#41
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The luftwaffe and drop fuel tanks 1939-40[!?]
about luftwaffe drop fuel, check this site
http://warandgame.wordpress.com/2008...tanks-1939-40/ i hope oleg see this |
#42
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Well, I've got another one here:
In Storm Of War, will we be able to destroy railways? It would make the game much more historically correct. Attacks with bombs or rockets could explode the trails, and slow down enemy train movement in that sector, and it would be a beutiful thing to explode a railway and see a derrailment of a totally loaded fuel train. |
#43
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bombed runway damage that last a bit as well for emersion
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#44
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Hello Oleg
I would like to see some way to speed up people hitting the fly button in online games. maybe a timer that the host could activate? something ,anything to make people hit that fly button after an allotted time has past |
#45
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Quote:
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#46
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I think this is the video you were talking about Codex.
Wheelsup
__________________
Cheers Wheelsup_cavu Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
#47
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I can't remember if this has been asked before but it is a major gripe for me due to the monotonous regularity of its occurrence ...
When a pilot ejects in SOW, will thier body still pass through the aircraft structure? Or will the body bounce off or get entangled on the airframe? After successfully bailing out will the parachute become entangled when landing in trees? Also after a crash landing where the plane flips over (a thing I do quite regularly) will we still get the blue image where the line of sight goes beneath the ground poly's? Cheers? |
#48
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Loved the Simhq interview...
Any chance we can see the game engine in action, short video, even still images? Second question, you mention 17 planes. Are these historic planes or exotics not linked to the Battle of Britain? |
#49
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"You may see again some very interesting details.
Modeling of AAA in our new simulator means following (for example): Say, if the electricity generator of search light will be destroyed, then the search light wouldn’t work… then the effectiveness of anti aircraft guns also wouldn't be good. We are developing the simulation of ground AAA support in all areas, including radars, High Command, etc. It will work as a system: damage of one will have result in other. Also would remind that British and German radar systems will have different purpose as it was in reality." Oleg Maddox Any chance there will be a delay between when an aircraft comes into view of the AAA and when the AAA starts firing? It has always been a major shortcoming of IL2 that surprise attacks are impossible, as if the gunners lived at their guns 24/7. Surprise attacks were not uncommon in real life. I.D. |
#50
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Please excuse me for OT and delete this post if you want, but you can "fake" these surprise attacks by setting the detection range of the AAA to a quite low level. This way, the AAA won't see you until you cross this range, and then it will fire at you as long as you remain in its fire range.
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