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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 09-01-2011, 03:09 PM
JG53Frankyboy JG53Frankyboy is offline
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he said "it might be"....................
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  #42  
Old 09-01-2011, 10:16 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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LoBiSoMeM
In your "line of work" you don't know what 20MB of code can do?
WOW..

You are really upset aren't you?

To the point that you are 'seeing' things that are not there! For example, you seem to be under the impression that I said a 20meg file can have NO EFFECT on the FPS. Which is not true at all. So, please, take a deep breath, count to ten, wipe the tears from your eyes and read what I wrote slowing, and maybe even twice before you hit the reply button.

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LoBiSoMeM
That's explain a lot of things...
Yes, for those who don't make a living testing. Because they typically think they are XMEN and/or are ignorant of what is required to collect useful data.

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LoBiSoMeM
Well, I'm glad that we are talking about 109s, Spits, Hurricanes, and not F22s...
That statement by you confirms to me that you don't know of which you speak, because it does not mater if it is a 109, Spitfire, or F22.

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LoBiSoMeM
In WWII we use a lot our eyeballs to measure things, even the feeling of FMs...
Let me guess.. You 'belive' not test equipment was used in WWII? And that all measurement were made by hand? Well I hate to be the one to tell you this, but that is not true either!

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LoBiSoMeM
1) The patch did not change the version number of the game. - Irrelevant. It changes .DLL files and .SFS files;
So, let me see if I understand your line of reasoning (logic) here. You want us to belive that Luther put out a patch that did not change the version number of the game..

So far so good?

Interesting.. But consider this, CoD (1C) included the necessary files for CoD to be played on the STEAM network. In the software since the STEAM files act like a wrapper around the CoD class. But are seperate from the CoD core (class) files. Which in turn allows STEAM to make updates to their files without affecting the core CoD files. Which I submit to you is the case here. In that I would not expect an update to the STEAM files to effect version number off CoD, and visa versa. They are two modules, if you will, that interact with each other, but are separate.

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LoBiSoMeM
2) Human senses are easily fooled. - Yes, but human senses can detect noticeable stutters in gameplay;
But stutters can be caused by many different things. Typically studders are due to disk accesses, page loading if you will. Where something happened in the game that needs to be rendered on the screen. Say the art associated with a ground explosion. If this art is already in video memory, no problem, render it. If it is not in video memory, bad news! You need to go look at the cache, if it is not there than you need to go to disk, load it into memory, than render it. So something as simple as you defragging your hard drive between this version of CoD and the last version (whoops I forgot the version number did not change) could affect your stutters. That is just one example, there are hundreds of things that could cause stutters. Video drivers, temperature of your video card, etc etc.. Too many to point to one thing imho.

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LoBiSoMeM
3) You have no before and after tests that show the increase. - Yes, I have; 60FPS in BD track and zero texture streming stutters in London mission;
Really? Than please provide the link to the video you took before the patch and the video you took after the patch that shows the same playback file (black death) with the FPS displayed at the top.

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LoBiSoMeM
4) You have not used any tools other than your eyes to measure the increase. Yes, I had - internal FPS counter of CloD.
Really? Than please provide the link to the video you took before the patch and the video you took after the patch that shows the same playback file (black death) with the FPS displayed at the top.

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LoBiSoMeM
Happy ignore list to you.
Promise?

All kidding aside, I actually that is a good idea! For your sake that is! Because you are clearly one of those types of people that gets very upset with people who don't agree with you.

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LoBiSoMeM
You even can't do some testing yourself,
There you go again, seeing things that were never said!

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LoBiSoMeM
just is some guy frustrated in life trying to stand for a point in some internet forum. Really sad.
Ill tell you what is really sad.. Someone that can not stand it when someone disagrees with them, so much so that they have to result to name calling, which by the way is against forum rules!

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LoBiSoMeM
To normal people: First SP mission in Allies Campaign, all in Very High, except trees and Land Detail:

Believe it... or not! And with FXAA enabled... 1680x1050... No tricks!
No tricks..
No repeatable test method..
No proof..

