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#51
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Our server has been running 1.8, then 2.0 since 48 hours hours of their release, no major bugs I can see. It's good to see new stuff, and these mods are now getting so confuseing... but thanks all modders for your work, 8(ish) year old game still breathing ![]() While I'm posting, I have to moan about the mkIIa and B spitfire models... I don't know who did 'em, but god, they're poor.... mk8 seems to be about right (just slow it down??), not that I've ever flown a spit... please, with a flake in it, while you're patching, please! |
#52
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Let's just say that in very large missions the MDS has issues and agree to disagree.
Um, so you want to change the Spits because why? "Slow it down" Why? Have you compared in game performance to real world? Or are you just whining because you got shot down by one?
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#53
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Slipper, I like the same aspect and try to model such things for my own enjoyment. Do you know if the term H2X referred to the APQ-13 or APS-15 (or something even older)? There ar good pics of H2S in its vaious iterations, but I have never been clear on how the early US equivalent looked.
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#54
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#55
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Would be great a support for Wide Screen... now I have two beautiful black stripes
There's a mod which changes menus for Wide Screen I hope you can make a fix of the IL-2 Thanks! Last edited by Qpassa; 01-19-2010 at 08:20 AM. |
#56
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SaveAspect=0 But if you have to use a mod pack !! UP v2.0 has Ecran Wide ![]() ![]() Last edited by KG26_Alpha; 01-19-2010 at 08:26 AM. |
#57
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I have it in 0
I am going to show some screenshots(In 4 hours) [window] width=1280 height=800 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=0 Use3Renders=0 |
#58
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.... I know I have to use a mod lol.
But I have said it for Daidalos Team , to enable Wide Screen Support in Vanilla 4.10 |
#59
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Yes, my work will be in 4.10, hopefully, if all goes as planed.
And while I agree that there are bugs with MDS I often find out that it is not because of MDS itself but because of users not reading what manuals say about it. And some also forget that with it's functions enabled, MDS takes much greater tool on the system than original DS. Furthermore, some took MDS from UP release and used it as standalone, then bitch about problems, claiming that they use it in UP etc... and none reported log file issues or console output. You can guess why that is. Most of the issues that users reported and were verified as valid issues were fixed. I say most because in all probability, it will never be completely bug free, there is always one that will use it as it is not mean to be used and complain. Last not is that MDS is not for COOP servers. While it works, some features were not designed to work with that game style. You all probably know where to find me and I do my very best to answer your questions or try to solve your issues. If you report them. Cheers. |
#60
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S!
Great to hear Zuti if your MDS will be integrated to IL2 officially ![]() ![]() Hopefully TD and Oleg see that there are many talented guys out there that could contribute a lot to IL2 ![]() ![]() ![]() |
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