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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 01-19-2010, 01:22 AM
MD_Zebo MD_Zebo is offline
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Quote:
Originally Posted by ElAurens View Post
Zuti's "Moving Dogfight" stuff, while cool, is still too buggy for prime time, IMHO.
Im my opinion, Zuti , though you say it's buggy, has transformed the game, if you're not using zuti's "buggy stuff" will copy paste work with the zuti MDS??
Our server has been running 1.8, then 2.0 since 48 hours hours of their release, no major bugs I can see.
It's good to see new stuff, and these mods are now getting so confuseing... but thanks all modders for your work, 8(ish) year old game still breathing
While I'm posting, I have to moan about the mkIIa and B spitfire models... I don't know who did 'em, but god, they're poor.... mk8 seems to be about right (just slow it down??), not that I've ever flown a spit... please, with a flake in it, while you're patching, please!
  #52  
Old 01-19-2010, 02:09 AM
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ElAurens ElAurens is offline
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Let's just say that in very large missions the MDS has issues and agree to disagree.

Um, so you want to change the Spits because why? "Slow it down" Why?

Have you compared in game performance to real world?

Or are you just whining because you got shot down by one?
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  #53  
Old 01-19-2010, 03:24 AM
Buster_Dee Buster_Dee is offline
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Slipper, I like the same aspect and try to model such things for my own enjoyment. Do you know if the term H2X referred to the APQ-13 or APS-15 (or something even older)? There ar good pics of H2S in its vaious iterations, but I have never been clear on how the early US equivalent looked.
  #54  
Old 01-19-2010, 06:02 AM
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LukeFF LukeFF is offline
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Quote:
Originally Posted by mkubani View Post
Hello Luke, thanks, we will take a look at the refs it it includes something we may not have.

Thank you for modelling the He-162 pit.
No problem. I have some more references (line drawings, etc.) if you need them.
  #55  
Old 01-19-2010, 07:30 AM
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Qpassa Qpassa is offline
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Would be great a support for Wide Screen... now I have two beautiful black stripes
There's a mod which changes menus for Wide Screen
I hope you can make a fix of the IL-2
Thanks!

Last edited by Qpassa; 01-19-2010 at 08:20 AM.
  #56  
Old 01-19-2010, 08:17 AM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Qpassa View Post
Would be great a support for Wide Screen... now I have to beautiful black stripes
There's a mod which changes menus for Wide Screen
I hope you can make a fix of the IL-2
Thanks!
No mod needed.

SaveAspect=0

But if you have to use a mod pack !!

UP v2.0 has Ecran Wide



Last edited by KG26_Alpha; 01-19-2010 at 08:26 AM.
  #57  
Old 01-19-2010, 08:22 AM
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Qpassa Qpassa is offline
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I have it in 0
I am going to show some screenshots(In 4 hours)

[window]
width=1280
height=800
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
  #58  
Old 01-19-2010, 08:33 AM
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Qpassa Qpassa is offline
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.... I know I have to use a mod lol.
But I have said it for Daidalos Team , to enable Wide Screen Support in Vanilla 4.10
  #59  
Old 01-19-2010, 08:54 AM
|ZUTI| |ZUTI| is offline
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Yes, my work will be in 4.10, hopefully, if all goes as planed.

And while I agree that there are bugs with MDS I often find out that it is not because of MDS itself but because of users not reading what manuals say about it. And some also forget that with it's functions enabled, MDS takes much greater tool on the system than original DS. Furthermore, some took MDS from UP release and used it as standalone, then bitch about problems, claiming that they use it in UP etc... and none reported log file issues or console output. You can guess why that is. Most of the issues that users reported and were verified as valid issues were fixed. I say most because in all probability, it will never be completely bug free, there is always one that will use it as it is not mean to be used and complain. Last not is that MDS is not for COOP servers. While it works, some features were not designed to work with that game style.

You all probably know where to find me and I do my very best to answer your questions or try to solve your issues. If you report them.

Cheers.
  #60  
Old 01-19-2010, 11:46 AM
Flanker35M Flanker35M is offline
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S!

Great to hear Zuti if your MDS will be integrated to IL2 officially It is truly a masterpiece. And for those doubting Zuti's skills I can say he fixed bugs and errors very fast, even within moments of reporting them while we were testing UP v2.0 beta. And agree with this: people should READ THE MANUAL! If not understanding read it again and ask on forum Less hassle and flaming.

Hopefully TD and Oleg see that there are many talented guys out there that could contribute a lot to IL2 Waiting a lot for the patches and wishing more hardware support brought up to today's standards or at least closer. We are not living in 2001 anymore
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