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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #561  
Old 10-04-2009, 12:01 AM
DannyBooze DannyBooze is offline
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i would like to see more american planes there is only two the p51 and the p51d, i would like to see some p38's sum p47's p39's p40's..... just more american planes would be nice
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  #562  
Old 10-04-2009, 12:49 AM
Zooant Zooant is offline
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Default Map Zoom

I posted before that it is nearly impossible to see ground targets in Simulator mode. Will this be addressed? I suggested earlier that maybe there could be radio chatter patched in to help those who are struggling. Another possibility would be to add zoom to the map. In Stalingrad there is so much going on that you can't even see your own plane on the map when your over the city.
I just beat the game in realistic mode. I think I might have to give up on trying to beat the campaign in simulator mode.
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  #563  
Old 10-04-2009, 01:30 AM
SEE SEE is offline
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Same as a few others have said

Camera positions for Bombing and Rear gunner moved to 1st person view.

Missions start on the ground and end back at the base in realistic and sim modes with options to end or start in flight.

At last there is a decent WW2 sim for the XBox console and hopefully things will improve but MS need to improve their console with upgrades that allow developers to exploit its full potential.
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  #564  
Old 10-04-2009, 04:46 AM
DannyBooze DannyBooze is offline
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Quote:
Originally Posted by SEE View Post
Same as a few others have said

Camera positions for Bombing and Rear gunner moved to 1st person view.

Missions start on the ground and end back at the base in realistic and sim modes with options to end or start in flight.

At last there is a decent WW2 sim for the XBox console and hopefully things will improve but MS need to improve their console with upgrades that allow developers to exploit its full potential.
I second this...
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  #565  
Old 10-04-2009, 07:43 AM
NephilimUK NephilimUK is offline
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Suggestions to Developers.

1) Buy/download a copy of Warhawk (PS3) or perhaps Halo3 and look carefully at the lobby systems... Notice how they work? (team balancing, friends slots, clan support, etc) Great! Now incorporate it into your game!

2) Lose the rubber band effect on the gunsights in sim and realistic mode - the last time I flew, my horizon didn't keep bouncing around every time an adjustment was made to the flight path.
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  #566  
Old 10-04-2009, 10:54 AM
Stuka28 Stuka28 is offline
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Default Planes

There should be an easier way to unlock planes.
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  #567  
Old 10-04-2009, 12:40 PM
Tudorp15 Tudorp15 is offline
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Default Suggestion for the Devs

I love BOP. I have spent WAY too much time on this thing, but loving it. I am an older gamer (49) that gets board with games pretty quick and generally never finish them. This is the very first game that I have played all the way through the campain as well as the single missions, and now loving the online battles.

Anyway.. A few things I would like to see. A sequil with the Pacific Theater, and associated planes. Maybe a 3rd with Korean War theme with early jets (F-86, F-4, B-52, maybe even with some air refueling missions would be cool). Maybe even a WWI version on the side. Those old wood planes would be a hoot to buz around in.

Also, it would be really cool to be able to form a team and man the birds with non-AI gunners, etc. I think the B-17 for instance would be cool if we could man it with a pilot, and each gunner over Xbox Live and go on bombing missions and runs as a Bomber crew.

What I would love to see added to BOP, and future sequils is a "Free Flight" training map for on line. I have a handful of friends that we love to go in and just mess around. We like to put on little air shows for each other with low level high and low speed flybys, bombing demonstrations, etc. It is lots of fun. Maybe a map with ground targets to compete against each other on a friendly training basis. We got into private dogfight, or other modes, but if we happen to have a tail gunner, we have to be careful not to shoot each other down, because we like to practice formation flying as well. It is hard to do on the competition maps without a tail gunner going crazy. We like to lock on the other and watch them do stunts while another sits on the ground, etc.. Just lots of fun with this, and it would be cool to have a dedicated map for just this type of thing. Just a practice, or training on line map where we have control on who and when we want to lock on each other, with ground targets that we decide on the fly if they are friendly or foe.. Just sayin..

Thanks for a great game.. Keep this series going, it is the best console flight game out there hands down..

Last edited by Tudorp15; 10-04-2009 at 12:44 PM.
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  #568  
Old 10-04-2009, 01:03 PM
SEE SEE is offline
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I only bought an Xbox console because I heard that IL2 was being launched and was fed up with forever upgrading my PC to keep up with each SIM generation. I really hope that console based sims develop a huge following and that we can look forward to more titles and continuing upgrades. Its MS who need to address the limitations of their platform for this genre and hope that they do so ASAP.
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  #569  
Old 10-04-2009, 02:12 PM
JesterMob6 JesterMob6 is offline
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I was very happy to see IL2 make its way onto the console scene. While I greatly enjoyed the time I spent on the PC with IL2, the AEP, and the Pacific, I definitely got used to the ability to adjust near everything, including flight surface response curves instead of a mere "sensitivity" setting, which leaves out the rudder. With the lack of available controllers compatible with the xbox, would it be possible to provide a means to adjust the rudder controls?
I hear there's a fix on the way to take care of the P51 series and possibly the FW series, so I hope that's true. I admire the P51s, and have a deep obsession with the FW 190s, but they seem to be quite lackluster on the console compared to the tweaked performance they received on the PC platform.
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  #570  
Old 10-04-2009, 02:14 PM
Tudorp15 Tudorp15 is offline
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I didn't mention that, but I also bought the Xbox 360 in anticipation for BOP. I was never much of a gamer, still am not. My sons were and they are married and off on their own with their own families, and of course took their boxes with them. They teased me when I went out and bought my own when I heard of BOP about a year ago. At the time, I had already thought it was available, but oh well, I bought a few other games in waiting, Ace Combat 6 being one of them. And enjoyed it, but I have always been an old school type, and loved the early aviation era, especially WWII war birds. I couldn't wait for the game release, and pre-ordered it as soon as I was able to back in May. I played with the demo as soon as it came out as well. I am also a SIM guy, not a gamer. Another good sim type game is Baja Edge Of Control, which until now, was my favorite title. Now, BOP demoted Baja, but I still love the both of them, and they are my #1 and #2 on my XBox. I am now content in waiting for newer versions coming from these developers. I really hope they stick with the SIM type of format in gaming, maybe even other SIM stuff like off road racing as well, or other transportation type of SIM stuff. Trains (I am also a Rail Fan), Planes, and Automobiles. Maybe even some Heli stuff, Tank stuff? I will be watching...



Quote:
Originally Posted by SEE View Post
I only bought an Xbox console because I heard that IL2 was being launched and was fed up with forever upgrading my PC to keep up with each SIM generation. I really hope that console based sims develop a huge following and that we can look forward to more titles and continuing upgrades. Its MS who need to address the limitations of their platform for this genre and hope that they do so ASAP.
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