Neat opinion, but nothing more than that. Again, to those who actually read what I wrote, I hope I am wrong, I hope this little patch improved the FPS and more. But now ask yourself, does it make since that 1C (Luther) would release such a small patch to fix the video system just prior to a big patch that they claim is going to replace the current video system? If your still not convinced, ask yourself, does it make since that 1C (Luther) would release a CoD patch that does not change the CoD version number? At which point I think you.. how did LoBiSoMem say it? 'normal' people will realize that this patch is more of a STEAM update than a CoD patch. Again, just my line of reasoning (read opinion) based on my experience, both in life and sim life. If you agree with me, fine.. if you don't agree with me, that is fine too! In that I think there is one thing most of us here can agree upon, and that is we don't have to agree with each other 100% of the time to act civil to each other.
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Theres a reason for instrumenting a plane for test..
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  #43  
Old 09-02-2011, 12:30 PM
Widow17 Widow17 is offline
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hmm, i tried cod again after this update and i still have slideshow on my i5 750 with gtx460. Well....too bad it reminds me to my lost 500 bucks due to new comp and a pretty expensive COd version.... i know you dont like cry babies but for me this is a real problem, with the 500 bucks out of the window...
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  #44  
Old 09-02-2011, 12:38 PM
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I noticed no changes at all.
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  #45  
Old 09-02-2011, 12:57 PM
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I noticed no changes at all.
Two changes I noticed:

1) no more flickering water. When I went to SLI last week the flickering was brutal and made the sim unplayable for me over the Channel. I was able to reduce the flickering by tweaks in Nvidia Inspector, but it was just hit or miss settings I was playing with. Since the "phantom" Steam update all flickering has ceased. This is good news for SLI rigs, don't know if this was an issue for Radeon Crossfire systems.

2) mirror shuts off with just single toggle hit of default "M" key. Before it took two hits to make the mirror go away (to boost frame rate). The first hit only made the mirror reflection distort. Note: this was originally reported by someone else - I'm merely confirming that report. No major performance benefit, but an indication that SOMETHING was altered within CoD despite no version change indicated.

Subjectively I think I'm getting smoother gameplay in terms of somewhat better frame rates and less stutters -- but this is a tough thread to be reporting that! LOL
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  #46  
Old 09-02-2011, 01:06 PM
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Originally Posted by Widow17 View Post
hmm, i tried cod again after this update and i still have slideshow on my i5 750 with gtx460. Well....too bad it reminds me to my lost 500 bucks due to new comp and a pretty expensive COd version.... i know you dont like cry babies but for me this is a real problem, with the 500 bucks out of the window...
You shouldn't have a slideshow with that system, something is wrong.

People with lesser systems play it regurlarly.
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  #47  
Old 09-02-2011, 01:27 PM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Originally Posted by furbs View Post
I noticed no changes at all.
Same here, I7 920 OC@ 3,33Ghz, DDR3 6Gb RAM, GTX580, 1000W

CoD ran at 20fps at full graphics while flying low over London, with minor stutters. If everybody got an fps boost, the problem may be other; maybe the Nvidia controll panel and physix installation failurte since last installation of drivers... Driver is installed Ok but not anything else about graphic card...
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  #48  
Old 09-02-2011, 02:24 PM
icarus icarus is offline
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I got a modest but noticable performance boost after that Steam update (London slide show now nearly playable), but I am pretty sure it wasn't the update. I think it was from deleting my cache which I do before updating and that might increase fps. All speculation and empirical evidence, sorry.

One thing that is not speculation, there is no CoD patch until the version number changes.
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  #49  
Old 09-02-2011, 04:05 PM
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icarus
I got a modest but noticable performance boost after that Steam update (London slide show now nearly playable), but I am pretty sure it wasn't the update. I think it was from deleting my cache which I do before updating and that might increase fps. All speculation and empirical evidence, sorry.

One thing that is not speculation, there is no CoD patch until the version number changes.
Agreed

Video can be affected by so many variables that it is hard to say exactly which one 'thing' caused it.

That and it really does not make sense to me to put out a small patch just days before the planned big patch.

IMHO the only way that would make sense to someone is if they can answer 'YES' to all of the following questions:

1) (Y/N) Does it make sense to have members of your software team developing a patch to fix 'video A', and at the same time have your software team developing a patch that is going to replace 'video A' with 'video B' just days later?
2) (Y/N) Does it make sense to have members of your software team develop and release a patch that does not change the version number?

Again, just my way of looking at it (line of reasoning)

I could be wrong, crazier things have happened in this world.

But, based on that I think the 20meg update from a few days ago had more to do with STEAM than a CoD vidoe patch.. call me crazy!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #50  
Old 09-02-2011, 05:32 PM
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Maybe, but why have a 20mb update at all by your reasoning?
Allready stated, but Ill repeat. Basically a STEAM house keeping update that deals with the STEAM interface aka wrapper around CoD. If I had to guess, and it is only a guess, it might have something to do with the current HL interfacing going on?

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Originally Posted by cheesehawk View Post
Another possible reason would be: a small tweak of the code they found, easily sent through Steam in preparation for the next patch.
They found? So you did answer yes to one if not both of the questions?
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