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#41
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Stop talking about FSX and its ridiculous FM
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#42
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Just try it, and we may cross fingers the Alabeo and other developers makes their planes also for X-Plane first, an later for CoD. At least I'm already requesting it in their facebook page... They got the 3D model, CoD has the FM, it's only a question of merge, or don't you wanna fly this? ![]() Anyway, you perfectly know that there's no propwash at all in CoD; at this moment, RoF has a better detailed FM (and X-Plane too but it depends on every concrete plane). CoD needs a realistic P-effect and a working propwash! Last edited by TUCKIE_JG52; 11-24-2011 at 10:55 AM. |
#43
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I'm sorry, but unlike you I'm not an armchair expert..
![]() One thing is flying the formations like you see in the videos you posted, another is the video of the IL-2 aerobatics. Since you're an expert I'm sure that you've heard of concepts like propwash and turbulence, which aren't modelled in IL-2 (or better, they're in the code but not activated) and are massive on planes like the P-51. A formation takeoff with P-51s like that of the IL-2 video is impossible to achieve, it's only stuff for jets. Let me show you what can happen in formation landings with taildraggers of that calibre.. Little arrogant, self-proclaimed experts like you should always check who they're measuring with before making comments on stuff they obviously don't know much about, if anything to avoid being humiliated with facts. Unbelievable.. |
#44
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The propwash is real, true, but it's also true that there are some ways of flying just out of it or minimise its effect: Last edited by TUCKIE_JG52; 11-24-2011 at 11:34 AM. |
#45
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Turbulences are not activated in the FM but propwash generated by one plane onto another is. At least OFFLINE IMHO
![]() By the way I mentionned earlier the excellent Flight Unimited sim that had Propwash, turbulences, wind, rain, a finely tuned FM (for teh leagcy planes : Grop, Pits, SU26 ...) and a spectacular smooth full ATC never seen since anywhere else by myself. That says a lot of what price we had to pay for nice graphics ! Pls Luthier if you ever happend to read this, bring us back to low polygons untextured world in your next patch ! ![]() Last edited by TomcatViP; 11-24-2011 at 12:07 PM. |
#46
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#47
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Tomcat, the propwash ingame is just a graphic thing I think and it's just a fraction of what it really is in RL.
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#48
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There's some difference between a "if you try to land in formation you'll crash" and "he was not landing in formation and found another plane ahead (at less speed)". Lined up takeoff may be a problem, I agree, but landing... you land at idle! Anyway, we were debating about having aerobatic planes in CoD... |
#49
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#50
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