lack of (the current lack of) dinamic campaign.

So this is just the beginning and is totally ridiculous to compare the COD and IL2.I am patient and I believe that all desired content will be included in COD
Reply With Quote
  #56  
Old 02-04-2011, 10:57 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
Approved Member
 
Join Date: Oct 2007
Posts: 174
Default

Quote:
Originally Posted by Sven View Post
There will be a campaign offline, an Allied one and an Axis one, that has been confirmed, just no dynamic campaign, but with all the talent over at mission and campaign hosting sites we will be entertained for a long time to come
Okidoki!!

Fair enough !

thankS! for the info!
Reply With Quote
  #57  
Old 02-04-2011, 10:58 AM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

I would just like to add that I'm not in need of a campaign where you can change the outcome of a battle/war, I also appreciate history (wouldn't be in this forum if I didn't). Maybe we should even stop calling it "dynamic campaign" and refer to it as an "immersive campaign" instead. I bet that most if not all of us want that. Even the very well made scripted IL-2 campaign had the same problem as the dynamic campaigns, briefing page-choose loadout-press fly button.

Doesn't matter if it's dynamic or scripted, it doesn't make me feel that I'm a part of something. Even the most well written scripted/written campaign didn't makee me care about my commander/wingman/squadron in IL-2. Maybe multiplayer campaign is better in that regard but yet again, I don't want to be dependent on other people on when/how I will play my game. That's why I am mostly offline.
__________________
Reply With Quote
  #58  
Old 02-04-2011, 11:07 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
Approved Member
 
Join Date: Oct 2007
Posts: 174
Default

Quote:
Originally Posted by addman View Post
I would just like to add that I'm not in need of a campaign where you can change the outcome of a battle/war.

Excuse me but that sounds very boring ....

My goal is the Decimation of RAF and to rewrite history ... (within the game off course)
Reply With Quote
  #59  
Old 02-04-2011, 11:45 AM
David603 David603 is offline
Approved Member
 
Join Date: Jul 2009
Location: 6'clock high
Posts: 713
Default

Quote:
Originally Posted by I/ZG52_Gaga View Post
Excuse me but that sounds very boring ....

My goal is the Decimation of RAF and to rewrite history ... (within the game off course)
But how do you propose to do that? In a campaign of this size, no one below strategy making level is able to make changes that have an effect larger than the destruction or survival of a few aircraft, or the successful destruction of individual targets that would otherwise have survived.

Now if you were talking about something like the defence of Malta, then a squadron leader might actually have the power to change the overall results of the battle, but not here.
Reply With Quote
  #60  
Old 02-04-2011, 12:03 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

http://forum.1cpublishing.eu/showthread.php?t=10993

I find it amazing that out of 40 pages of suggestions that (Luthier asked for btw) the end result that he came away with was "renegade" RAF pilots and a love story. It's stupefying really.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:12 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.