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#41
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I, and many others, don't care at all for online dogfight servers. They're good only to test a plane or something else (i.e new stick) - nothing more. In any case, although I agree that small online maps are necessary, the game is nothing without big realistic online map. Anyway, I have faith in OM and I know that he is aware of the real needs of a big part of the commnity and being himself a lover of realism I think that pretty soon we'll see a solution. |
#42
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#43
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For historical co-ops I will use the BoB map, as historical, maybe restricted to Kanalkampf for larger co-ops but I guess we'll have to live with it for a while. Last edited by Sven; 03-28-2011 at 05:39 PM. |
#44
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as someone who was involved in the VOW team in the past, i cant imagine that the BoB scenario will give a good COOP online war IMHO...
we have to wait what possibilities of scripted dogfightservers CoD will give. I guess thats the way to at least play the BoB scenario. and in total, the COOP online wars in IL2 are not completly over, but their 'good' times are ![]() anyway, i will still use the game a lot in the FMB ![]() at least the FMB should run ok ![]() |
#45
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This is funny Dover-free "Cliffs of Dover". Planes mysteriously stolen into bermuda triangle, where all is islands and water, water everywhere.
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#46
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A war like VOW or VF is easily doable in this map/scenario and I think that we can see some fantastic scenarios, as long as we're ready to accept the possibility of invasion of either side to enemy's territory ![]() What we need is: 1) Realistic online map (the big map please) 2) New "blood" of programmers/administrators, who will develop these new online wars Anyway, first of all we need a game...playable! |
#47
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They should add the Netherlands. It's a nice country
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#48
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#49
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For those wondering what the raf airfields are...this might help a bit
![]() Fc is fighter command Cc is coastal command Bc is bomber command |
#50
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Time ago we flew a wonderfull campaign with Chanon's BoB, a SEOW campaign with a massive players involvement, and without many problems because the map was very good for this. We have bombed London several times with big bomber formations.
So now CoD is (seems to be if we prefer) a big step backward, a totally nonsense. If the landscape is a so big problem, Malta would have been a better choice for a very similar campaign (but with more water). The online maps are a toally nonsense in CoD, really a bad joke if the Channel will not be playable as i think. We were waiting finally for something special for the online wars, the definitive step forward. Now tell me what should we think after looking the Jurassic map? We'll play it in a massive ongoing play with 128 players? Really i would like an explanation here because is quite unbelievable to me. http://il2sturmovik.ubi.com/cliffs-o.../key-features/ Join a 128-player jump-in/jump-out multiplayer mode where battles can last hours, days or even weeks. If you are creating an online mission, we highly recommend using an online map. Trying to fly an online mission on a large offline map such as English Channel - 1940 will take up a lot of resources and may lead to sluggish performance on slower machines. So one of the most important feature for the IL2 community for the last ten years (the online war), is higly recommended to be played in the Jurassic style map?! Come on!? Last edited by 150GCT_Veltro; 03-28-2011 at 06:22 PM. |
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