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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 03-28-2011, 05:09 PM
HFC_Dolphin HFC_Dolphin is offline
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Originally Posted by Zoom2136 View Post
And you like flying at tree top level over the city, with 30+ players and flak all around and bombs blowing up ground targets in a full real server, with every possible details maxed out (including effects=2) in iL2 over Moscow... I don't...
I will repeat that I'm talking about online coops and specifically online wars.
I, and many others, don't care at all for online dogfight servers.
They're good only to test a plane or something else (i.e new stick) - nothing more.
In any case, although I agree that small online maps are necessary, the game is nothing without big realistic online map.
Anyway, I have faith in OM and I know that he is aware of the real needs of a big part of the commnity and being himself a lover of realism I think that pretty soon we'll see a solution.
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  #42  
Old 03-28-2011, 05:14 PM
GnigruH GnigruH is offline
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Here's my proposition for a playable historical map of smaller size.

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  #43  
Old 03-28-2011, 05:25 PM
Sven Sven is offline
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Originally Posted by HFC_Dolphin View Post
You must be joking, right?

Unless you're new to the IL-2 series and you don't know about maps like Moscow, Stalingrad, etc.
Big enough to play good online missions and not Unreal Tournament.

And you do understand that this game is about coops and not about arcade dogfights, right?
I am not joking, I have been playing IL2 since FB. You and me share the same passion I guess: To re-live the WW2 as historical as possible, well some people do not like that, they want quick action, have you ever seen how many arcade dogfight servers there have been in HL? That just might explain my comment.

For historical co-ops I will use the BoB map, as historical, maybe restricted to Kanalkampf for larger co-ops but I guess we'll have to live with it for a while.

Last edited by Sven; 03-28-2011 at 05:39 PM.
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  #44  
Old 03-28-2011, 05:31 PM
JG53Frankyboy JG53Frankyboy is offline
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as someone who was involved in the VOW team in the past, i cant imagine that the BoB scenario will give a good COOP online war IMHO...

we have to wait what possibilities of scripted dogfightservers CoD will give. I guess thats the way to at least play the BoB scenario.

and in total, the COOP online wars in IL2 are not completly over, but their 'good' times are

anyway, i will still use the game a lot in the FMB like in the past in Il2.

at least the FMB should run ok
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  #45  
Old 03-28-2011, 05:41 PM
sigur_ros sigur_ros is offline
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This is funny Dover-free "Cliffs of Dover". Planes mysteriously stolen into bermuda triangle, where all is islands and water, water everywhere.
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  #46  
Old 03-28-2011, 05:41 PM
HFC_Dolphin HFC_Dolphin is offline
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Originally Posted by JG53Frankyboy View Post
as someone who was involved in the VOW team in the past, i cant imagine that the BoB scenario will give a good COOP online war IMHO...

we have to wait what possibilities of scripted dogfightservers CoD will give. I guess thats the way to at least play the BoB scenario.

and in total, the COOP online wars in IL2 are not completly over, but their 'good' times are

anyway, i will still use the game a lot in the FMB like in the past in Il2.

at least the FMB should run ok
Well, I kinda disagree, although I doubt that I'll ever gonna work in an online war again.

A war like VOW or VF is easily doable in this map/scenario and I think that we can see some fantastic scenarios, as long as we're ready to accept the possibility of invasion of either side to enemy's territory

What we need is:
1) Realistic online map (the big map please)
2) New "blood" of programmers/administrators, who will develop these new online wars

Anyway, first of all we need a game...playable!
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  #47  
Old 03-28-2011, 05:55 PM
Koyan Koyan is offline
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They should add the Netherlands. It's a nice country and relatively small map. There were dogfights too during WWII and makes bomber runs into Germany possible.
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  #48  
Old 03-28-2011, 06:09 PM
Sven Sven is offline
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They should add the Netherlands. It's a nice country and relatively small map. There were dogfights too during WWII and makes bomber runs into Germany possible.
+1000 on that one, haha
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  #49  
Old 03-28-2011, 06:17 PM
planespotter planespotter is offline
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For those wondering what the raf airfields are...this might help a bit



Fc is fighter command
Cc is coastal command
Bc is bomber command
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  #50  
Old 03-28-2011, 06:17 PM
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150GCT_Veltro 150GCT_Veltro is offline
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Time ago we flew a wonderfull campaign with Chanon's BoB, a SEOW campaign with a massive players involvement, and without many problems because the map was very good for this. We have bombed London several times with big bomber formations.

So now CoD is (seems to be if we prefer) a big step backward, a totally nonsense. If the landscape is a so big problem, Malta would have been a better choice for a very similar campaign (but with more water).

The online maps are a toally nonsense in CoD, really a bad joke if the Channel will not be playable as i think.

We were waiting finally for something special for the online wars, the definitive step forward. Now tell me what should we think after looking the Jurassic map? We'll play it in a massive ongoing play with 128 players?

Really i would like an explanation here because is quite unbelievable to me.

http://il2sturmovik.ubi.com/cliffs-o.../key-features/

Join a 128-player jump-in/jump-out multiplayer mode where battles can last hours, days or even weeks.

If you are creating an online mission, we highly recommend using an online map. Trying to fly an online mission on a large offline map such as English Channel - 1940 will take up a lot of resources and may lead to sluggish performance on slower machines.


So one of the most important feature for the IL2 community for the last ten years (the online war), is higly recommended to be played in the Jurassic style map?! Come on!?

Last edited by 150GCT_Veltro; 03-28-2011 at 06:22 PM.
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