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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 10-25-2010, 02:24 PM
Erkki Erkki is offline
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Yes they are undermodelled.
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  #52  
Old 10-25-2010, 02:49 PM
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Lol, I have no idea why people ever thought .50 cals are undermodelled in the game, you can saw the wings off a 109 at 200 yards with these things. A P-47 will literally explode some japanese aircraft.
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  #53  
Old 10-25-2010, 02:56 PM
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The loadout is wrong and the spread is wrong. But they still can be and are powerful enough.

Yes, they do 'pawn' Japanese planes - especially when you're in the mustang.
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  #54  
Old 10-26-2010, 12:02 AM
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erm, I'm sorry, but what with all the K-14 adjusting that you mention??
Once you get the correct plane wingspan selection all you need to do is put the reticle over the enemy, and when its wingspan is corresponding to the diameter of your gyro reticle that's where the bullet it's gonna go.. I always found it very easy to deal with..
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  #55  
Old 10-26-2010, 04:07 AM
IceFire IceFire is offline
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Originally Posted by Tempest123 View Post
The K-14 works well for bombers I find, but for fighters it's usually too difficult to setup the sight before your opponent evades you.
For example against a Fw-190, you first slide the notch to "fw-190" on the sight, then adjust the reticle to match his wingspan, but since he's likely all over the sky, I find this isn't worth the extra hassle. One small thing I wish we could to was to map "adjust sight distance" or whatever one adjusts the wingspan to an axis like joystick twist, so that you don't have to keep pressing keys. But I think the fixed sight is probably just as effective anyways.
I setup the sight once and I only adjust between 109 and 190 actually. Why are you fiddling with the settings?

I increase the range slightly... select the plane (tap of a key on my HOTAS) and then I bracket the guy and really let loose. I still use my own "in my head" calculations as well so I'm not totally reliant on the gyro but I find it's helpful in confirming my angles.

Spinning 190s are a problem for any plane... except maybe something with a thousand MK108s
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  #56  
Old 10-26-2010, 01:23 PM
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I played with it some more and yeah, Sternjaeger you're right, I just set it up with the right aircraft and then the closest range and it works good, no fiddling required. It's a pretty neat piece of equipment, I'll have to look up how the real one works.

Last edited by Tempest123; 10-26-2010 at 01:25 PM.
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  #57  
Old 10-26-2010, 01:34 PM
Sternjaeger
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I played with it some more and yeah, Sternjaeger you're right, I just set it up with the right aircraft and then the closest range and it works good, no fiddling required. It's a pretty neat piece of equipment, I'll have to look up how the real one works.
I have several brit and american gyro gunsights (both the war and postwar models), and the range adjustment could only be done on the postwar ones AFAIK.
In the end of the day the gunsight range had to be adjusted to match with the converging point of the machineguns, and that's something you can't adjust in flight. I am not sure whether it changes with the converging adjustments you can do before the mission, but it's worth a test methinks.

As for anything else I think they did an impressive job with it, the only side note being that they didn't simulate gyroscopic precession (which could happen at times).

And now for a shameless plug: if anyone's interested I have a couple of GGS gunsights to sell, they're postwar but just like the wartime ones. PM me if you're interested!
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  #58  
Old 10-26-2010, 01:59 PM
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Tempest123 Tempest123 is offline
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Yes, of course, I didn't think about that, the convergence can't change (slaps forehead), so set the wingspan and go. It would be neat to see this sight on the Spit or P-47, not sure if Hellcats or F4u's had them. There was a German model too but I remember something about a lack of information, so it didn't make it into Il2. Do you know what aircraft your sights came from?
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  #59  
Old 10-26-2010, 06:45 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Sternjaeger View Post
I have several brit and american gyro gunsights (both the war and postwar models), and the range adjustment could only be done on the postwar ones AFAIK.
In the end of the day the gunsight range had to be adjusted to match with the converging point of the machineguns, and that's something you can't adjust in flight. I am not sure whether it changes with the converging adjustments you can do before the mission, but it's worth a test methinks.

As for anything else I think they did an impressive job with it, the only side note being that they didn't simulate gyroscopic precession (which could happen at times).

And now for a shameless plug: if anyone's interested I have a couple of GGS gunsights to sell, they're postwar but just like the wartime ones. PM me if you're interested!
Do you have the documentation to go along with them? It might be useful if a Spitfire XIV or late model XVI gets modeled as those should both have the Mark II GGS. If you do... hold on to that stuff
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  #60  
Old 10-26-2010, 09:02 PM
Sternjaeger
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Yes, of course, I didn't think about that, the convergence can't change (slaps forehead), so set the wingspan and go. It would be neat to see this sight on the Spit or P-47, not sure if Hellcats or F4u's had them. There was a German model too but I remember something about a lack of information, so it didn't make it into Il2. Do you know what aircraft your sights came from?
I don't think the Navy used them for their prop fighters, the gyro components on these early gunsights were quite susceptible to elements and excessive vibrations, maybe that's why..

My gunsights were originally MkIID installed on Spits, converted afterwards to MkVIII to use on planes like the Vampire and ultimately the Hawker Hunter. They're lovely pieces of kit, and could be converted to their original ww2 spec at a fraction of the cost of a wartime model.

SJ
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