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IL-2 Sturmovik The famous combat flight simulator. |
View Poll Results: What is the worst thing in this sim series? | |||
Bad AI | 24 | 24.74% | |
Bad sounds | 30 | 30.93% | |
Immortal bomber gunners | 17 | 17.53% | |
Rendering of distance | 26 | 26.80% | |
Voters: 97. You may not vote on this poll |
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#41
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Can't choose an option. Some details to improve/add IMHO:
- allow community created maps (and maybe planes?) - online/offline missions improvable - refueling / rearming procedures (but don't know how honestly) - real time real time on-screen gunnery statistics (for training purposes) - predictive gunsight, as an aiming aid (for training pusposes again -- my aim sucks ...) Anyway it's a beatiful sim and addictive game. Regards, Insuber |
#42
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Well i've not been playing the game all that long but being a purist with a high-end (X-Fi) sound card - i would love authentic engine sounds!
But i have to say the 'canned' AI responses offline are irritating - like during a high-speed bounce from up and under - the blind spot - that the AI planes automatically break into a downward defensive spiral/barrel roll JUST before you reach your set convergance range (or is it just me?)!! But as i plan to play only online (as soon as i think i'm good enough to survive on a decent server) then the sounds are the big one for me... |
#43
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I had to go with Immortal bomber gunners, although the rendering distance does bother me also.
But as has already been said, the IL-2 series is by far the best WWII sim on the market and has been for years, regardless of these minor problems. Cheers, CrazySchmidt. |
#44
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Bomber gunners here too, though I don't think they're immortal, just super-athletes who can shoot from the hip when they should barely be able to breath.
Sounds have never bothered me, at least they're consistent, if somewhat boring. Better rendering of distant objects and scaling for higher resolutions should be a given. AI I don't care about, it will always be predictable and flawed. |
#45
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Sound - since original Il2 they has been horrible. I've changed systems, sound cards, speakers (always top brand) and I really don't see change of quality. I know Oleg multiple times on multiple forums said that it is 'our' settings, speakers, sound cards.... but if so many people have problems, it maybe a good idea to adapt to them, not them to 'horrible sound engine'
IMHO. |
#46
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planespotter pretty much said what I would say myself as well sdcruz.
IMHO, the lack of a campaign map is the biggest problem. People like to think that they can do the difference in war with their actions. So far, Oleg has stated that it is unrealistic to think that a pilot can change the course of a campaign and I agree. But why not giving us more options for the whole army of our preference? Why not combining single flying with some strategy touch? So many of us are lovers of strategy and besides IL-2 we play strategy games like Hearts of Iron & Civ4 and we would love to have the option to fly a campaign where we'll have something more to think besides "kill those easy-to-kill-AIs". I've been playing this game since its release and believe it or not I've tried many times to like its offline mode. It was just impossible. And I just run to HL to fly in one of the online wars where I have stats that matter (since I compete with other human) and some map where I see the results of each mission I'm flying. If BoB provides a good offline mode, it can double its clients IMO. |
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