Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #571  
Old 01-09-2012, 02:58 PM
Snake Snake is offline
Approved Member
 
Join Date: Jun 2010
Posts: 90
Default

Thanks for your answer Caspar! I got the point!
  #572  
Old 01-09-2012, 03:14 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Quote:
Originally Posted by Feathered_IV View Post
I recall last time there was a pledge to make smaller, more frequent patches that were easier to compile. The urge to add "just that little bit more" must be strong.
Indeed. But in fact some features need their long time development to be working to our standards... like 6DoF.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
  #573  
Old 01-10-2012, 12:09 AM
Fearless_1 Fearless_1 is offline
Approved Member
 
Join Date: Mar 2010
Posts: 36
Default

Well good on TD for that. I appreciate the thorough approach your team takes.

But one lingering question is how much do you learn/take from the modders and develop on your own?
  #574  
Old 01-10-2012, 12:21 AM
Hunden Hunden is offline
Approved Member
 
Join Date: Apr 2010
Location: with your girl friend
Posts: 376
Default

Quote:
Originally Posted by Fearless_1 View Post
Well good on TD for that. I appreciate the thorough approach your team takes.

But one lingering question is how much do you learn/take from the modders and develop on your own?
And this matters why? As long as I get exhaust flames
  #575  
Old 01-10-2012, 06:27 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Quote:
Originally Posted by Fearless_1 View Post
But one lingering question is how much do you learn/take from the modders and develop on your own?
I'd say, its a value of 5:95 %
The 5 % is work from 3rd party, which, if existant before as a mod, had to be reworked partially or completely in cooperation with us.
No mod ever was good or correct enough to be implemented right away. And in most cases, developing a feature on our own has proven to be the best, savest and fastest way.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible

Last edited by EJGr.Ost_Caspar; 01-10-2012 at 06:31 AM.
  #576  
Old 01-10-2012, 08:42 AM
JimmyBlonde JimmyBlonde is offline
Approved Member
 
Join Date: Dec 2010
Posts: 161
Default

  #577  
Old 01-11-2012, 11:55 PM
Fearless_1 Fearless_1 is offline
Approved Member
 
Join Date: Mar 2010
Posts: 36
Default

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
I'd say, its a value of 5:95 %
The 5 % is work from 3rd party, which, if existant before as a mod, had to be reworked partially or completely in cooperation with us.
No mod ever was good or correct enough to be implemented right away. And in most cases, developing a feature on our own has proven to be the best, savest and fastest way.
Thanks for posting an answer. Just to be clear, I just wanted to know how much the modders influenced what was being made officially. Also, since we are getting the long needed "Drop on my command" radio call, is there a plan to modify formations of bombers to be like their real world counter parts?
  #578  
Old 01-12-2012, 12:13 AM
_1SMV_Gitano _1SMV_Gitano is offline
Approved Member
 
Join Date: Oct 2007
Posts: 217
Default

Quote:
Originally Posted by Fearless_1 View Post
Thanks for posting an answer. Just to be clear, I just wanted to know how much the modders influenced what was being made officially. Also, since we are getting the long needed "Drop on my command" radio call, is there a plan to modify formations of bombers to be like their real world counter parts?
I think this is worth some investigation.
__________________
  #579  
Old 01-12-2012, 08:32 AM
GF_Mastiff's Avatar
GF_Mastiff GF_Mastiff is offline
71st_Mastiff
 
Join Date: Oct 2007
Location: EL Centro
Posts: 890
Default

I'm just really surprised ubi$oft hasn't stepped in and tried to take over on your developments for DLC?
__________________
71st Eagle Squadron
www.anon6.com - Blogger on DCS Series
71st Mastiff's You-Tube
" any failure you meet is never a defeat; merely a set up for a greater come back "
Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse||
32"LCD||2x7" lilliputs,1x9inc
  #580  
Old 01-12-2012, 11:27 AM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

UBI is NOT the developer, why after 10+ years don't people understand that yet.

UBI is merely the publisher for the West.

They have no hand in day to day operations of Maddox Games or IL2 in any way.

We are better off if they just maintain their current "hands off" position reagrding IL2.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.