Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #561  
Old 01-08-2014, 10:24 PM
MB_Avro_UK MB_Avro_UK is offline
Approved Member
 
Join Date: Dec 2007
Location: London, England (Not European!).
Posts: 755
Default

Accept it or reject it. We are all Flight Sim addicts. (Or perhaps junkies?).

Let's be grateful that we have sims to debate about. We are a niche brotherhood.

Best Regards,
MB_Avro
Reply With Quote
  #562  
Old 03-15-2014, 09:02 PM
=HH=Pauk's Avatar
=HH=Pauk =HH=Pauk is offline
Approved Member
 
Join Date: Jul 2009
Location: Saint-Petersburg, Russia
Posts: 16
Default

__________________
Reply With Quote
  #563  
Old 03-16-2014, 03:30 PM
major_setback's Avatar
major_setback major_setback is offline
Approved Member
 
Join Date: Oct 2007
Location: Lund Sweden
Posts: 1,415
Default

Quote:
Originally Posted by =HH=Pauk View Post
The pilot/crew ejecting/escaping himself/themselves from the aircraft at the end of the video looks good.
__________________
All CoD screenshots here:
http://s58.photobucket.com/albums/g260/restranger/

__________


Flying online as Setback.
Reply With Quote
  #564  
Old 03-19-2014, 07:36 PM
pencon pencon is offline
Approved Member
 
Join Date: Aug 2010
Posts: 201
Default

Hopefully there will be pilot in cockpit animations , At least a pair of arms moving the yoke
Reply With Quote
  #565  
Old 03-21-2014, 10:10 PM
Robert's Avatar
Robert Robert is offline
Approved Member
 
Join Date: Oct 2007
Posts: 717
Default

Quote:
Originally Posted by pencon View Post
Hopefully there will be pilot in cockpit animations , At least a pair of arms moving the yoke
You mean in first person view? Not gonna happen. Jason or Loft stated as much. Personally I hope they never put arms or pilot in the cockpit.
Reply With Quote
  #566  
Old 03-21-2014, 11:12 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

They mentioned last week that AI crew will be visible in bombers and whatnot. Apparently they are animating their movements and reckon the results have been very good. Will have to wait for the Pe-2 in a few weeks to see for ourselves.
Reply With Quote
  #567  
Old 03-22-2014, 03:43 AM
Robert's Avatar
Robert Robert is offline
Approved Member
 
Join Date: Oct 2007
Posts: 717
Default

AI crew is fine with me. I just dislike first perspective view of a pilot in the pilot's seat. It obfuscates some dials and levers. They aren't necessary for me.
Reply With Quote
  #568  
Old 03-22-2014, 02:54 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by major_setback View Post
The pilot/crew ejecting/escaping himself/themselves from the aircraft at the end of the video looks good.
i thought that looked pretty artificial and Disney-like. in RL it isnt really possible for the pilot to leisurely stand upright on the pilot seat with the canopy open at that airspeed, and for him to then jump several meters straight into the air as if he is superman

and looking at the near finished aircraft now being seen in that game promo video, most of the aircraft in that video also look pretty low detail and ill defined ( compared to what we already have in CoD and the DCS-p51) so much so that the il2 sturmovik's in RoF's BS look actually blurry.

compare that to CoD and DCS where the aircraft are present in such crisp high detailed you can actually count the individual rivets (and some people do ), and you can see the aircraft so realistically modeled that you feel you can reach out to touch them and know the texture and material of each component.



the overall impression from this RoF BS is rather "war thunder" and "Birds of Prey" like, with some new eye candy animations and visual effects added to provide some entertainment

Compare that to what this weeks new 4.3 "team fusion patch" continues to add to CoD (http://theairtacticalassaultgroup.co...ead.php?t=9362), this RoF BS doesnt even come anywhere near the current CoD state for quality or features



and new improved smoke and damage effects



easy choice really, CoD is miles ahead on all fronts, and yes that includes the eastern front
Attached Images
File Type: jpg 2013-01-12_00054.jpg (76.5 KB, 92 views)
File Type: jpg Launcher2014-03-1821-06-37-94.jpg (119.7 KB, 92 views)
File Type: jpg 2014-03-18_00008_zps5c0ae4a7.jpg (58.9 KB, 92 views)
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children

Last edited by zapatista; 03-22-2014 at 03:51 PM.
Reply With Quote
  #569  
Old 03-22-2014, 05:11 PM
arthursmedley arthursmedley is offline
Approved Member
 
Join Date: Oct 2007
Location: devon, uk
Posts: 326
Default

The good news? We're gonna' have at least two top quality WWII combat flight sims and if Luthier can pull it off with his DCS effort, then we'll have three.


Last edited by arthursmedley; 03-22-2014 at 05:18 PM.
Reply With Quote
  #570  
Old 03-22-2014, 08:40 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

[QUOTE=arthursmedley;515934]The good news? We're gonna' have at least two top quality WWII combat flight sims and if Luthier can pull it off with his DCS effort, then we'll have three.


That is the good that will rise from MG's ashes(very unfortunate), hopefully many new pilots to join our fun but serious genre
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

Last edited by SlipBall; 03-22-2014 at 09:07 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:50 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.