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#41
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I'm hoping that it is not MUCH later since one of the most immersive features behind TrackIR support would be FFB, and for such an advanced sim to relegate it to "maybe" support would be a bit disturbing. Luthier, by all means concentrate on the important stuff first like game performance and visual bugs but I implore you to put some priority to FFB implementation. Even a confirmation (in English) that it is planned for a patch a few months off would be appreciated. Thank you |
#42
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It would feel emty without it.
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Intel Core i7 920 @3.4 | Asus P6T SE | 6GB DDR3 | ATI Radeon HD 5870 1GB GDDR5 Widows 7 x64 SP1 |
#43
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So far:
Had black screens where objects in the menus should've been, and the game screen was black. Seemed to be related to 9xxx series cards with DX10 enabled. CTDs when changing graphics settings from in the game, about 50% of the time CTDs when changing screen resolution. 100% of the time The little black lines as described by others. A 109's mg fire was protrayed as black lines spraying from its cowling. If I click Steam panel that is present in the top left of the game off (Shift+Tab) the game hangs and I get 10-15 lines of error text bottom left of screen. Game seems to stutter when I get within 1km of a twin or more engined aircraft. System Vista32 Q6600 @ 2.4mhz 4gb RAM GT9800 1gb |
#44
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the exterior sounds of a couple of plaines (Hurri, 109, ...) need NEW sounds.
They all sound exactly the same. |
#45
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If I click Steam panel that is present in the top left of the game off (Shift+Tab) the game hangs and I get 10-15 lines of error text bottom left of screen.
Confirm this one as well. |
#46
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Really would like a fix as its unplayable for me. It is the Russian Version off Yuplay. I have No regrets with buying it though! Even with the glitches this Game has MAJOR Potential! This Looks to be a Shader Problem. Gonna Fool around with My Config files for a bit. Chris Mainboard : Abit FP-IN9 SLI(C55-MCP51) Chipset : nVidia nForce 650i SLI SPP Processor : Intel Core 2 Duo E6420 @ 2133 MHz Physical Memory : 4096 MB (2 x 2048 DDR2-SDRAM ) Video Card : NVIDIA GeForce GTX 460 SE Hard Disk : WDC (1500 GB) Hard Disk : WDC (500 GB) DVD-Rom Drive : HL-DT-ST BDDVDRW GGC-H20L SCSI CdRom Device DVD-Rom Drive : TSSTcorp CDDVDW SH-S203N SCSI CdRom Device Monitor Type : LG Electronics W2353 - 23 inches Monitor Type : LCM-22w3 - 22 inches Operating System : Microsoft Windows XP Professional 5.01.2600 Service Pack 3 DirectX : Version 9.0c (May 2010) |
#47
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If your Engine destroyed by misconfiguration... (tested with Spitfire)
After the Propellor stops, you can dive with your Plane and the propellor begin to rotate again (ok thats normal). But you will hear the Motorsound and the exhaust of the Motor begins to fire, like as a normal working Engine. BTW: It is possible to have a propellor to be feathered? (I am not sure as Spitfire an BF109 can do that with pitch) Thanks |
#48
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Thank you anyway, Strike!!!
Well, so far no high end machines review. Don't take personally guys, but trying to play this game with a 9XXX video card and running DX10 is madness!!! This game needs a i7 processor, DDR3 memory and 5870/GTX480 or higher for a fair review. I will keep looking for in other foruns and post here if I find something ![]() Problaby they will use this game for benchmarking new hardware, Crysis is old news now lol |
#49
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Total lack of Force Feedback effects.
When the realism settings are set to Complex Engine Management OFF the LW fighters sporadically lose the ability to use flaps, gear, trim and radiator settings. |
#50
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No dive siren on stuka.
Engage the airbrake and zero siren. |
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