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#511
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Anyway, I was just trying to help, not start an argument in any way. Let's see what DT come up with. Last edited by Romanator21; 05-12-2011 at 12:49 AM. |
#512
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I used to play (and program missions in) MS CFS Series and was particularly attracted by the way CFS2 Mission Builder worked with events and triggers. It opens so much more possibilities for different situations than we have with IL2 FMB.
Any chances? Otherwise this is the best combat flight simulator I've ever played! Keep up the excellent work! |
#513
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Probably not so important anyway. I was just pissed because I wrecked the engines several times right before I posted. Easy. ![]() Got a new need: Fiat G55 in standard 4.11 - beautiful fighter and sooo rocks, given you take the fm from hsfx.... |
#514
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For me a good future development woud be Attack on the West 1940
France Hawk 75 D520 Bloch 152, 155 MS406 Potez 633 Potez 63.11 LeO 451 Farman 222 Amiot 143 Mureaux 117 UK Battle Lysander Hampden Wellington Whitley Belgium Fox II & VI Holland Fokker G1 Fokker TV Germany Do17 Hs126 Big wish list, but with a map and career would be fun There are of course many other aircraft but these are already in place For China in the future Hawk75M Mit Ki51 Mit Ki30 Kaw Ki36 |
#515
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Hi, is it possible to add (to patch 4.11) to difficulty menu one additional switch for F6 EXTERNAL PADLOCK,ENEMY AIR? I know that if I switch off NO EXTERNAL VIEWS, switch it off EXTERNAL PADLOCK too, because sometimes is nice to have external views (for recording videos etc.) but external padlock no, it's like radar. Thanks.
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#516
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Actually what needs to be implemented are external views for your aircraft only, with no external padlock, and the ability to also have externals only when on the ground.
There are ways to do this that cannot be spoken of here, but I see no reason why this cannot be offered to the stock game. As we have no "ground crew" which in real life would help with ground movements the external view while only on the ground would be a very helpful thing.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#517
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Well, mods can now be discussed, if that's what you mean, El. I guess there are lots of differing opinions on how to change it.
Sometimes F6 view is useful for movies. Personally, I would like to have it under the "no padlock" switch, or possible under its own. Normal padlock doesn't work unless you're actually looking at the target. That could be applied to F6 as well so that it can't be used unless you know where everyone is first. But of course, there are so many ways to do this...but as long as there's an option that keeps the current setup, almost everybody will be happy I think. I also agree that it would be nice to have outside view activate after landing. It would be nice to see what happened or what is still happening after I've landed, crashed, bailed, etc. during an offline campaign. |
#518
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Can I request that someone have a look at the coding for the MG-FF (really it's a MG-FF/M) in-game? It's been a widely circulated complaint that sometimes a MG-FF hit will cause a plane to roll uncontrollably. It and the VYa 23mm are the only two cannons in game to cause this effect to the best of my knowledge.
In the 20mm category no other gun does it. Typically happens online. I'm sure most people have experienced it...
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Find my missions and much more at Mission4Today.com |
#519
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Hawk 75, et al - There are mods that do this but no proper cockpit. MS406/410, etc. - ditto D520 - In development as a mod. Bloch 152, 155 - ditto. Potez 633, Potez 63.11, LeO 451, Farman 222, Amiot 143, Mureaux 117 - Nothing serious ever proposed as a mod. If they exist, they're secret projects. French planes aren't very popular, even though the French had some competitive designs. That's what you get when your army serves as a speed bump for the Wehrmacht. Battle, Wellington - Available as a "frankenplane" mod, but no proper model or cockpit. Wellington - Included in IL2:CloD, so off limits to DT. Lysander, Hampden, Whitley - Nothing serious ever proposed as a mod. If they exist, they're secret projects. Fox II & VI - I believe this is in the works as a mod. Fokker G1 - Exists as a "frankenplane" mod, but no proper model or cockpit. Fokker TV - Not heard of development on this one. Do17 - Included in IL2:CloD, so off limits to DT. Hs126 - Not heard of development on this one. Relatively minor type in a vast armada of German types. Not on my top 10 for Luftwaffe planes to be added to the game. Mitsubishi Ki-51, Ki-30 - Exists as a "frankenplane" mod, but no proper model or cockpit. Ki-36 - Not heard of development on this one. There's a whole load of Japanese planes that aren't in the game. Personally, I'd like to see a flyable B5N Kate and B6N Jill, an (official) Ki-44 and the G3M Nell, Ki-49 Helen, Ki-67 Peggy, H6K Mavis , P1Y Frances, Q1W Lorna and D4Y Judy, but that's just me. |
#520
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The Hawk 75 is a plane that comes up time and time again in these discussions both here and at M4T, i guess 'cos it was used by so people in so many theatres.
It tops my list of AI a/c to make flyable. The 2 AI planes I would request would be the Lanc and the G3M Nell - both a massive amount of work, for sure. These two bombers would open up alot of scenario possibilities for missions/campaigns. Also, any chance of bombs for the Hurri MkIIc? A MkIV with universal wing and rocket/bomb/40mm Vickers loadouts would be tasty as well...but i'll be asking for the moon on a stick next... Cheers Ted |
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