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7,62 Tactical action game, sequel to Brigade E5

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  #491  
Old 02-12-2011, 10:02 AM
R@S R@S is offline
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Quote:
Originally Posted by Dansken View Post
Is it OK to just drop the BSM 1.6 base files over a working BSM 1.5 installation and start a new game, or do I need to start over with a clean install?
It depends, if you installed the BSM 1.5 Fix 1 those files could cause a problem. But if you remember which files you can delete them before adding the 1.6 version and no new install is needed.
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  #492  
Old 02-12-2011, 03:05 PM
Tozmeister Tozmeister is offline
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Can't get 1.6 to work for me. Tried installing over 1.5 which failed with a HLA.dll error.

Made a clean install and that failed to. Deleted that and made a 3rd, also Failed on a HLA.dll error.

I get this in a the HLA.log :-

pid 3336, HLA.dll tid: 756

Suspend tid 1288, handle 120


Resume handle 120



Any ideas?


EDIT. I get that fail after trying to run from the BlueSunMod.exe. If i run off the E6.exe it gets as far as the BSM splash screen then crashes.

Crash Log:-

00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286
00:00.032 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID]
00:00.033 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected
00:00.087 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok
00:00.261 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded

Last edited by Tozmeister; 02-12-2011 at 03:18 PM.
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  #493  
Old 02-12-2011, 07:34 PM
Kuujis Kuujis is offline
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Its not a fix, but I managed to start the game WHILE the error message popup was displayed.

Step by step:
1. Start BlueSunMod.exe.
2. Hla.dll error message is displayed with kirilica(?) symbols, which are mangled into unreadable mess due to different system locale.
3. WHILE the error is still visible - start the game with BlueSunMod.exe AGAIN. Managed to get to the weird looking hooker, didn't go further yet

Strange error though, might be that the hla stuff failed to initialize, so there SHOULD be problems ahead
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  #494  
Old 02-12-2011, 08:53 PM
R@S R@S is offline
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It seems you need this to get it to work properly if you have a 32 bit system:

Microsoft Visual C + + 2008 SP1 Redistributable Package (x86)

And make sure you have the vanilla English E6.exe in your game folder when launching the game with BlueSunMod.exe. Any other of the E6.exe will not work.
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  #495  
Old 02-14-2011, 07:11 AM
Tozmeister Tozmeister is offline
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Still fails. E6.exe is there.

Or do i need to do a fresh install of 7.62 after installing the c++ components?


Edit:- tried Kuujis's way. got as far as the splash screen but still failed.

Last edited by Tozmeister; 02-14-2011 at 07:18 AM.
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  #496  
Old 02-14-2011, 07:41 AM
R@S R@S is offline
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Make sure you have the Microsoft Visual C++ Redistributable Package installed, it's needed for the new HLA.dll system to work. Use the links depending on your OS, x86 or x64.

Microsoft Visual C + + 2008 SP1 Redistributable Package (x86)
Microsoft Visual C + + 2008 SP1 Redistributable Package (x64)

1: Install 7.62 in a new folder, like C:\games\7.62\. Do not intstall the game in your Program Files or User folder, that will cause problems with vista/win7

2: Extract the Unofficial Patch files to your game directory, including this file: msvcr71.dll

3: Run the PatchMe.bat in your game folder to pack up the files in an AZP archive

4: Extract all the files from Media.pack_pt_1.rar, Media.pack_pt_2.rar and Media.pack_pt_3.rar to your 7.62\Media.pack\ folder.

5: Extract the Blue Sun Mod Base files to a temporary folder, then copy them to your game directory.

6: Run the BlueSunMod.exe to start the game.

If you have the Russian or German version of the game you need the comaptibility patch for the respective version. those packs includes the right E6.exe and are needed to get the game working.
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  #497  
Old 02-14-2011, 08:51 PM
TodeswolF TodeswolF is offline
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BTW R@S did you managed the crash with the e6q.txt for the GCP?
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  #498  
Old 02-15-2011, 08:38 AM
R@S R@S is offline
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Yup, as long as you use the German Unofficial patch 1.06 and the GCP 1.6 the mod is very stable.
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  #499  
Old 02-15-2011, 01:53 PM
Kuujis Kuujis is offline
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Quote:
Originally Posted by R@S View Post
Yup, as long as you use the German Unofficial patch 1.06 and the GCP 1.6 the mod is very stable.
What is this you are talking about?

Possible spoilers ahead.

Also - was doing the poor wino mission line. Several strange things:
1. When I got the puta companion, we went to the hooker looking for luggage, she sends us to the Campechino? I stopped by Sagrada, puta says - lets go to my brother da police. All the other luggage missions skipped?
2. CGL1 at start. After fending off the drug dealer mission from puta police ambush CGL is suddenly 8?
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  #500  
Old 02-15-2011, 02:36 PM
R@S R@S is offline
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Quote:
Originally Posted by Kuujis View Post
What is this you are talking about?
Dint you know, BSM is available for the Russian and German version of 7.62

Quote:
Originally Posted by Kuujis View Post
1. When I got the puta companion, we went to the hooker looking for luggage, she sends us to the Campechino? I stopped by Sagrada, puta says - lets go to my brother da police. All the other luggage missions skipped?
You can go straight to Sagrada after Paquito joins, it's been that way for a while now. The Puerto viejo - Campecino - Sagrada route is when you don't know who's got the luggage.

Quote:
Originally Posted by Kuujis View Post
2. CGL1 at start. After fending off the drug dealer mission from puta police ambush CGL is suddenly 8?
Similar issues has been reported, but that had to do with the Player Base. I need to know more about it before I start looking for the bug, like if you recruited militia at your base or took over any other sector.
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