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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 09-28-2012, 03:46 PM
Gourmand Gourmand is offline
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after the "pay to win"... Maddox game introduce : "the pay for patch"
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  #42  
Old 09-28-2012, 03:48 PM
skouras skouras is offline
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the link doesnt work for me
any new link please
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  #43  
Old 09-28-2012, 03:52 PM
kestrel79 kestrel79 is offline
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So this is not yet the official release patch that will be on Steam? It's the release candidate right?
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  #44  
Old 09-28-2012, 03:53 PM
335th_GRAthos 335th_GRAthos is offline
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Excellent!


many thanks!



-S-
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  #45  
Old 09-28-2012, 03:53 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by kestrel79 View Post
So this is not yet the official release patch that will be on Steam? It's the release candidate right?
Yeah, so if everything goes ok with this one it might go live onto steam.
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  #46  
Old 09-28-2012, 03:54 PM
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Quote:
Originally Posted by kestrel79 View Post
So this is not yet the official release patch that will be on Steam? It's the release candidate right?
Just read the thread title .....
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  #47  
Old 09-28-2012, 03:55 PM
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zapatista zapatista is offline
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Originally Posted by luthier View Post
Only one mirror so far:
- Added a Su-26 acrobatics plane.
You can toggle airshow smoke by injecting oil into the exhaust manifold. This is done with the WEP button by default. The default smoke is white. You can select other colors by selecting corresponding loadout options.

The plane also comes with four easter egg weapons that can be loaded onto the center pylon:

- Shotgun – fires explosive pellets with everyone’ sfavorite green tracers;
- Laser – fires a beam that sets an enemy plane alight. Effective distance is 700m;
- Antimatter mortar – fires anti-matter spitwads;
- Railgun – fires a shell that generates electromagnetic pulse that in turn destroys enemy subsystems, especially engines.

NOTE: Our artificial intelligence simply could not manage the pure awesomeness of this plane. If you try to create doom flights of railgun-armed Su-26s the AI will most likely just crash.
The Su-26 is a special type of a recon plane in the game, so other AI aircraft will mostly ignore it in missions.
the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo), but i think it is a downward step to include some weird fantasy wonder weapons for the su26, it really detracts from what should be focused on as a ww2 simulator with realistic planes and weapons

hate to post something negative o this glorious day of a new patch, the weird fantasy weapons just seems like an odd choice while so many other issues need to be addressed

any indication the reversed controls for the allied fighters are corrected for ex ?
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  #48  
Old 09-28-2012, 03:58 PM
adonys adonys is offline
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so.. nothing about:
- AI
- radio comms
- clouds

I regret to have to say it, but it doesn't sound too good to me..
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  #49  
Old 09-28-2012, 03:59 PM
Continu0 Continu0 is offline
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Quote:
Originally Posted by zapatista View Post
the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo), but i think it is a downward step to include some weird fantasy wonder weapons for the su26, it really detracts from what should be focused on as a ww2 simulator with realistic planes and weapons

hate to post something negative o this glorious day of a new patch, the weird fantasy weapons just seems like an odd choice while so many other issues need to be addressed

any indication the reversed controls for the allied fighters are corrected for ex ?
I only partly agree with you. As far as I can imagine, these wonder-weapons didn´t use so much time to programm. I guess they have something like that anyway for their own purpose. For testing System-Damages, Damage-Modell, etc....
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  #50  
Old 09-28-2012, 04:00 PM
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Quote:
Originally Posted by zapatista View Post
the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo)
This speed corrections/decreases where already done some beta patches ago.

The changelog is not only for this patch, it sums up all the changes that were made in the last beta patches too.
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