#51
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version Dark Moon is finished. Please download the stable version.
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#52
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Thank you!
Your mod is SUPER, zhoudaohan! A gem!
Far better and balanced than the original games, that I've played since 2010. I've found only a few "bugs" (maybe you wanted this! but I don't know..): 1) When the Cyclop hit back a unit, 2 cells back, if there is a trap in the first cell, the unit doesn't activate the trap 2) Veteran Orcs: when they use their second ability, the extra damage (150%) is not activated for them, but only for other orcs units. I have only one question: how can you edit the "orc recruiter" and "goblin recruiter" abilities? I cannot find them! And in the vanilla game I think they have some bugs. Wonderful work. Thank you! |
#53
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I am happy you like my mod. |
#54
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New beta version updated!
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#55
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Thank you for fixing the small bugs, zhoudaohan!
I have a BIG question for you: do you think it's possibile make a mod for battles "Player vs Player"? I think it should be one of the best KB:C mods of all time, because the game is too much long and repetitive, for hardcore gamers. But a match with real people and real intelligence... wow! I wonder why devs didn't allow in the original games. Thank you! |
#56
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Why doesn't the game recognize my save files for Huntiro anymore? I did play a bit of Crossworlds after playing Huntiro though, and I didn't the save files are still there.
Edit: Solved. Last edited by Space Knight; 10-17-2020 at 08:54 PM. |
#57
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Yeah, it's a shame that KBCW is single-player only. Sadly, I think it is impossible to make such kind of mod without access to the source code. There is a KB multiplayer game King's Bounty: Legions there, although I have never tried it. |
#58
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maybe with an improved version of "Hypnosys", maybe you can "simulate" a "player vs player" battle? Modding "Defender of the crown" or "Champion of the arena"? I'd like to learn how to do, but I think it's too much complicated! Your work is really super. Really. PS.I've noticed a bug with Red Dragon vs Gremlin Tower: the base attack sometimes doesn't hit the tower. PPS. How can I modify the "labels" of the items? Thank you! |
#59
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Since dragon bugs were mentioned, I noticed that my Green Dragons will suddenly deal 24k-68k critical hit damage from time to time, which is times more than it should deal (it's sometimes dealt as non-critical damage too).
Edit: Oh, it's the Summoned Despiser thing. Last edited by Space Knight; 10-22-2020 at 10:11 PM. |
#60
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Btw, where are the Horde and Vengeful abilities decided? I tried to port Vengeful Gorguls, but those two don't seem to work, and creatures like Graywolf and Viking Warrior already have them. And yes, I looked into their .atom files, but found nothing relevant yet.
Edit: Just found the horde, next is Vengeful. Still trying to get them to work though. Edit 2: Wow, looks like both of them don't even work in WotN Ice and Fire to begin with. Any fix ideas? Edit 3: I made Horde work correctly, Vengeful not so much (it doesn't work for Viking Warriors at least, btw). Edit 4: I managed to correctly port Necro Lizardmen, Dwarves, Snow Elves (with Sorcerer's "Snow Elf" ability as well as Hardening and Snowstorm), Contemplators and Gorgons (with "Master of Snakes"'s exception). How could I port the certain abilities and talents I failed to port? Yotun's Greed and Boldness don't seem to work either (nor can I locate them). Last edited by Space Knight; 10-25-2020 at 08:14 PM. |
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